Decorations: Difference between revisions

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→‎Plates: No images needed
→‎Shadows: Added table of shadows
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|image=[[File:Shadows.png|250px]]
|image=[[File:Shadows.png|250px]]
|caption=All shadows ingame.
|caption=All shadows ingame.
|description=For all those times when you need shadows under your platforms. (Drop Shadow)<br>Used for indicating what's instant death and what's a safe passage. (Pit Shadow)<br>For accenting walls, also for hiding stains. (Wall Shadow)<br>Make just a detail with shadows. (Corner Shadow (Outter))<br>For connecting vertical and horizontal shadows. (Corner Shadow (Inner))<br>For when you need complete darkness. Good for detailing backgrounds. (Full Shadow)
|category=[[Tilesets]]
|category=[[Tilesets]]
|version=[[1.5.0]] (Drop and Pit Shadows)<br>[[1.8.4]] (Wall, Corner and Full Shadows; additional options)
|version=[[1.5.0]] (Drop and Pit Shadows)<br>[[1.8.4]] (Wall, Corner and Full Shadows; additional options)
|space=1x1
|space=1x1
|game=''[[Mega Man Maker]]''
|programmer=[[Luigi]]
|programmer=[[Luigi]]
|spriter=?
|spriter=?
}}
}}
'''Shadows''' are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in [[1.5.0]], with Wall, Corner and Full Shadows and additional options added in [[1.8.4]].
'''Shadows''' are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in [[1.5.0]], with Wall, Corner and Full Shadows and additional options added in [[1.8.4]].
{{clr}}
 
===Variants===
====Drop Shadow====
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|rowspan="1"|<center>[[File:DropShadowIcon.png]]</center>
|For all those times when you need shadows under your platforms.
|<center>[[File:SprDropShadow 0.png]] [[File:SprDropShadow 1.png]] [[File:SprDropShadow 2.png]] [[File:SprDropShadow 3.png]] [[File:SprDropShadow 4.png]] [[File:SprDropShadow 5.png]] [[File:SprDropShadow 6.png]] [[File:SprDropShadow 7.png]] [[File:SprDropShadow 8.png]] [[File:SprDropShadow 9.png]] [[File:SprDropShadow 10.png]] [[File:SprDropShadow 11.png]] [[File:SprDropShadow 12.png]] </center>
|rowspan="1"|<center>[[1.5.0]] / </center><center>[[1.8.4]] (additional options)</center>
|}
 
====Pit Shadow====
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | In-Game Description
! scope="col" | Options
! scope="col" | Added in Version
|-
|rowspan="1"|<center>[[File:PitShadowIcon.png]]</center>
|Used for indicating what's instant death and what's a safe passage.
|<center>[[File:SprPitShadow 0.png]] [[File:SprPitShadow 1.png]] [[File:SprPitShadow 2.png]] [[File:SprPitShadow 3.png]] [[File:SprPitShadow 4.png]] [[File:SprPitShadow 5.png]] [[File:SprPitShadow 6.png]] [[File:SprPitShadow 7.png]] [[File:SprPitShadow 8.png]] [[File:SprPitShadow 9.png]] [[File:SprPitShadow 10.png]] [[File:SprPitShadow 11.png]] [[File:SprPitShadow 12.png]] </center>
|rowspan="1"|<center>[[1.5.0]] / </center><center>[[1.8.4]] (additional options)</center>
|}
 
