Decorations: Difference between revisions

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|Background
|Background
|Guts Man
|Guts Man
|rowspan="3"|<center>''[[Mega Man 1|Mega Man]]''</center>
|<center>''[[Mega Man 1|Mega Man]]''</center>
|<center>N/A
|<center>N/A
|<center>?</center>
|<center>?</center>
Line 182: Line 182:
|Background
|Background
|Wily Fortress stage 1
|Wily Fortress stage 1
|<center>''[[Mega Man 1|Mega Man]]''</center>
|<center>N/A
|<center>N/A
|rowspan="3"|<center>[[Meka]]</center>
|<center>[[Meka]]</center>
|Three color variants: light green, green, and orange
|Three color variants: light green, green, and orange
|-
|-
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|Foreground
|Foreground
|[[Fire Man]]
|[[Fire Man]]
|<center>''[[Mega Man 1|Mega Man]]''</center>
|<center>N/A
|<center>N/A
|<center>[[Meka]]</center>
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
Line 198: Line 201:
|<center>''[[Mega Man 1|Mega Man]]'' /</center><center>''[[Mega Man Powered Up]]''</center>
|<center>''[[Mega Man 1|Mega Man]]'' /</center><center>''[[Mega Man Powered Up]]''</center>
|<center>[[Sodacoma]] ([[Time Man]] pose)<br>[[GamerFromTheWeb]] (shading, Oil Man and Bond Man sprites)
|<center>[[Sodacoma]] ([[Time Man]] pose)<br>[[GamerFromTheWeb]] (shading, Oil Man and Bond Man sprites)
|<center>[[Meka]]</center>
|Including both initial concept art and Hitoshi Ariga's design of Bond Man
|Including both initial concept art and Hitoshi Ariga's design of Bond Man
|-
|-
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|Chains<ref name="unconfirmed"/>
|Chains<ref name="unconfirmed"/>
|Background
|Background
|rowspan="4"|[[Shade Man]]
|[[Shade Man]]
|rowspan="5"|<center>''[[Mega Man 7]]''</center>
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
Line 235: Line 239:
|Cobwebs<ref name="unconfirmed"/>
|Cobwebs<ref name="unconfirmed"/>
|Background
|Background
|[[Shade Man]]
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
Line 241: Line 247:
|Press chains<ref name="unconfirmed"/>
|Press chains<ref name="unconfirmed"/>
|Background
|Background
|[[Shade Man]]
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
Line 248: Line 256:
|Creature<ref name="unconfirmed"/>
|Creature<ref name="unconfirmed"/>
|Background
|Background
|[[Shade Man]]
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
Line 255: Line 265:
|Bone pillars<ref name="unconfirmed"/>
|Bone pillars<ref name="unconfirmed"/>
|Foreground
|Foreground
|rowspan="1"|[[Freeze Man]]
|[[Freeze Man]]
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
Line 271: Line 282:
|Foreground
|Foreground
|[[Concrete Man]]
|[[Concrete Man]]
|rowspan="3"|<center>''[[Mega Man 9]]''</center>
|<center>''[[Mega Man 9]]''</center>
|<center>N/A</center>
|<center>N/A</center>
|<center>?</center>
|<center>?</center>
Line 279: Line 290:
|Background
|Background
|Fake Man
|Fake Man
|<center>''[[Mega Man 9]]''</center>
|<center>N/A</center>
|<center>N/A</center>
|<center>?</center>
|<center>?</center>
Line 286: Line 298:
|Background
|Background
|Hornet Man
|Hornet Man
|<center>''[[Mega Man 9]]''</center>
|<center>N/A</center>
|<center>N/A</center>
|rowspan="6"|<center>[[Meka]]</center>
|<center>[[Meka]]</center>
|Placeable in four directions: up, down, left, and right
|Placeable in four directions: up, down, left, and right
|-
|-
Line 296: Line 309:
|<center>''[[Mega Man 10]]''</center>
|<center>''[[Mega Man 10]]''</center>
|<center>?</center>
|<center>?</center>
|<center>[[Meka]]</center>
|Along with an acid green variant. Can also be placed in columns.
|Along with an acid green variant. Can also be placed in columns.
|-
|-
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|Background
|Background
|Tundra Man
|Tundra Man
|rowspan="2"|<center>''[[Mega Man 11]]''</center>
|<center>''[[Mega Man 11]]''</center>
|<center>[[GamerFromTheWeb]]</center>
|<center>[[GamerFromTheWeb]]</center>
|<center>[[Meka]]</center>
|Teal, red, green, and blue variants
|Teal, red, green, and blue variants
|-
|-
Line 310: Line 325:
|Foreground
|Foreground
|Torch Man
|Torch Man
|<center>''[[Mega Man 11]]''</center>
|<center>?</center>
|<center>?</center>
|<center>[[Meka]]</center>
|Placeable upside down and right side up
|Placeable upside down and right side up
|}
|}
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|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Water pump<ref name="unconfirmed"/>
|Wily 1 Valve
|Wily Fortress stage 1
|Wily Fortress Stage 1
|<center>''[[Mega Man 3]]''</center>
|<center>''[[Mega Man 3]]''</center>
|<center>N/A</center>
|<center>N/A</center>
Line 338: Line 355:
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Tires<ref name="unconfirmed"/>
|Freeze Skeleton
|[[Freeze Man]]
|<center>''[[Mega Man 7]]''</center>
|<center>N/A</center>
|<center>?</center>
|Blue and white variants
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Freeze Skeleton Post
|[[Freeze Man]]
|<center>''[[Mega Man 7]]''</center>
|<center>N/A</center>
|<center>?</center>
|Blue and white variants
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Turbo Signal
|Turbo Man
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|Flashing, green only, yellow-only, red-only and none variants
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Turbo Tire
|Turbo Man
|Turbo Man
|rowspan="2"|<center>''[[Mega Man 7]]''</center>
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|Black and red variants
|Gray and red variants
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Spines<ref name="unconfirmed"/>
|Turbo Crate
|[[Freeze Man]]
|Turbo Man
|<center>''[[Mega Man 7]]''</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|<center>?</center>
|Option to prevent connecting, comes in standard, purple, gray, green, and red
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Clown House
|Tengu Platform
|Clown Man
|[[Tengu Man]]
|<center>''[[Mega Man 8]]''</center>
|<center>''[[Mega Man 8]]''</center>
|<center>[[Son Loto]]</center>
|<center>?</center>
|rowspan="4"|<center>[[Meka]]</center>
|<center>?</center>
|
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|rowspan="3"|Boxes
|Clown Map
|[[Charge Man]]
|Clown Man
|<center>''[[Mega Man 5]]''</center>
|<center>''[[Mega Man 8]]''</center>
|rowspan="4"|<center>[[Son Loto]]</center>
|<center>?</center>
|Box variants of the green background at the start of Charge Man's stage
|<center>?</center>
|
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Turbo Man
|Clown House
|<center>''[[Mega Man 7]]''</center>
|Clown Man
|Purple variant is unique to ''Mega Man Maker''
|<center>''[[Mega Man 8]]''</center>
|<center>[[Son Loto]]</center>
|<center>[[Meka]]</center>
|
|-
|-
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|<center style="image-rendering:pixelated;">[[File:TBAIcon.png]]</center>
|Impact Man
|Impact Crate
|Inpact Man
|<center>''[[Mega Man 11]]''</center>
|<center>''[[Mega Man 11]]''</center>
|<center>?</center>
|<center>?</center>
|Comes in green and blue
|-
|}
|}



