Arrows: Difference between revisions
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Blue Bummer (talk | contribs) Adding name and icons |
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{{Asset | {{Asset | ||
|name=[[File:ArrowsIcon.png|left]]Arrows[[File:ArrowsIcon.png|right]] | |||
|image=[[File:ArrowsReveal.png]] | |image=[[File:ArrowsReveal.png]] | ||
|caption=An Arrow pointing towards Mega Man, posted by [[Luigi]] in Mega Man Maker's Discord server | |caption=An Arrow pointing towards Mega Man, posted by [[Luigi]] in Mega Man Maker's Discord server |
Revision as of 16:00, 7 August 2024
Arrows | ||||||||||||||||||||||||||||||
An Arrow pointing towards Mega Man, posted by Luigi in Mega Man Maker's Discord server | ||||||||||||||||||||||||||||||
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Arrows are a cosmetic level object. They are featured in Mega Man Maker as of version 1.8.0.
In the editor, an Arrow is able to be rotated to face in 8 directions (up, down, left, right, and any diagonal combinations of the previous directions) and have it's appearance changed to one of three skins. They are intended to be used to show the player something important or guide them through a level, with them having no functionality with any other objects when playing a level.
Trivia
- The sprites for the default skin are referred to as "Pointy" in Mega Man Maker's files.
- The functionality of arrows in the editor is most likely taken from Super Mario Maker, which also has decorative arrows that can be rotated in the same directions as the ones in Mega Man Maker.
- Variants of arrows featuring Beat and Eddie appear in the Navi mode present in the Rockman Complete Works series, while brown and yellow arrows appear in Bounce Man's stage in Mega Man 11. None of these arrow variants are currently implemented in Mega Man Maker.