Difference between pages "Bounce Ball" and "Super Arrow"

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{{Asset
{{Template:Asset
|name=[[File:BounceBallIcon.png|left]] Bounce Ball [[File:BounceBallIcon.png|right]]
|name=[[File:SuperArrowIcon.png|left]] Super Arrow [[File:SuperArrowIcon.png|right]]
|image=[[File:Bounce_Ball.jpg|250px]]
|image=[[File:SuperArrow.png|250px]]
|caption=Artwork for Bounce Ball from the Weapon Get screen in ''[[Mega Man 11]]''.
|caption=Artwork of the Super Arrow from ''[[Mega Man 5]]''
|description=Spawn 3 rubber bouncy balls that fly all over the screen. Can be aimed.
|description=Arrow that also functions as a platform. Very versatile. Sticks to walls.
|damage=1
|damage=2
|game=''[[Mega Man 11]]''
|game=''[[Mega Man 5]]''
|version=[[1.6.0]]
|version=[[1.3.0]]
|programmer=[[Luigi]]
|programmer=[[WreckingPrograms]]
|spriter=[[Zedicon]]
}}
}}
'''Bounce Ball''' is [[Bounce Man]]'s signature weapon, originating from ''[[Mega Man 11]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.6.0]].
'''Super Arrow''' is a Special Weapon originating from ''[[Mega Man 5]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.3.0]].


Firing the weapon sends out a spread shot of three rubber balls that bounce off of enemies and terrain. By default, one ball goes straight forward, while the other two go diagonally up and down. Holding the up or down keys before firing will allow the spread shot to be aimed in those directions, respectively. A maximum of six balls can be present at a time. After two seconds of being onscreen, the balls will explode and leave behind harmless confetti. Since it's made of rubber, it can destroy [[Fuse Crosser]] and Fuse Xtender. [[Pipetto]] and [[Anti-Eddie]] can be instantly defeated by Bounce Ball.
When fired, an arrow appears in front of the user which will fly forward after a half-second delay. The user can ride on top of the arrow as it flies, and two additional units of energy are consumed if they do. When an arrow hits a wall, it will stick to it for two seconds, allowing for the user to climb up it. Up to three Super Arrows can be onscreen at a time. Enemies and objects cannot be supported by it, instead falling through while taking damage if possible.
 
It cannot destroy [[Weapon Block]]s set to it, although reflecting bullets with [[Proto Shield]] and having [[Proto Man]] equipped with this weapon can be used to destroy them.


==Tutorial==
==Tutorial==
[https://www.youtube.com/shorts/B2ULtGjyyKg Bounce Ball]
[https://www.youtube.com/shorts/7WC06rwI1ns Super Arrow]
 
== Gallery ==
<gallery>
BounceBallShoot.png|Bounce Ball shooting
BounceBallDownwardsShoot.png|Bounce Ball shot downwards
BounceBallUpwardsShoot.png|Bounce Ball shot upwards
BounceBallExplosion.png|Bounce Ball exploding
</gallery>


==Trivia==
==Trivia==
*Bounce Ball could bounce off of enemy shields in ''Mega Man 11'', but will instead be deflected like most weapons in ''Mega Man Maker''.
*Super Arrow is unique in that it's a Special Weapon obtained from a Robot Master that does not fit into the weakness order of any of the other main bosses.
*When Super Arrow is equipped, all characters gain the same color palette as [[Mega Man]]'s default colors. This also happens with [[Magnet Beam]].
*The announcement showcasing is based on wily stage 4 from Make a Good Mega Man Level 2, a level infamous for its difficulty. It is specifically based on the section designed around the Super Arrow.




{{MM11}}
{{MM5}}
[[Category:Weapons]] [[Category:Mega Man 11 Assets]]
[[Category:Weapons]] [[Category:Utility weapons]] [[Category:Mega Man 5 Assets]]

Revision as of 14:22, 15 December 2023

SuperArrowIcon.png
Super Arrow
SuperArrowIcon.png
SuperArrow.png
Artwork of the Super Arrow from Mega Man 5
Information
Game information
Description: Arrow that also functions as a platform. Very versatile. Sticks to walls.
Damage: 2
Added in version: 1.3.0
Series information
Game of origin: Mega Man 5
Development
Programmer(s): WreckingPrograms

Super Arrow is a Special Weapon originating from Mega Man 5. It is featured in Mega Man Maker as of version 1.3.0.

When fired, an arrow appears in front of the user which will fly forward after a half-second delay. The user can ride on top of the arrow as it flies, and two additional units of energy are consumed if they do. When an arrow hits a wall, it will stick to it for two seconds, allowing for the user to climb up it. Up to three Super Arrows can be onscreen at a time. Enemies and objects cannot be supported by it, instead falling through while taking damage if possible.

It cannot destroy Weapon Blocks set to it, although reflecting bullets with Proto Shield and having Proto Man equipped with this weapon can be used to destroy them.

Tutorial

Super Arrow

Trivia

  • Super Arrow is unique in that it's a Special Weapon obtained from a Robot Master that does not fit into the weakness order of any of the other main bosses.
  • When Super Arrow is equipped, all characters gain the same color palette as Mega Man's default colors. This also happens with Magnet Beam.
  • The announcement showcasing is based on wily stage 4 from Make a Good Mega Man Level 2, a level infamous for its difficulty. It is specifically based on the section designed around the Super Arrow.


Mega Man 5
Weapons
Mega BusterPower StoneGravity HoldNapalm BombGyro AttackCrystal EyeStar CrashWater WaveCharge KickRush CoilRush JetSuper Arrow
Enemies
Train MetCrystal JoeShield AttackerPukapellyLyricKoukerBitterPower MusclerBomb/Rock ThrownMetall CannonSubeilGireeTondeallPukapuckerBounderSumatranBombierCoccoJet BombV
Level Objects
Falling PlatformRotating PlatformRolling DrillTeckyunSteamLow Grav Section
Bosses
Stone ManCrystal ManNapalm ManCharge ManDark Man 3Dark Man 4Big Pets
Other Pages
TilesetsBackgroundsMusic