1.9.3: Difference between revisions

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Created page with "{{RecentlyAdded}} '''1.9.3''' is a minor update for ''Mega Man Maker'' released on October 10, 2024. It fixed a number of major and minor bugs introduced in previous versions. ==Changelog== {|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px" !bgcolor="#BDBDBD" colspan="2" align="center" style="-mo..."
 
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{{RecentlyAdded}}
{{RecentlyAdded}}
'''1.9.3''' is a minor update for ''[[Mega Man Maker]]'' released on October 10, 2024. It fixed a number of major and minor bugs introduced in previous versions.
'''1.9.3''' is a minor update for ''[[Mega Man Maker]]'' released on October 10, 2024. It fixed a number of major and minor bugs present in [[1.9.2.2]].


==Changelog==
==Changelog==
{|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; text-align:center; font-size:11px"
{|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; font-size:11px"
!bgcolor="#BDBDBD" colspan="2" align="center" style="-moz-border-radius:3px;"|Click "Show" to view full patch notes  
!bgcolor="#BDBDBD" colspan="2" align="center" style="-moz-border-radius:3px;"|Click "Show" to view full patch notes  
|-
|-
|Version 1.9.3 (10/10/2024)<br>
|<center>'''<font color="black" style="font-size:14px"">Version 1.9.3 (10/10/2024)</font>'''<br>


Changes<br>
'''<big>Changes<br></big>'''</center>


-Burst Man trap bubble will now break on contact with Floating Spikes.<br>
*Burst Man trap bubble will now break on contact with Floating Spikes.<br>
-Lift Elevator when saving on a checkpoint while the player is inside the said elevator, will now save the Lift Elevator at the same height of the checkpoint.<br>
*Lift Elevator when saving on a checkpoint while the player is inside the said elevator, will now save the Lift Elevator at the same height of the checkpoint.<br>
-Various other weapons now have improved interactions with Jewel Man's Jewels.<br>
*Various other weapons now have improved interactions with Jewel Man's Jewels.<br>




