Spine: Difference between revisions
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|programmer=[[WreckingPrograms]]<!--(Spine, Garyoby, Cyber Gabyoall) Luigi (Electric Gabyoall)--> | |programmer=[[WreckingPrograms]]<!--(Spine, Garyoby, Cyber Gabyoall) Luigi (Electric Gabyoall)--> | ||
}} | }} | ||
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. | Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. | ||
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. | This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. | ||
{{clr}} | |||
==Electric Gabyoall== | |||
{{Template:Asset | |||
|name=Electric Gabyoall | |||
|image=[[File:ElectricGabyoall.png|250px]] | |||
|caption=Artwork of the Electric Gabyoall from ''[[Mega Man 3]]'' | |||
|description=Creates an electric pillar between its two halves at set intervals. Bzzt. | |||
|damage=3 | |||
|game=''[[Mega Man 3]]'' | |||
|appears=''[[Mega Man: The Wily Wars]]'' | |||
|version=[[1.7.0]] | |||
|programmer=[[Luigi]] | |||
}} | |||
Electric Gabyoall is an enemy from ''[[Mega Man 3]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.7.0]]. Unlike the other members of its family, it's completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with [[Fuse Crosser]], [[Met|Fire Met]] Spawners, and [[Spring Man]]. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. | |||
{{clr}} | |||
==Weaknesses== | ==Weaknesses== | ||
While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines: | While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines: |
Revision as of 16:08, 15 March 2022
Spine is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in Mega Man Maker.
Spine
Spine | ||||||||||||||||||||||||||||||
Artwork of the Spine from Mega Man 1 | ||||||||||||||||||||||||||||||
|
Spine, also known as Gabyoall, is an enemy from Mega Man 1 that has been featured in Mega Man Maker since version 1.1.0. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots.
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.
Electric Gabyoall
Electric Gabyoall | ||||||||||||||||||||||||||||||
Artwork of the Electric Gabyoall from Mega Man 3 | ||||||||||||||||||||||||||||||
|
Electric Gabyoall is an enemy from Mega Man 3 that has been featured in Mega Man Maker since version 1.7.0. Unlike the other members of its family, it's completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with Fuse Crosser, Fire Met Spawners, and Spring Man. If the upper Gabyoall is not connected to terrain, then they both will be unable to move.
Weaknesses
While they are immune to most weaponry, the following Weapons are capable of damaging most Spines:
- Rolling Cutter, Super Arm, Thunder Beam, Fire Storm, Hyper Bomb, Oil Slider
- Bubble Lead, Quick Boomerang, Leaf Shield, Atomic Fire
- Search Snake
- Ring Boomerang, Dust Crusher, Drill Bomb, Pharaoh Shot
- Power Stone, Water Wave, Charge Kick
- Blizzard Attack, Power Adaptor
- Wild Coil, Danger Wrap, Super Adaptor
- Black Hole Bomb, Concrete Shot, Tornado Blow,
- Commando Bomb
- Pile Driver
- Command Selection(Kamikazee)