User contributions for Blue Bummer
A user with 943 edits. Account created on 13 March 2022.
24 June 2023
- 17:0417:04, 24 June 2023 diff hist +1,068 Enemies →Mega Man 6
20 June 2023
- 16:5016:50, 20 June 2023 diff hist +71 m Bokazurah Block No edit summary
- 16:4616:46, 20 June 2023 diff hist +11 m Bokazurah added footnote link
- 16:4016:40, 20 June 2023 diff hist +932 N Astro Gate Created page with " Astro Gate is a Level Object that debuted in Mega Man 8 Astro Man's stage and was added to Mega Man Maker in version 1.5.0. The custom ''Horizontal'' variant of the Astro Gate was later added in Mega Man Maker version 1.8.0. Astro Gates are large gates that come in an assortment of different colors, and each gate can be moved by hitting an Astro Button that matches a given gate color. Once an Astro Button is hit a matching co..."
- 16:1216:12, 20 June 2023 diff hist −5 m Astro Button Grammar correction
- 16:0716:07, 20 June 2023 diff hist +614 N Falling Platform Created page with " Falling Platform is a Level Object from Mega Man 5 Gyro Man's stage that was included in the release of Mega Man Maker 1.0.0. Falling Platform is a 1x1 block that if stood upon by the Player, after a brief moment, will begin falling. These blocks contain collision and can potentially instant-kill the player if the player manages to get under an already descending Falling Platform. Falling Platforms can also be used to crus..."
- 15:4515:45, 20 June 2023 diff hist +80 Cracked Block No edit summary
- 15:4215:42, 20 June 2023 diff hist +1,050 N Punch Block Created page with " Punch Block is a Level Object first appearing in Mega Man 7 Spring Man's stage and was added to Mega Man Maker in version 1.4.0. In the Level Editor a Punch Block can be set to point up, down, left or right and can have speed settings to determine how fast the punch action occurs. Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is str..."
- 14:5614:56, 20 June 2023 diff hist −4 m Magma Beam Generator Polishing my English :P (too many ands)
19 June 2023
- 16:5416:54, 19 June 2023 diff hist +69 m Concrete Shot Pump Man insta-kill method clarified
- 16:3516:35, 19 June 2023 diff hist +41 m Fire Wall Notation of collision feature when frozen added
- 16:2916:29, 19 June 2023 diff hist +846 N Magma Beam Generator Created page with " Magma Beam Generator is a lethal hazard originating from Magma Man's stage in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Magma Beam Generators, which have two different skin options, fire large bursts of deadly Magma Beams that can be set to fire left, right, up or down in the Level Editor. The Magma Beam Generators have speed options in the Editor that determine the rate at which a Generator creates Magma Beams. The beams are deadly and c..."
- 16:0716:07, 19 June 2023 diff hist +88 m Enemies Big Telly link fix
- 15:5215:52, 19 June 2023 diff hist −28 m Level Objects →Mega Man 8
- 15:0415:04, 19 June 2023 diff hist +570 N Cracked Block Created page with " Cracked Block is a level Object added to Mega Man Maker in version 1.4.0 that originated in Mega Man 6. Cracked Blocks are solid blocks that come in a variety of skins that can match multiple tilesets from Mega Man 6. Cracked Blocks can be broken using several different player Weapons or utilities. In the Level Editor any Cracked Block can be set to have the option of one of a list of Pickups hidden within it. ==Interactions== The following Weap..."
15 June 2023
- 13:0713:07, 15 June 2023 diff hist +36 m Steam No edit summary
14 June 2023
- 17:2117:21, 14 June 2023 diff hist +77 m Reflecting Yoku Block Added footnote links
- 17:1717:17, 14 June 2023 diff hist +1,332 N Steam Created page with " Steam is a Level Object that was first seen in Mega Man 5 and added to Mega Man Maker in version 1.7.0. Steam is a hazard represented by a sprite that appears as a dark fissure/crack, which can be placed on tiles and upon ''other'' Level Objects in the Editor. Once ingame the crack will emit intermittent bursts of steam a short distance from it whenever the player is near, and if the steam burst comes in contact it will damage the player...."
