Level Objects
Level objects, commonly referred to as gimmicks, are a category of placeable assets in Mega Man Maker's Level Builder, serving as non-combat challenges usually revolving around platforming.
As of version 1.6.3, there are a total of 64 level objects in Mega Man Maker. This includes 13 general level objects, 3 from Mega Man, 6 from Mega Man 2, 5 from Mega Man 3, 5 from Mega Man 4, 5 from Mega Man 5, 4 from Mega Man 6, 3 from Mega Man 7, 5 from Mega Man 8, 7 from Mega Man 9, 5 from Mega Man 10 and 3 from Mega Man 11.
History
Prior to 1.5.0, the Teleporter was listed in the "General" category, since Mega Man 9 was not implemented in Mega Man Maker at the time. It was added to the Mega Man 9 category after the update, leaving the former version unavailable.
Water was available as a "General" level object from 1.0.0 to 1.4.2.1, but in 1.5.0 was made unavailable in favor of the water variants folder added in the Tiles.
List of Objects
As of version 1.7.5, there are level objects from Mega Man through Mega Man 11.
General
Icon | Name | In-Game Description | Options | Added in Version | Notes |
---|---|---|---|---|---|
Checkpoint | When touched, you will respawn here upon death. | ||||
Music Changer | Changes the level music when you touch a line or on a screen transition. | ||||
Yoku Block | A block which appears and disappears. Dwoooooop. | ||||
Reflecting Yoku Block | A block which appears and disappears, and reflects shots. | Originated from Mega Man & Bass. | |||
File:CountBombIconHorizontal.png |
Count Bomb | When activated, it ticks down until it explodes. | Originated from Mega Man III and Mega Man 6. | ||
Weapon Block | A reflective block which can only be destroyed by a certain weapon. | ||||
Weapon Barrier | A reflective barrier which can only be destroyed by a certain weapon. | ||||
Horizontal Weapon Barrier | A reflective barrier which can only be destroyed by a certain weapon. | ||||
Key | Collect these to unlock key doors. You can carry up to seven. | ||||
Key Door | Opens if touched when a key is being carried, consuming the key. | File:ColorKeyBlue.png File:ColorKeyGreen.png File:ColorKeyRed.png File:ColorKeyOrange.png | |||
Horizontal Key Door | Opens if touched when a key is being carried, consuming the key. | ||||
Cracked Block | Destructible block that can be broken by Power Adaptor or Punch Blocks. | File:CrackedBlock1 File:CrackedBlock2 File:CrackedBlock3 File:CrackedBlock4 File:CrackedBlock5 File:CrackedBlock6 File:CrackedBlock7 File:CrackedBlock8 File:CrackedBlock9 File:CrackedBlock10 File:CrackedBlock11 File:CrackedBlock12 File:CrackedBlock13 File:CrackedBlock14 File:CrackedBlock15 File:CrackedBlock16 File:CrackedBlock17 File:CrackedBlock18 File:CrackedBlock19 File:CrackedBlock20 File:CrackedBlock21 File:CrackedBlock22 File:CrackedBlock23 |
1.4.0 | Originated from Mega Man 6. | |
Push Block | Indestructible block that can be pushed by the Power Adaptor or Punch Blocks. | ||||
Magnetic Ceiling | Jump into this powerful magnet to stick to it. It's a feature. | ||||
Magnetic Ceiling | A magnet that automatically moves you along the ceiling. |
Mega Man / Mega Man Powered Up
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Fire Beam | A flamethrower which periodically shoots a lot of fire. | |||
Elec Beam | Periodically creates a dangerous electric current. | |||
Flame Pillar | A flame that rises and backs down again. Can be frozen. | |||
On/Off Switch | TBA | |||
Super Arm Block | TBA |
Mega Man 2
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Conveyor Belt | Pulls you, along with anything on it, in one direction. | |||
Force Beam | A dangerous beam which flies across the screen, dealing 7 damage. | |||
Red Force Beam | A dangerous beam which flies across the screen, instantly killing you. | |||
Green Force Beam | A dangerous beam which flies across the screen, draining your health. | |||
Press | Clamps down when you get close. The chain is harmless. | |||
Crash Lift | Place rails. Toggle the platform option to spawn a platform that rides along them. |
Mega Man 3
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Lift Platform | When stood on, it rises up until it hits a ceiling, then goes back down. | |||
Drop Platform | Splits into two parts when stepped on, dropping you underneath it. | |||
Wanaan | Vent that, when stepped on, causes a chomping robot to attack. | |||
Magnet | Pulls the player towards it when they're at the same height. | |||
Moving Cog | Pulls you, along with anything on it, in one direction. |
Mega Man 4
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Dust Block | A solid block which can be destroyed by weaponry. | (Mega Man 4 and Mega Man 5 skins) |
||
Cossack Platform | Slowly descents when stood on, rises otherwise. | |||
Ring Platform | A rainbow platform that folds in from the left when stepped on. | |||
Coil Platform | A not rainbow platform that folds in from the right when stepped on. | |||
Quicksand | Don't stand in it too long, you will slowly sink into it! ...What's so quick about it? |
Mega Man 5
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Falling Platform | Falls shortly after you stand on it. | |||
Rotating Platform | Moves to a set location before falling down. | |||
Rolling Drill | A destroyable drill that kills players and eats blocks for breakfast. | |||
Rolling Drill Spawner | A garage that spawns death drills instead of cars. | |||
Teckyun | A mace that calmly swings back and forth. The chain is not harmful. |
Mega Man 6
Icon | Name | In-Game Description | Options | Added in Version |
---|---|---|---|---|
Spring | Bouncy. Hold the jump button for even more bounce. | |||
Flip Platform | Flips to the other side when stood on. | |||
Oil | Black liquid that hinders your movement. Don't let fire touch it! Or do, whatever. | |||
Fan | Your biggest one. Pushes you up or down depending on their direction. |