Flame Sword: Difference between revisions

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*When used by [[Proto Man]], a glare effect appears across his helmet's visor.
*When used by [[Proto Man]], a glare effect appears across his helmet's visor.


{{MM8}}
[[Category:Weapons]] [[Category:Melee weapons]] [[Category:Fire weapons]]
[[Category:Weapons]] [[Category:Melee weapons]] [[Category:Fire weapons]]

Revision as of 09:41, 8 May 2023

Flame Sword
Artwork for the Flame Sword by Justazag.
Information
Level Builder
Description: Long-awaited powerful melee weapon. Extremely stylish too.
Game information
Damage: 1
Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Spriter(s): Aze(initial version of weapon, Proto Man's shine)

Zedicon(edited from Aze)

{{{sprite}}}

Flame Sword is Sword Man's signature weapon, originating from Mega Man 8. It is featured in Mega Man Maker as of version 1.5.0.

It allows the user to swing a sword made of flame that covers the 2x2 area in front of them, rooting the user in place as it does. It also hits some tiles above and below the user, and a single strike can hit up to three times. If swung while airborne, its range increases to cover the 3x4 area around the user. Flame Sword can even be swung while climbing ladders, covering a slightly smaller area instead, but the user cannot jump off until the animation ends. Since it's a fire-based weapon, it can ignite Oil, TNT Blocks, and Hot Plates, as well as melt Ice Walls. Flame Sword can be used thirty-two times with a full energy gauge. Due to the nature of the weapon, it cannot be deflected even if it wouldn't deal damage.

A noteworthy exploit exists when the Flame Sword is swung in midair as Bass; it will deal up to six hits through its animation instead of the usual three. Furthermore, if the player double jumps before the animation ends, another slash will be done without consuming weapon energy.

Trivia

  • Despite the description, Flame Sword is regarded by many players to be very weak unless used by Bass. This is likely due to the differences in programming between Mega Man 8 and Mega Man Maker, as in the former game it dealt damage per frames of contact with the enemy.
  • Flame Sword could also nullify projectiles it made contact with in Mega Man 8, but this feature is absent in Mega Man Maker.
  • When used by Proto Man, a glare effect appears across his helmet's visor.


Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellySuccubattonShururunGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponpon DoorFloating SpikeFloating Bubble GeneratorFlipping DoorsIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro ManTengu Man
Other Pages
TilesetsBackgroundsMusic