====Wall Shadow====
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | In-Game Description
! scope="col" | Orientation
! scope="col" | Options
! scope="col" | Added in Version
|-
|rowspan="2"|<center>[[File:WallShadowIcon.png]]</center>
|rowspan="2"|For accenting walls, also for hiding stains.
|Right
|<center>[[File:SprWallShadowRight 0.png]] [[File:SprWallShadowRight 1.png]] [[File:SprWallShadowRight 2.png]] [[File:SprWallShadowRight 3.png]] [[File:SprWallShadowRight 4.png]] [[File:SprWallShadowRight 5.png]] [[File:SprWallShadowRight 6.png]] [[File:SprWallShadowRight 7.png]] [[File:SprWallShadowRight 8.png]] [[File:SprWallShadowRight 9.png]] [[File:SprWallShadowRight 10.png]] [[File:SprWallShadowRight 11.png]] [[File:SprWallShadowRight 12.png]] </center>
|rowspan="2"|<center>[[1.8.4]]</center>
|-
|Left
|<center>[[File:SprWallShadowLeft 0.png]] [[File:SprWallShadowLeft 1.png]] [[File:SprWallShadowLeft 2.png]] [[File:SprWallShadowLeft 3.png]] [[File:SprWallShadowLeft 4.png]] [[File:SprWallShadowLeft 5.png]] [[File:SprWallShadowLeft 6.png]] [[File:SprWallShadowLeft 7.png]] [[File:SprWallShadowLeft 8.png]] [[File:SprWallShadowLeft 9.png]] [[File:SprWallShadowLeft 10.png]] [[File:SprWallShadowLeft 11.png]] [[File:SprWallShadowLeft 12.png]] </center>
|}
 
====Corner Shadow (Inner)====
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | In-Game Description
! scope="col" | Orientation
! scope="col" | Options
! scope="col" | Added in Version
|-
|rowspan="4"|<center>[[File:CornerShadowInnerIcon.png]]</center>
|rowspan="4"|For connecting vertical and horizontal shadows.
|Top right
|<center>[[File:SprCornerShadowInnerTopRight 0.png]] [[File:SprCornerShadowInnerTopRight 1.png]] [[File:SprCornerShadowInnerTopRight 2.png]] [[File:SprCornerShadowInnerTopRight 3.png]] [[File:SprCornerShadowInnerTopRight 4.png]] [[File:SprCornerShadowInnerTopRight 5.png]] [[File:SprCornerShadowInnerTopRight 6.png]] [[File:SprCornerShadowInnerTopRight 7.png]] [[File:SprCornerShadowInnerTopRight 8.png]] [[File:SprCornerShadowInnerTopRight 9.png]] [[File:SprCornerShadowInnerTopRight 10.png]] [[File:SprCornerShadowInnerTopRight 11.png]] [[File:SprCornerShadowInnerTopRight 12.png]] </center>
|rowspan="4"|<center>[[1.8.4]]</center>
|-
|Top left
|<center>[[File:SprCornerShadowInnerTopLeft 0.png]] [[File:SprCornerShadowInnerTopLeft 1.png]] [[File:SprCornerShadowInnerTopLeft 2.png]] [[File:SprCornerShadowInnerTopLeft 3.png]] [[File:SprCornerShadowInnerTopLeft 4.png]] [[File:SprCornerShadowInnerTopLeft 5.png]] [[File:SprCornerShadowInnerTopLeft 6.png]] [[File:SprCornerShadowInnerTopLeft 7.png]] [[File:SprCornerShadowInnerTopLeft 8.png]] [[File:SprCornerShadowInnerTopLeft 9.png]] [[File:SprCornerShadowInnerTopLeft 10.png]] [[File:SprCornerShadowInnerTopLeft 11.png]] [[File:SprCornerShadowInnerTopLeft 12.png]] </center>
|-
|Bottom right
|<center>[[File:SprCornerShadowInnerBottomRight 0.png]] [[File:SprCornerShadowInnerBottomRight 1.png]] [[File:SprCornerShadowInnerBottomRight 2.png]] [[File:SprCornerShadowInnerBottomRight 3.png]] [[File:SprCornerShadowInnerBottomRight 4.png]] [[File:SprCornerShadowInnerBottomRight 5.png]] [[File:SprCornerShadowInnerBottomRight 6.png]] [[File:SprCornerShadowInnerBottomRight 7.png]] [[File:SprCornerShadowInnerBottomRight 8.png]] [[File:SprCornerShadowInnerBottomRight 9.png]] [[File:SprCornerShadowInnerBottomRight 10.png]] [[File:SprCornerShadowInnerBottomRight 11.png]] [[File:SprCornerShadowInnerBottomRight 12.png]] </center>
|-
|Bottom left
|<center>[[File:SprCornerShadowInnerBottomLeft 0.png]] [[File:SprCornerShadowInnerBottomLeft 1.png]] [[File:SprCornerShadowInnerBottomLeft 2.png]] [[File:SprCornerShadowInnerBottomLeft 3.png]] [[File:SprCornerShadowInnerBottomLeft 4.png]] [[File:SprCornerShadowInnerBottomLeft 5.png]] [[File:SprCornerShadowInnerBottomLeft 6.png]] [[File:SprCornerShadowInnerBottomLeft 7.png]] [[File:SprCornerShadowInnerBottomLeft 8.png]] [[File:SprCornerShadowInnerBottomLeft 9.png]] [[File:SprCornerShadowInnerBottomLeft 10.png]] [[File:SprCornerShadowInnerBottomLeft 11.png]] [[File:SprCornerShadowInnerBottomLeft 12.png]] </center>
|}
 
