Developer Challenges: Difference between revisions
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|caption=Hub of Developer Challenges. | |caption=Hub of Developer Challenges. | ||
|creator=MMM Devteam<br>([[Goldstorm]], [[AwaggKing]], [[TimeLink]], [[LF222]], [[Elevenstorms]], [[SnoruntPyro]], [[NMario84]], [[Meka]], [[Mors]], [[Luigi]]) | |creator=MMM Devteam<br>([[Goldstorm]], [[AwaggKing]], [[TimeLink]], [[LF222]], [[Elevenstorms]], [[SnoruntPyro]], [[NMario84]], [[Meka]], [[Mors]], [[Luigi]]) | ||
|name=Developer Challenges | |name=[[File:QuestionMarkIcon.png|left]][[File:PiconMegaMan11.png|right]] Developer Challenges | ||
|version=[[1.6.0]] | |version=[[1.6.0]] | ||
|id=375804 (original)<br>378137 (beta) | |id=375804 (original)<br>378137 (beta) |
Latest revision as of 17:15, 21 October 2024
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Image of other areas of the level |
Developer Challenges | |||||||||||||||||||||||
Hub of Developer Challenges. | |||||||||||||||||||||||
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Developer Challenges is an example level created by various members of Mega Man Maker update 1.6.0's development team: Goldstorm, AwaggKing, TimeLink, LF222, Elevenstorms, SnoruntPyro, NMario84, Meka, Mors, and Luigi. The level showcases assets introduced in 1.6.0 and was created using the main feature of the update, the Build Online function.
As the level name implies, the level is composed of several short challenges created by the developers. The player begins in a room with eight teleporters that teleport the player to one of the challenges. Above the starting room is a room accessible by ladder with a teleporter locked behind five key doors. The player is rewarded a key for completing each individual challenge. The final stretch is a mashup of several short rooms based on all the challenges. There are bonuses locked behind key doors if extra keys are obtained. The level ends with a fight against Blast Man.
Below is the credits for each area in Developer Challenges:
Area | Creator(s) |
---|---|
Main hub | Goldstorm and AwaggKing |
Key path 1 (dark red teleporter) | TimeLink |
Key path 2 (green teleporter) | LF222 |
Key path 3 (orange teleporter) | AwaggKing |
Key path 4 (gray teleporter) | Elevenstorms |
Key path 5 (teal teleporter) | SnoruntPyro |
Key path 6 (dark blue teleporter) | NMario84 |
Key path 7 (cyan teleporter) | Meka |
Key path 8 (yellow teleporter) | Mors |
Final path | Luigi and AwaggKing |
Final boss | Luigi |
Trivia
- According to Luigi on the official Discord, this level was changed last minute by AwaggKing to make it easier. Luigi uploaded the original version of the level (level ID 378137) called "Developer Challenges Beta (It is Hard)" to his personal Mega Man Maker account. The list of changes made to the final level are as follows:
- Light blue teleporter
- Tiles on empty screen above Astro Gate and Chill Blocks are removed
- Conveyor section replaced with Mecha Pitchan
- Width of tiles towards the end changed from 3 to 2 tiles wide
- Appearance of ice tiles at the top is changed from not having ice to having ice
- Another set of horizontal Weapon Barriers are added to the acid section as well as a raised platform directly below it
- Yellow teleporter
- Lift Platform's position at the end shifted to the right by one tile
- Main hub
- Extra key door removed on top most level
- Moved from level between dark grey and red teleporters to level between green and orange teleporters
- Red teleporter
- Pink teleporter
- Aesthetics (tilesets and backgrounds changed of first room
- Dark Lights added between first and second rooms (need to slide under to enter second room)
- Added tiles before the green and orange Astro Gates
- Replaced Kaona Geeno with Pitchan
- Shifted topmost Sheep Blocks/Spike one tile to the right
- Added one-tile wide tiles and spikes above pit
- Changed placement of tiles on top of Blast Man's boss room
- Dark blue teleporter
- Bubble Man boss room overhaul (removed Weapon Barriers and ladder; changed positions of Telly Spawner and blue teleporter; reduced number of Bari III bodies; added a pink and yellow Bari III body as well as spikes to the floor)
- Green/Cyan/Gray/Orange teleporter
- No changes
- Light blue teleporter