Tondeall: Difference between revisions
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In the [[Level Builder]], Tondeall can be set to initially move left or right once on screen. Additionally, Tondeall can be set to one of two color options being green and white, which change the color of the rotor at the top of the enemy. This option was not present initially and was added in [[1.5.0]]. Presumably to facilitate the level creators to see which direction is the Tondeall set to move in, it will be shown with their sprite mirrored while editing to emphasize this, although the sprite is not during play mode. | In the [[Level Builder]], Tondeall can be set to initially move left or right once on screen. Additionally, Tondeall can be set to one of two color options being green and white, which change the color of the rotor at the top of the enemy. This option was not present initially and was added in [[1.5.0]]. Presumably to facilitate the level creators to see which direction is the Tondeall set to move in, it will be shown with their sprite mirrored while editing to emphasize this, although the sprite is not during play mode. | ||
{{MM5}} | |||
[[Category:Enemies]] [[Category:Flying enemies]] | [[Category:Enemies]] [[Category:Flying enemies]] |
Revision as of 13:27, 21 April 2023
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Artwork of a Tondeall from Mega Man 5 | ||||||||||||||||||||||||||||||||
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The Tondeall (or Rotor Patroller in Mega Man for Game Gear) is a patrolling golden-orange helicopter like enemy that first appeared in Mega Man 5. It was added to Mega Man Maker in the Version 1.3.0 update. Tondeall will fly back and forth in the air with their lights blinking and occasionally shooting in the Player Character's general direction.
They can be set to initially move left or right while in the Level Builder. They will fire two buster-like shots that shoot roughly to the left and right of the Player Character, but never directly at them. This makes them very easy to avoid if the Tondeall is far away. They only have 1 HP and a broad hit box so it is easy to kill them so long as the Player is able to hit them.
In the Level Builder, Tondeall can be set to initially move left or right once on screen. Additionally, Tondeall can be set to one of two color options being green and white, which change the color of the rotor at the top of the enemy. This option was not present initially and was added in 1.5.0. Presumably to facilitate the level creators to see which direction is the Tondeall set to move in, it will be shown with their sprite mirrored while editing to emphasize this, although the sprite is not during play mode.
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