Magnet Beam

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Magnet Beam
Artwork of the Magnet Beam from Mega Man 1
Game information
Description: Build a blinking bridge that you can stand on. Hold attack to make it longer!
Damage: 0
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Programmer(s): WreckingPrograms

Magnet Beam is a Special Weapon originating from Mega Man 1, and reappearing in Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.

Pressing the attack key allows the user to create a semi-solid platform in the area in front of them for three seconds. By holding the attack key, the platform can be extended further, to a maximum length of 10.5 tiles long. If the platform hits a solid wall while it's extending, it will stop at that point. Up to three Magnet Beam platforms can be present at a time. Enemies and objects are capable of being supported by the platforms as well. Fuse Lasers can be blocked by Magnet Beams if the Fuse Lasers strike the Beams from above.



  • Magnet Beam's flickering effect was originally caused by the NES's difficulty in processing multiple objects on screen at once. This effect was recreated in Mega Man Maker as a homage to this.
  • When Magnet Beam is equipped, all characters gain the same color palette as Mega Man.
  • Magnet Beam is unique in that it's a Special Weapon that is not obtained by defeating a Robot Master, instead being found within Elec Man's stage. It shares this trait with Mega Ball.
Mega Man 1
Mega Man
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
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Level Objects
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