Revision as of 00:09, 22 October 2024

This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Additional info, spriter info, etc.

Decorations are a subcategory under Tilesets in the Level Builder consisting of cosmetic options to make levels appear more lively. Similar to tiles, some decorations may also contain collision properties.

The first type of decorations were Plates added in 1.2.0, however decorations were not given their own category until 1.9.0. Decorations prior to version 1.9.0 were listed under the "Special" subcategory under the "Tilesets" category.

Plates

Plate
All default plate variants in Mega Man Maker
Information
Level Builder
Category: Tilesets
Builder space: 2x2
Layer: 6 - Close front
Game information
Added in version: 1.2.0 (Wily, Cossack, Mr. X Plates)

1.5.0 (Light, Right Plates)
1.6.0 (Wily Plate variants)
1.8.0 (King, Stardroid Plates)

Series information
Game of origin: Mega Man 2
Other appearances: Mega Man 3

Mega Man 4
Mega Man 5
Mega Man 6
Mega Man 8
Mega Man 10
Mega Man 11
Mega Man V
Mega Man & Bass

Development
Programmer(s): WreckingPrograms (Wily Plate, Cossack Plate, Mr. X Plate)
Luigi (Light Plate, Right Plate, King Plate, Stardroid Plate)
Spriter(s): TimeLink (original draft for Mega Man 11 Wily Plates)
FakeVirus (refined Mega Man 11 Wily Plates)

Plates are 2x2 solid tiles featuring the names of the main antagonists across the Mega Man series. Wily, Mr. X, and Cossack Plates were added to Mega Man Maker in version 1.2.0 with more plates and variants added in later versions.

As of version 1.8.5.2 of Mega Man Maker, there are 80 plates in Mega Man Maker:

  • 27 Wily Plates
  • 8 Cossack Plates
  • 5 Mr. X Plates
  • 8 Light Plates
  • 8 Right Plates
  • 15 King Plates
  • 9 Stardroid Plates

For additional information, see Plates.


Shadows

Shadows
All shadows ingame.
Information
Level Builder
Category: Tilesets
Builder space: 1x1
Layer: 2 - Shadows
Game information
Added in version: 1.5.0 (Drop and Pit Shadows)
1.8.4 (Wall, Corner and Full Shadows; additional options)
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Luigi
Spriter(s): ?

Shadows are a decoration type that add black shapes to the background where they are placed. Drop and Pit Shadows were added in 1.5.0, with Wall, Corner and Full Shadows and additional options added in 1.8.4.

