Spine: Difference between revisions

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Added info box, added some more to the main body, and removed some unnecessary details.
I don't have time to edit the rest of the article, so I am leaving this for now. To do, add sections for remaining variants.
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''Spine'' is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in ''Mega Man Maker''.
{{clr}}
==Spine==
{{Template:Asset
{{Template:Asset
|name=Spine
|name=Spine
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|damage=3
|damage=3
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 1]]''
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
|version=[[1.1.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]](Spine, Garyoby, Cyber Gabyoall)
|programmer=[[WreckingPrograms]]<!--(Spine, Garyoby, Cyber Gabyoall) Luigi (Electric Gabyoall)-->
[[Luigi]](Electric Gabyoall)
}}
}}
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player.  If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots.
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player.  If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots.


This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. While they are immune to most weaponry, the following [[Weapons]] are capable of damaging Spine:
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.  
==Weaknesses==
While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines:
*[[Rolling Cutter]], [[Super Arm]], [[Thunder Beam]], [[Fire Storm]], [[Hyper Bomb]], [[Oil Slider]]
*[[Rolling Cutter]], [[Super Arm]], [[Thunder Beam]], [[Fire Storm]], [[Hyper Bomb]], [[Oil Slider]]
*[[Bubble Lead]], [[Quick Boomerang]], [[Leaf Shield]], [[Atomic Fire]]
*[[Bubble Lead]], [[Quick Boomerang]], [[Leaf Shield]], [[Atomic Fire]]
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*[[Pile Driver]]
*[[Pile Driver]]
*[[Command Selection]](Kamikazee)
*[[Command Selection]](Kamikazee)
[[Category:Enemies]]

Revision as of 05:09, 15 March 2022

Spine is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in Mega Man Maker.

Spine

Spine
Artwork of the Spine from Mega Man 1
Information
Level Builder
Description: Moves back and forth. Can be stopped if shot, but cannot be killed normally.
Game information
Damage: 3
Added in version: 1.1.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: The Wily Wars
Mega Man Powered Up
Development
Programmer(s): WreckingPrograms
{{{sprite}}}


Spine, also known as Gabyoall, is an enemy from Mega Man 1 that has been featured in Mega Man Maker since version 1.1.0. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots.

This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.

Weaknesses

While they are immune to most weaponry, the following Weapons are capable of damaging most Spines: