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1.9.3 is a minor update for Mega Man Maker released on October 10, 2024. It fixed a number of major and minor bugs introduced in previous versions.
Changelog
Click "Show" to view full patch notes
Version 1.9.3 (10/10/2024)
Changes
-Burst Man trap bubble will now break on contact with Floating Spikes.
-Lift Elevator when saving on a checkpoint while the player is inside the said elevator, will now save the Lift Elevator at the same height of the checkpoint.
-Various other weapons now have improved interactions with Jewel Man's Jewels.
Fixed Bugs
-Section Chemical crashes the game when entering a level.
-Standing Lava Hover can be controlled if the player stands on it right after a screen transition.
-Nitro Man can be placed on the close front layer.
-Ammoner is not sliced by Slash Claw.
-Burst Man transporting Bubble does not stop its movement after hitting a solid, and explodes while still moving.
-Missing animation and sound effect when bouncing against a bouncy ball while in a Floating Bubble.
-Trapped bombs inside of Burst Man transporting Bubble explode immediately when meeting ground instead of taking a second.
-Section Liquids are not resetting properly to the right state when restarting from a checkpoint.
-Blast Scrapped Car does not despawn properly when out of section.
-Yoku no longer despawn properly out of section.
-Electric Generator sound effect keeps playing while in the pause menu.
-MM11 Breakable Block no longer sinks in lava when falling.
-Tengu Kick attack damages the player while under uber chain invincibility.
-Invisible tile when alone has the wrong drawing size.
-Invisible tiles are not appearing properly when entering a section with time stopped.
-Sru-21/P crashes the game when placed on top of water and trying to go down trying to create the splash effect at the right position.
-Cracked Ice Platform may crash sometimes when being destroyed.
-Moving a screen with ladders overlapping tiles in the builder, crash the game when pressing play.
-Moving a screen with spikes may crash the game.
-Icicles don’t have their colour option.
-Magnet Well does not erase the deactivating projectile.
-Move Hover crashes when hit by Slash Claw.
-Jewel Man reacts to the down+jump slide input as a jump.
-Ice wave does not properly damage and destroy spines type enemies.
-Placing two Magnetic Ceiling Conveyors in the opposite direction with an empty space between them badly creates the solid.
-Frost Weldy Platforms ice effect is not working the same as classic ice floor effect.
-Road Roader is not turning properly on ledges when not facing the player.
-Landing sound effect plays when using Charge Kick from one ground to another.
-Astro Zombieg changes color when killed by Slash Claw.
-Astro Zombieg spawning while in a coffin does not properly reset when changing sections.
-Fan freezing interaction does not properly reset when changing sections.
-Fuse Man shoots twice at the same position after using speed gear.
-The player can stand on spikes after using Pile Driver at a certain height.
-Guts Man Plushie can still break Super Arm blocks placed by the player when lifted by Super Arm.
-Galaxy Man Plushie is no longer working after taking a teleporter placed out of section.
-Anti-Eddie appears behind tiles when jumping to leave the section.
-Jumping out of Burst Water into other water applies permanent water physics to the player.
-Shupponpon sound effect stays active while on pause menu.
-Tengu Man, Fuse Man, Nitro Man, Burst Man, Pirate Man, Enker and Punk projectiles are not disappearing properly after killing them.
-Attacking Tengu Man with Ice Wave before he lands, makes him go in his freeze state when landing even if it is a few seconds after.
-Blast Tile 6 and Blast Tile 6 (Alt) are named Blast Tile 5 and Blast Tile 6 (Alt)
-Bouncing the player against a Bouncy Ball on the wall during intro boss no longer works.
-Strike Man projectile cannot be destroyed by Triple Blade.
-Cracked Ice Platform can be activated during the intro screen.
-Danger Wrap Bubble when trapping enemies now breaks when changing weapons.
-Ring Tile 4 and Ring Tile 4 (Alt) are the same.
-Acid Barrier and other shields get destroyed by big pets body segments when standing on them.
-Electric Shock crashes when erased by Jewel Man's Jewels.
-Camouflametall does not shoot when Time Slow is active.