Difference between pages "1.8.0" and "Astro Man"

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[[File:18promo-small.png|thumb|right|Promotional picture for 1.8.0 by [[BNMotive]], showcasing [[Mega Man]] and [[Bass]] surrounded by Wily's fortress bosses.]]
{{Asset
|image=[[File:AstroManCW.png|250px]]
|caption=Artwork of Astro Man from ''Mega Man & Bass''
|description=Dives or launches projectiles, yeah. Beware of his Astro Crush!
|category=[[Boss]]
|hp=28
|damage=4 (contact/Astro Crush/projectile)
3 (orbital contact)
|game=''[[Mega Man 8]]''
|appears=''[[Mega Man & Bass]]''
|version=[[1.5.0]]
|programmer=[[WreckingPrograms]]
|spriter=[[Zedicon]]
}}


'''1.8.0''' was released on November 25th, 2022 and was focused on adding new content from ''[[Mega Man & Bass]]'',some content ''[[Mega Man 8]]'' that returned in this game, content from the [[Mega Man GB|Game Boy]] instalments, a handful of unique [[Mega Man Maker]] unique builder items, as well as  Fortress Bosses.
'''DWN-058 ''Astro Man''''', is a Robot Master that appears as a boss in ''Mega Man 8'' and ''Mega Man & Bass''. His appearance and behavior in Mega Man 8 was added in version [[1.5.0]] of Mega Man Maker. Astro Man fights using his signature weapons, the screen-encompassing Astro Crush and illusive [[Copy Vision]], along with his spheres that orbit his body and fire projectiles.
1.8 also brought performance upgrades in loading, creating, saving and playing levels to reduce lag. 
From the Mega Man & Bass side, 1.8 added 3 new bosses and 6 weapons as well as an assortment of [[Enemies]] , [[Level Objects]], and [[tiles]].
Similarly from the Mega Man Gameboy side there is also 3 new bosses and 6 weapons along with the level objects, enemies, and tiles.  


There is one new [[Cameo Weapon]], the weapon [[Uber Chain]] is new and based on Team Fortress 2 which was added because [[Luigi1000]] is a huge fan of the game.  
He was once a robot built for use in a planetarium but was modified by [[Dr. Wily]] for combat and sent to destroy [[Mega Man]. He along with Tengu Man were later rebuilt for use in combat again by the robot King as a part of his robot revolution where they once again came into conflict with Mega Man as well as [[Bass]].


According to the devs, it is the last large-scale update the devs are working on. the development team has stated that they do not intend to do any more multi-year long updates in the future. This does not mean that development will cease at 1.8. Rather, 1.9+ will be smaller scope and should have much shorter development times.  
==Behavior==
Astro Man has three attack patterns that he can randomly use during battle.


=== About Development ===
1.A spin and dive towards the player in an attempt to collide with them.
The Development cycle of 1.8.0 was notoriously cursed according [[JumpDashEvade]]. During development a lot of problems occurred which slowed down the development of the game.  
2.An attack involving Astro Man's spherical balls: they rotate in an elliptical path and shoot shooting star projectiles. Astro Man is an easy target during this attack as he does not move or attempt to guard himself.
* At two different times the team experienced server failures and lost progress.  
3.The Astro Crush, which consists of a meteor rain made up of flaming afterimages of himself that are indestructible but can be reflected or canceled out by certain weapons. Before using it, he uses his spheres at a lower level and quickly flashes across several sections of the screen in an attempt to confuse the player. Both Astro Man and his spheres are intangible during this attack.
* 3 members of the dev team had deaths in their family.  
* The wiki server experienced a critical error and the wiki was completely rebooted and all pages were lost.
* Some dev team members had left the team.  
* Various host of real-life accidents including a car accident.  


==Changelog==
Unlike most bosses, Astro Man floats in the air and does not travel on [[Tilesets|terrain]] and other solid [[Level Objects|assets]] such as the [[Conveyor Belt]].
===New Features===
====Bosses====
*[[Cold Man]]
*[[Pirate Man]]
*[[Burner Man]]
*[[Enker]]
*[[Punk]]
*[[Pluto]]
*[[Yellow Devil]]
*[[Boobeam Trap]]
*[[Kamegoro Maker]]
*[[Cossack Catcher]]
*[[Wily Machine 4]]
*[[Dark Man 3]]
*[[Dark Man 4]]
*[[Big Pets]]
*[[Wily Machine 6]]


====Weapons====
==Video Tutorial==
*[[Ice Wall]]
[https://www.youtube.com/shorts/HOWOp2QznRU Astro Man]
*[[Wave Burner]]
*[[Spread Drill]]
*[[Copy Vision]]
*[[Tengu Blade]]
*[[Magic Card]]
*[[Grab Buster]]
*[[Salt Water]]
*[[Electric Shock]]
*[[Break Dash]]
*[[Spark Chaser]]
*[[Tango]]
*[[Uber Chain]]