- 16:3316:33, 14 June 2023 diff hist +675 N Dust Block Created page with " Dust Block is a Level Object that premiered in Mega Man 4 Dust Man's stage and was featured in the release of Mega Man Maker version 1.0.0. Dust Blocks are 1x1 size blocks in the Editor that are relatively weak and can be quickly destroyed by hits from most player Weapons, while still being resistant ''or'' invulnerable to some player weapon projectiles. Most Enemies in Mega Man Maker do ''not'' interact with Dust Blocks but there..."
- 16:2016:20, 14 June 2023 diff hist +1,721 N Red Force Beam Created page with " Red Force Beam is a Level Object from Mega Man 2 Quick Man's stage that was featured in Mega Man Maker's debut release in version 1.0.0. Red Force Beam is an obstacle that if comes into contact with the player will '''instantly destroy the player''' recreating the original Force Beam functionality in Mega Man 2. Within the Editor Red Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when i..."
- 16:1716:17, 14 June 2023 diff hist +914 N Green Force Beam Created page with " Green Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it. Within the Editor Green Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to e..."
- 16:1016:10, 14 June 2023 diff hist +1,027 N Force Beam Created page with " Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Force Beam is an obstacle that will inflict '''7 points of damage''' with each hit on the player. Being hit by Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again by Force Beam. Within the Editor For..."
- 15:5715:57, 14 June 2023 diff hist +19 m Wanaan Added Centaur Flash to weakness listing
- 15:5015:50, 14 June 2023 diff hist 0 m Centaur Flash Fixed broken link
12 June 2023
- 22:4922:49, 12 June 2023 diff hist +14 m Sniper Armor Wily Wars link correction
- 22:1522:15, 12 June 2023 diff hist +74 m Dynamo Conveyor Clarified/expanded function explanation
- 21:5621:56, 12 June 2023 diff hist +1 m Pooker Corrected "Telly" to "Pooker"
- 21:5321:53, 12 June 2023 diff hist −1 m Moving Light Darkness Fixed MM & B link at bottom of page
- 03:0403:04, 12 June 2023 diff hist +12 m Pluto Block Added links
- 02:5902:59, 12 June 2023 diff hist +145 Wanaan Expanded weakness description
- 02:3702:37, 12 June 2023 diff hist +1,576 Enemies Adding Mega Man & Bass
7 June 2023
- 18:2718:27, 7 June 2023 diff hist +760 N Pooker Created page with " Pooker is an enemy originating from Mega Man 6 and was present in Flame Man's stage and Centaur Man's stage. Pooker was added to Mega Man Maker in version 1.4.0. Pooker sits stationary and will periodically fire a single arcing projectile in the player's direction. If hit with a charged shot or the Power Adaptor Pooker will flip over and explode. If Pooker is flipped over into Oil it will become a platform that can be used by the player to tr..."
- 18:1318:13, 7 June 2023 diff hist +12 m Sniper Joe corrections
- 17:5917:59, 7 June 2023 diff hist +8 m Crunchran No edit summary
- 17:5717:57, 7 June 2023 diff hist −1 m Shell'n No edit summary
- 17:5617:56, 7 June 2023 diff hist +2 m Telly →Mega Man & Bass
- 17:3617:36, 7 June 2023 diff hist +44 m Moving Light Darkness Added Hyper Bomb and specified Wave Burner's Flames. Fixed some links.
- 17:1317:13, 7 June 2023 diff hist +1,401 N Shell'n Created page with " Shell'n is an enemy who resembles an oyster and whose first appearance was in Mega Man 8 Aqua man's stage and appears again in Pirate Man's stage in Mega Man and Bass. Shell'n was added to Mega Man Maker in version 1.5.0. Shell'n will hide in it's defensive shell until the player approaches, once in range Shell'n will open it's shell and simultaneously fire 3 evenly spaced water bubble based projectiles that travel in an arc pattern at the player...."
