Red Force Beam

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Revision as of 16:20, 14 June 2023 by Blue Bummer (talk | contribs) (Created page with " Red Force Beam is a Level Object from Mega Man 2 Quick Man's stage that was featured in Mega Man Maker's debut release in version 1.0.0. Red Force Beam is an obstacle that if comes into contact with the player will '''instantly destroy the player''' recreating the original Force Beam functionality in Mega Man 2. Within the Editor Red Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when i...")
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Red Force Beam is a Level Object from Mega Man 2 Quick Man's stage that was featured in Mega Man Maker's debut release in version 1.0.0.

Red Force Beam is an obstacle that if comes into contact with the player will instantly destroy the player recreating the original Force Beam functionality in Mega Man 2. Within the Editor Red Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to emit. Red Force Beam cannot move through tiles ,Level Objects, enemies and player created projectiles that feature collision.

Red Force Beam has two variants with different functionality attributes that are unique to Mega Man Maker, they are Force Beam and Green Force Beam.


Strategy

While the most basic strategy is to outrun or outmaneuver Force Beams there are additional ways the player can avoid being hit by these Beams...

Blocking the beam path using player weapons that contain collision properties (can be stood upon).

Using weapons that offer temporary invincibility allowing the player to pass through Force Beams unharmed...

Using time manipulation weapons that can halt or slow Force Beams or can temporarily prevent their activation altogether...


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