Variants

Name Icon In-Game Description Orientation Options Added in Version
Drop Shadow
For all those times when you need shadows under your platforms. N/A
1.5.0 /
1.8.4 (additional options)
Pit Shadow
Used for indicating what's instant death and what's a safe passage.
Wall Shadow
For accenting walls, also for hiding stains. Right
1.8.4
Left
Corner Shadow (Inner)
For connecting vertical and horizontal shadows. Top right
Top left
Bottom right
Bottom left
Corner Shadow (Outer)
Make just a detail with shadows. Top right
Top left
Bottom right
Bottom left
Full Shadow
For when you need complete darkness. Good for detailing backgrounds.
N/A

Color options

Since 1.9.0, the player can choose between 56 colors for each shadow type by selecting a gear option icon.

Sun Rays

Sun Rays
Sun Rays on various types of water.
Information
Level Builder
Description: Makes the top of your waters look cooler in the section.
Category: Tilesets
Builder space: 1x1
Layer: 5 - Main elements
Game information
Added in version: 1.8.3
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Meka
Spriter(s): ?

Sun Rays are a decoration type added in 1.8.3.

When placed in a room, all water on screen will be given a shine effect, simulating sunlight.

Cosmetic

This article contains content that was added in a recent version.
The contents of this article may change as more information is added.
This article is outdated.
This article contains content that may not be current and needs to be updated to the latest version.
More detail: Missing cosmetic and collision decorations added in 1.9.0
This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images for all decorations

The following decorations are purely cosmetic and have no special functionality. They may appear in the foreground or background of the level.

Icon Decoration Layer Stage of Origin Game of Origin Spriter(s) Programmer(s) Notes
Guts Man fence[1] Background Guts Man
Mega Man
N/A
?
Bushes Background Wily Fortress stage 1
Mega Man
N/A
Meka
Three color variants: light green, green, and orange
Fire Man Fence Foreground Fire Man
Mega Man
N/A
Meka
Statues of Robot Masters[1] Background Wily Fortress stage 4 (Guts Man statue)
Mega Man /
Mega Man Powered Up
Sodacoma (Time Man pose)
GamerFromTheWeb (shading, Oil Man and Bond Man sprites)
Meka
Including both initial concept art and Hitoshi Ariga's design of Bond Man
Fizzle[1] Background Bubble Man
Mega Man 2
N/A
?
Napalm Grass Background Napalm Man
Mega Man 5
N/A
Meka
Mr. X fence[1] Foreground Mr. X Castle stage 2
Mega Man 6
N/A
?
Chains[1] Background Shade Man
Mega Man 7
?
?
Cobwebs[1] Background Shade Man
Mega Man 7
?
?
Press chains[1] Background Shade Man
Mega Man 7
?
?
Vertical and horizontal variants
Creature[1] Background Shade Man
Mega Man 7
?
?
Unused mid-boss
Bone pillars[1] Foreground Freeze Man
Mega Man 7
?
?
Fans[1] Background Tengu Man
Mega Man & Bass
?
?
Waterfalls[1] Foreground Concrete Man
Mega Man 9
N/A
?
Fake Man Fence[1] Background Fake Man
Mega Man 9
N/A
?
Hornet Flower Background Hornet Man
Mega Man 9
N/A
Meka
Placeable in four directions: up, down, left, and right
Vertical rain Background Wily stage 3
Mega Man 10
?
Meka
Along with an acid green variant. Can also be placed in columns.
Tundra Light post Background Tundra Man
Mega Man 11
GamerFromTheWeb
Meka
Teal, red, green, and blue variants
Torch Grass Foreground Torch Man
Mega Man 11
?
Meka
Placeable upside down and right side up

Collision

This article contains content that was added in a recent version.
The contents of this article may change as more information is added.
This article is outdated.
This article contains content that may not be current and needs to be updated to the latest version.
More detail: Missing cosmetic and collision decorations added in 1.9.0
This article needs an image or multiple images.
Once suitable images are added to the appropriate section(s), remove this notice.
Image(s) needed: In-game images for all decorations

The following decorations have collision properties similar to tilesets.

Icon Decoration Stage of Origin Game of Origin Spriter(s) Programmer(s) Notes
Wily 1 Valve Wily Fortress Stage 1
Mega Man 3
N/A
?
Blue and gray variants
Freeze Skeleton Freeze Man
Mega Man 7
N/A
?
Blue and white variants
Freeze Skeleton Post Freeze Man
Mega Man 7
N/A
?
Blue and white variants
Turbo Signal Turbo Man
Mega Man 7
?
?
Flashing, green only, yellow-only, red-only and none variants
Turbo Tire Turbo Man
Mega Man 7
?
?
Gray and red variants
Turbo Crate Turbo Man
Mega Man 7
?
?
Option to prevent connecting, comes in standard, purple, gray, green, and red
Tengu Platform Tengu Man
Mega Man 8
?
?
Clown Map Clown Man
Mega Man 8
?
?
Clown House Clown Man
Mega Man 8
Son Loto
Meka
Impact Crate Inpact Man
Mega Man 11
?
?
Comes in green and blue

Footnotes

  1. 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 Decoration name not confirmed