- 17:0017:00, 7 June 2023 diff hist +945 N Sniper Armor Created page with " Sniper Armor is an enemy that made it's first appearance in Mega Man 2 and again in Wily Wars. A variant of the Sniper Armor made an appearance in Mega Man 11. Sniper Armor was added to Mega Man Maker in version 1.7.0. Sniper Armor is a large mech piloted by a '''Sniper Joe'''. Once on screen Sniper Armor will periodically make a large jump toward the player's location, and once in close proximity to the player will fire several shots that can t..."
- 16:4316:43, 7 June 2023 diff hist +1,793 Sniper Joe No edit summary
- 16:0216:02, 7 June 2023 diff hist +1,163 N Crunchran Created page with " Crunchran is an enemy trap robot first appearing alongside Astro Man in his stage in Mega Man 8 and reappearing again with Astro Man's return in Mega Man & Bass. Crunchran was added to Mega Man Maker in version 1.5.0. Crunchran moves about stealthily on floor tiles hiding in what appears to be small puddles of slime, it's single eye scanning about for enemy movement. Once a player is detected it's puddle will quickly attempt to locate itself direc..."
- 15:0815:08, 7 June 2023 diff hist +1,028 N Wanaan Created page with " Wanaan is an enemy trap robot that first appeared in Hard Man's stage in Mega Man 3. Wanaan reappeared in Hard Man's stage in Mega Man II as well as in Wily Wars. Wanaan was added to Mega Man Maker in version 1.2.0. Wanaan hides in Wanaan Pipes that can be placed in the Editor. Once ingame if a player steps on a Wannan Pipe this enemy will almost instantly pop out attempting to snap the player in it's jaws and then immediately retreat back in..."
20 May 2023
- 22:1322:13, 20 May 2023 diff hist +142 m Toad Man Added Chemical Solution interaction note
- 22:0822:08, 20 May 2023 diff hist +13 m Chemical Solution Fixed link
- 19:4419:44, 20 May 2023 diff hist +265 m Sea Mine Add Wave Burner interaction note
- 18:3618:36, 20 May 2023 diff hist +2 m Level Objects Changed "Moving Light DarNkess" to "DarKness" :P "Moving Light Redictor" to "Moving Light Redirector"
- 18:3418:34, 20 May 2023 diff hist +1,707 N Moving Light Darkness Created page with " Moving Light Darkness is an Object added to Mega Man Maker in version 1.8.0 and is based on a feature of the game Mega Man & Bass. Whenever Moving Light Darkness is added to a room in the Editor, once ingame that specific room will have completely hidden the background and all tiles in solid black only leaving Player Characters, Enemies, and Level Objects visible. The companion Object Moving Light gives the ability to add small spheres of..."
- 12:4612:46, 20 May 2023 diff hist +323 Mash Burner Grammar clean up. Fire interactions noted. Added appropriate links bottom of page.
- 12:4112:41, 20 May 2023 diff hist +1,148 N Kaminari Kogoro Created page with " Kaminari Kogoro is an enemy originating from Mega Man 7 Cloud Man's stage, and has been in Mega Man Maker since version 1.4.0. Kaminari Kogoro's behavior is to hide outside the bottom of a given screen out of the player's sight, and when the player draws near Kaminari Kogoro will quickly ascend straight up into the player's path attempting to hit them. Once Kaminari Kogoro reaches it's maximum height it will immediately stop, fire an electrical beam of energy..."
- 12:2212:22, 20 May 2023 diff hist +698 N Kakinbatank Created page with " Kakinbatank is an enemy that made it's first appearance in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Kakinbatank's initial state is dormant and immobile with it's shield up to protect it. When disturbed by the player Kakinbatank will charge the player with shield up in an attempt to ram the player, it will drop the shield on top of the player if they are close to Kakinbatank. If Kakinbatank has disposed of it's shield it will begin to i..."