====Corner Shadow (Outter)====
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | In-Game Description
! scope="col" | Orientation
! scope="col" | Options
! scope="col" | Added in Version
|-
|rowspan="4"|<center>[[File:CornerShadowOutterIcon.png]]</center>
|rowspan="4"|Make just a detail with shadows.
|Top right
|<center>[[File:SprCornerShadowOutterTopRight 0.png]] [[File:SprCornerShadowOutterTopRight 1.png]] [[File:SprCornerShadowOutterTopRight 2.png]] [[File:SprCornerShadowOutterTopRight 3.png]] [[File:SprCornerShadowOutterTopRight 4.png]] [[File:SprCornerShadowOutterTopRight 5.png]] [[File:SprCornerShadowOutterTopRight 6.png]] [[File:SprCornerShadowOutterTopRight 7.png]] [[File:SprCornerShadowOutterTopRight 8.png]] [[File:SprCornerShadowOutterTopRight 9.png]] [[File:SprCornerShadowOutterTopRight 10.png]] [[File:SprCornerShadowOutterTopRight 11.png]] [[File:SprCornerShadowOutterTopRight 12.png]] </center>
|rowspan="4"|<center>[[1.8.4]]</center>
|-
|Top left
|<center>[[File:SprCornerShadowOutterTopLeft 0.png]] [[File:SprCornerShadowOutterTopLeft 1.png]] [[File:SprCornerShadowOutterTopLeft 2.png]] [[File:SprCornerShadowOutterTopLeft 3.png]] [[File:SprCornerShadowOutterTopLeft 4.png]] [[File:SprCornerShadowOutterTopLeft 5.png]] [[File:SprCornerShadowOutterTopLeft 6.png]] [[File:SprCornerShadowOutterTopLeft 7.png]] [[File:SprCornerShadowOutterTopLeft 8.png]] [[File:SprCornerShadowOutterTopLeft 9.png]] [[File:SprCornerShadowOutterTopLeft 10.png]] [[File:SprCornerShadowOutterTopLeft 11.png]] [[File:SprCornerShadowOutterTopLeft 12.png]] </center>
|-
|Bottom right
|<center>[[File:SprCornerShadowOutterBottomRight 0.png]] [[File:SprCornerShadowOutterBottomRight 1.png]] [[File:SprCornerShadowOutterBottomRight 2.png]] [[File:SprCornerShadowOutterBottomRight 3.png]] [[File:SprCornerShadowOutterBottomRight 4.png]] [[File:SprCornerShadowOutterBottomRight 5.png]] [[File:SprCornerShadowOutterBottomRight 6.png]] [[File:SprCornerShadowOutterBottomRight 7.png]] [[File:SprCornerShadowOutterBottomRight 8.png]] [[File:SprCornerShadowOutterBottomRight 9.png]] [[File:SprCornerShadowOutterBottomRight 10.png]] [[File:SprCornerShadowOutterBottomRight 11.png]] [[File:SprCornerShadowOutterBottomRight 12.png]] </center>
|-
|Bottom left
|<center>[[File:SprCornerShadowOutterBottomLeft 0.png]] [[File:SprCornerShadowOutterBottomLeft 1.png]] [[File:SprCornerShadowOutterBottomLeft 2.png]] [[File:SprCornerShadowOutterBottomLeft 3.png]] [[File:SprCornerShadowOutterBottomLeft 4.png]] [[File:SprCornerShadowOutterBottomLeft 5.png]] [[File:SprCornerShadowOutterBottomLeft 6.png]] [[File:SprCornerShadowOutterBottomLeft 7.png]] [[File:SprCornerShadowOutterBottomLeft 8.png]] [[File:SprCornerShadowOutterBottomLeft 9.png]] [[File:SprCornerShadowOutterBottomLeft 10.png]] [[File:SprCornerShadowOutterBottomLeft 11.png]] [[File:SprCornerShadowOutterBottomLeft 12.png]] </center>
|}
 
