Tornado Hold

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Tornado Hold
Weapon Get sprite for Tornado Hold in Mega Man 8.
Information
Level Builder
Description: Launches a small silver propeller that creates upwards wind currents.
Game information
Damage: 1(propeller and wind)
Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Spriter(s): Zedicon

Tornado Hold is Tengu Man's signature weapon, originating from Mega Man 8. It is featured in Mega Man Maker as of version 1.5.0.

When fired, a propeller is sent in a downward arc three tiles out that generates a whirlwind above it for two seconds upon hitting the ground. This whirlwind can hit enemies multiple times, block most non-boss projectiles, and even lift the player up while they are inside it. Up to 11 units of damage can be dealt throughout Tornado Hold's duration if the target was hit by the propeller first, and it can be used sixteen times with a full energy gauge. If the propeller hits a wall or enemy, it will fall straight down. Wind will stop being generated prematurely if the propeller is moved offscreen, and it will remain in place even if the ground below it were to disappear.

Tutorial

Tornado Hold


Mega Man 8
Weapons
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave • Water Balloon
Enemies
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun
Level Objects
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors
Assets Listed Under Mega Man & Bass
Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer
Bosses
Grenade Man • Astro Man • Tengu Man
Other Pages
Tilesets • Backgrounds • Music