==== Enemies ====
==Trivia==
* [[Dodonpa Cannon]]
*In Mega Man 8, Astro Man's Astro Crush attack originally had a safe spot located at the last height where Astro Man appeared. [[Aze]] stated that this safe spot was removed for Mega Man Maker "to make the boss more challenging and fun".
* [[Gori-Three]]
*Because Astro Man is featured as a boss in both Mega Man 8 and Mega Man & Bass, he is one of few Robot Masters that have multiple special weapons usable by the player in the classic Mega Man series. In Mega Man 8, the player obtains the Astro Crush upon defeating Astro Man while in Mega Man & Bass, the player obtains the Copy Vision. As of version 1.8.3, Copy Vision is the only weapon of the two available in Mega Man Maker for use by the player.
* [[Romper]]
*Astro Man is one of the only bosses in Mega Man Maker who can not be confined into a small space and contained during a fight as a result of his ability to teleport.
* [[Mokumokumo]]
*Astro Man is notably weaker in Mega Man & Bass compared to how he is in Mega Man 8, having all of his attacks reduced from 6 damage to 2 or 3 with the exception of his contact damage of 4 being unchanged. His total health was also reduced from 40 to 28 to resemble the health of other bosses in Mega Man Maker.
* [[Snoler]]


==== Level Objects ====
==Gallery==
* [[Targets]]
<gallery>
* [[Targets| Target Rails]]
File:AstroMan.png|thumb|Official artwork from Mega Man 8
* [[Water Level Changer]]
</gallery>
* [[Explosive Crate]]
* [[Bell Ringer]]
* [[Dynamo Conveyor]]
* [[Balloon]]
* [[Rotating Spike Block]]
* [[Fuse Laser Crawler|Fuse Laser Turret]]
* [[Magnetic Coil]]
* [[Hot Plate]]


==== Backgrounds ====
* Pirate Treasure Room
* Pirate (outside)
==== Tiles ====
* Intro
* Intro Alt
* Pirate
* Ground
* King
* King Alt


==== Music ====
{{V1.5}}
* Cold Man (''Mega Man & Bass'')
{{MM8}}
* Ground Man (''[[Mega Man & Bass]]'')
[[Category:Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 8 Assets]]
* Dynamo Man (''[[Mega Man & Bass]]'')
* Magic Man (''[[Mega Man & Bass]]'')
* Tengu Man (''Mega Man & Bass'')
* Boss (''Mega Man & Bass'')
 
=== Changes ===
* [[Teleporter]]s will now have a Purple skin option.
* [[Hornet Roll]] was shown to have an interaction with the Bell Ringer.
* Performance changes between 1.7 and 1.8 will affect saving and loading levels as well as playing larger levels with less lag.
*Conveyor Belts were shown to have speed options
*Push Blocks got 3 new variants, Heavy, Light and Mobile.
 
 
=== Bug Fixes===
*[[Searchy]] was shown to have the correct color lights when triggering on/offs.
 
 
 
 
[[Category:Version history]]

Latest revision as of 13:12, 12 March 2024

Astro Man
AstroManCW.png
Artwork of Astro Man from Mega Man & Bass
Information
Game information
Description: Dives or launches projectiles, yeah. Beware of his Astro Crush!
Category: Boss
HP: 28
Damage: 4 (contact/Astro Crush/projectile)

3 (orbital contact)

Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Other appearances: Mega Man & Bass
Development
Programmer(s): WreckingPrograms
Spriter(s): Zedicon


DWN-058 Astro Man, is a Robot Master that appears as a boss in Mega Man 8 and Mega Man & Bass. His appearance and behavior in Mega Man 8 was added in version 1.5.0 of Mega Man Maker. Astro Man fights using his signature weapons, the screen-encompassing Astro Crush and illusive Copy Vision, along with his spheres that orbit his body and fire projectiles.

He was once a robot built for use in a planetarium but was modified by Dr. Wily for combat and sent to destroy [[Mega Man]. He along with Tengu Man were later rebuilt for use in combat again by the robot King as a part of his robot revolution where they once again came into conflict with Mega Man as well as Bass.

Behavior

Astro Man has three attack patterns that he can randomly use during battle.

1.A spin and dive towards the player in an attempt to collide with them. 2.An attack involving Astro Man's spherical balls: they rotate in an elliptical path and shoot shooting star projectiles. Astro Man is an easy target during this attack as he does not move or attempt to guard himself. 3.The Astro Crush, which consists of a meteor rain made up of flaming afterimages of himself that are indestructible but can be reflected or canceled out by certain weapons. Before using it, he uses his spheres at a lower level and quickly flashes across several sections of the screen in an attempt to confuse the player. Both Astro Man and his spheres are intangible during this attack.

Unlike most bosses, Astro Man floats in the air and does not travel on terrain and other solid assets such as the Conveyor Belt.

Video Tutorial

Astro Man

Trivia

  • In Mega Man 8, Astro Man's Astro Crush attack originally had a safe spot located at the last height where Astro Man appeared. Aze stated that this safe spot was removed for Mega Man Maker "to make the boss more challenging and fun".
  • Because Astro Man is featured as a boss in both Mega Man 8 and Mega Man & Bass, he is one of few Robot Masters that have multiple special weapons usable by the player in the classic Mega Man series. In Mega Man 8, the player obtains the Astro Crush upon defeating Astro Man while in Mega Man & Bass, the player obtains the Copy Vision. As of version 1.8.3, Copy Vision is the only weapon of the two available in Mega Man Maker for use by the player.
  • Astro Man is one of the only bosses in Mega Man Maker who can not be confined into a small space and contained during a fight as a result of his ability to teleport.
  • Astro Man is notably weaker in Mega Man & Bass compared to how he is in Mega Man 8, having all of his attacks reduced from 6 damage to 2 or 3 with the exception of his contact damage of 4 being unchanged. His total health was also reduced from 40 to 28 to resemble the health of other bosses in Mega Man Maker.

Gallery


Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakrets
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame Sword
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellyGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro Man
Other Pages
TilesetsBackgroundsMusic