====Full Shadow====
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
! scope="col" | Icon
! scope="col" | In-Game Description
! scope="col" | Added in Version
|-
|<center>[[File:FullShadowIcon.png]]</center>
|For when you need complete darkness. Good for detailing backgrounds.
|rowspan="1"|<center>[[1.8.4]]</center>
|}


== Sun Rays ==
== Sun Rays ==

Revision as of 19:31, 11 September 2024

This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images for all decorations
This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Additional info, spriter info, etc.
This article contains content in an upcoming update.
The contents of this article may change as the update approaches and more information is revealed. Do not add information unless it has been publicly revealed in the announcement channels or by a reliable source (i.e. the developers). Refer to the guidelines about upcoming content when contributing to this page.

Decorations are a subcategory under Tilesets in the Level Builder consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.

The first type of decorations were Plates added in 1.2.0, however decorations were not given their own category until 1.9.0. Decorations prior to version 1.9.0 were listed under the "Special" subcategory under the "Tilesets" category.

Plates

Plate
All default plate variants in Mega Man Maker
Information
Level Builder
Description: The classic, plastered in nearly every stage you can think of. (Wily Plate)

This plate was not put up voluntarily. (Cossack Plate)
An emblem of pure genius, signifying you only plan the most deceptive schemes. (Mr. X Plate)
Perfect for framing your rivals. Wait, we already have Cossack Plate. (Light Plate)
Not to be confused with the evil Dr. Left. (Right Plate)
A plate fit for royalty. (King Plate)
Why do robots from outer space need advertising again? (Stardroid Plate)

Category: Tilesets
Builder space: 2x2
Game information
Added in version: 1.2.0 (Wily, Cossack, Mr. X Plates)

1.5.0 (Light, Right Plates)
1.6.0 (Wily Plate variants)
1.8.0 (King, Stardroid Plates)

Series information
Game of origin: Mega Man 2
Other appearances: Mega Man 3

Mega Man 4
Mega Man 5
Mega Man 6
Mega Man 8
Mega Man 10
Mega Man 11
Mega Man V
Mega Man & Bass

Development
Programmer(s): ?
Spriter(s): ?
{{{sprite}}}

Plates are 2x2 solid tiles featuring the names of the main antagonists across the Mega Man series. Wily, Mr. X, and Cossack Plates were added to Mega Man Maker in version 1.2.0 with more plates and variants added in later versions.

As of version 1.8.5.2 of Mega Man Maker, there are 80 plates in Mega Man Maker:

  • 27 Wily Plates
  • 8 Cossack Plates
  • 5 Mr. X Plates
  • 8 Light Plates
  • 8 Right Plates
  • 15 King Plates
  • 9 Stardroid Plates

For additional information, see Plates.


Shadows

Shadows
All shadows ingame.
Information
Level Builder
Category: Tilesets
Builder space: 1x1
Game information
Added in version: 1.5.0 (Drop and Pit Shadows)
1.8.4 (Wall, Corner and Full Shadows; additional options)
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Luigi
Spriter(s): ?
{{{sprite}}}

Shadows are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in 1.5.0, with Wall, Corner and Full Shadows and additional options added in 1.8.4.

Variants

Drop Shadow

Icon In-Game Description Options Added in Version
For all those times when you need shadows under your platforms.
1.5.0 /
1.8.4 (additional options)

Pit Shadow

Icon In-Game Description Options Added in Version
Used for indicating what's instant death and what's a safe passage.
1.5.0 /
1.8.4 (additional options)

Wall Shadow

Icon In-Game Description Orientation Options Added in Version
For accenting walls, also for hiding stains. Right
1.8.4
Left

Corner Shadow (Inner)

Icon In-Game Description Orientation Options Added in Version
For connecting vertical and horizontal shadows. Top right
1.8.4
Top left
Bottom right
Bottom left

Corner Shadow (Outter)

Icon In-Game Description Orientation Options Added in Version
Make just a detail with shadows. Top right
1.8.4
Top left
Bottom right
Bottom left

Full Shadow

Icon In-Game Description Added in Version
For when you need complete darkness. Good for detailing backgrounds.
1.8.4

Sun Rays

Sun Rays
Sun Rays on various types of water.
Information
Level Builder
Description: Makes the top of your waters look cooler in the section.
Category: Tilesets
Builder space: 1x1
Game information
Added in version: 1.8.3
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Meka
Spriter(s): ?
{{{sprite}}}

Sun Rays are a decoration type added in 1.8.3.

When placed in a room, all water on screen will be given a shine effect, simulating sunlight.

Upcoming

Icon Decoration Stage of Origin Game of Origin Spriter(s) Programmer(s) Notes
Guts Man fence[1] Guts Man
Mega Man
N/A
?
Bushes Wily Fortress stage 1
N/A
Meka
Fire Man Fence Fire Man
N/A
Statues of Robot Masters[1] Wily Fortress stage 4 (Guts Man statue)
Mega Man /
Mega Man Powered Up
Sodacoma (Time Man pose)
GamerFromTheWeb (shading, Oil Man and Bond Man sprites)
Including both initial concept art and Hitoshi Ariga's design of Bond Man
Fizzle[1] Bubble Man
Mega Man 2
N/A
?
Water pump[1] Wily Fortress stage 1
Mega Man 3
N/A
?
Only blue variant shown thus far
Napalm Grass Napalm Man
Mega Man 5
N/A
Meka
Mr. X fence[1] Mr. X Castle stage 2
Mega Man 6
N/A
?
Chains[1] Shade Man
Mega Man 7
?
?
Cobwebs[1]
?
?
Press chains[1]
?
?
Creature[1]
?
?
Unused mid-boss
Tires[1] Turbo Man
?
?
Bones[1] Freeze Man
?
?
Spines[1]
?
?
Clown House Clown Man
Mega Man 8
Son Loto
Meka
Fans[1] Tengu Man
Mega Man & Bass
?
?
Waterfalls[1] Concrete Man
Mega Man 9
N/A
?
Fence[1] Fake Man
N/A
?
Hornet Flower Hornet Man
N/A
Meka
Tundra Light post Tundra Man
Mega Man 11
GamerFromTheWeb
Torch Grass Torch Man
?
Boxes Charge Man
Mega Man 5
Son Loto
Box variants of the green background at the start of Charge Man's stage
Turbo Man
Mega Man 7
Purple variant is unique to Mega Man Maker
Impact Man
Mega Man 11
  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 Decoration name not confirmed