Fixed Bugs<br>
'''<center><big>Fixed Bugs<br></big>'''</center>
-Section Chemical crashes the game when entering a level.<br>
*Section Chemical crashes the game when entering a level.<br>
-Standing Lava Hover can be controlled if the player stands on it right after a screen transition.<br>
*Standing Lava Hover can be controlled if the player stands on it right after a screen transition.<br>
-Nitro Man can be placed on the close front layer.<br>
*Nitro Man can be placed on the close front layer.<br>
-Ammoner is not sliced by Slash Claw.<br>
*Ammoner is not sliced by Slash Claw.<br>
-Burst Man transporting Bubble does not stop its movement after hitting a solid, and explodes while still moving.<br>
*Burst Man transporting Bubble does not stop its movement after hitting a solid, and explodes while still moving.<br>
-Missing animation and sound effect when bouncing against a bouncy ball while in a Floating Bubble.<br>
*Missing animation and sound effect when bouncing against a bouncy ball while in a Floating Bubble.<br>
-Trapped bombs inside of Burst Man transporting Bubble explode immediately when meeting ground instead of taking a second.<br>
*Trapped bombs inside of Burst Man transporting Bubble explode immediately when meeting ground instead of taking a second.<br>
-Section Liquids are not resetting properly to the right state when restarting from a checkpoint.<br>
*Section Liquids are not resetting properly to the right state when restarting from a checkpoint.<br>
-Blast Scrapped Car does not despawn properly when out of section.<br>
*Blast Scrapped Car does not despawn properly when out of section.<br>
-Yoku no longer despawn properly out of section.<br>
*Yoku no longer despawn properly out of section.<br>
-Electric Generator sound effect keeps playing while in the pause menu.<br>
*Electric Generator sound effect keeps playing while in the pause menu.<br>
-MM11 Breakable Block no longer sinks in lava when falling.<br>
*MM11 Breakable Block no longer sinks in lava when falling.<br>
-Tengu Kick attack damages the player while under uber chain invincibility.<br>
*Tengu Kick attack damages the player while under uber chain invincibility.<br>
-Invisible tile when alone has the wrong drawing size.<br>
*Invisible tile when alone has the wrong drawing size.<br>
-Invisible tiles are not appearing properly when entering a section with time stopped.<br>
*Invisible tiles are not appearing properly when entering a section with time stopped.<br>
-Sru-21/P crashes the game when placed on top of water and trying to go down trying to create the splash effect at the right position.<br>
*Sru-21/P crashes the game when placed on top of water and trying to go down trying to create the splash effect at the right position.<br>
-Cracked Ice Platform may crash sometimes when being destroyed.<br>
*Cracked Ice Platform may crash sometimes when being destroyed.<br>
-Moving a screen with ladders overlapping tiles in the builder, crash the game when pressing play.<br>
*Moving a screen with ladders overlapping tiles in the builder, crash the game when pressing play.<br>
-Moving a screen with spikes may crash the game.<br>
*Moving a screen with spikes may crash the game.<br>
-Icicles don’t have their colour option.<br>
*Icicles don’t have their colour option.<br>
-Magnet Well does not erase the deactivating projectile.<br>
*Magnet Well does not erase the deactivating projectile.<br>
-Move Hover crashes when hit by Slash Claw.<br>
*Move Hover crashes when hit by Slash Claw.<br>
-Jewel Man reacts to the down+jump slide input as a jump.<br>
*Jewel Man reacts to the down+jump slide input as a jump.<br>
-Ice wave does not properly damage and destroy spines type enemies.<br>
*Ice wave does not properly damage and destroy spines type enemies.<br>
-Placing two Magnetic Ceiling Conveyors in the opposite direction with an empty space between them badly creates the solid.<br>
*Placing two Magnetic Ceiling Conveyors in the opposite direction with an empty space between them badly creates the solid.<br>
-Frost Weldy Platforms ice effect is not working the same as classic ice floor effect.<br>
*Frost Weldy Platforms ice effect is not working the same as classic ice floor effect.<br>
-Road Roader is not turning properly on ledges when not facing the player.<br>
*Road Roader is not turning properly on ledges when not facing the player.<br>
-Landing sound effect plays when using Charge Kick from one ground to another.<br>
*Landing sound effect plays when using Charge Kick from one ground to another.<br>
-Astro Zombieg changes color when killed by Slash Claw.<br>
*Astro Zombieg changes color when killed by Slash Claw.<br>
-Astro Zombieg spawning while in a coffin does not properly reset when changing sections.<br>
*Astro Zombieg spawning while in a coffin does not properly reset when changing sections.<br>
-Fan freezing interaction does not properly reset when changing sections.<br>
*Fan freezing interaction does not properly reset when changing sections.<br>
-Fuse Man shoots twice at the same position after using speed gear.<br>
*Fuse Man shoots twice at the same position after using speed gear.<br>
-The player can stand on spikes after using Pile Driver at a certain height.<br>
*The player can stand on spikes after using Pile Driver at a certain height.<br>
-Guts Man Plushie can still break Super Arm blocks placed by the player when lifted by Super Arm.<br>
*Guts Man Plushie can still break Super Arm blocks placed by the player when lifted by Super Arm.<br>
-Galaxy Man Plushie is no longer working after taking a teleporter placed out of section.<br>
*Galaxy Man Plushie is no longer working after taking a teleporter placed out of section.<br>
-Anti-Eddie appears behind tiles when jumping to leave the section.<br>
*Anti-Eddie appears behind tiles when jumping to leave the section.<br>
-Jumping out of Burst Water into other water applies permanent water physics to the player.<br>
*Jumping out of Burst Water into other water applies permanent water physics to the player.<br>
-Shupponpon sound effect stays active while on pause menu.<br>
*Shupponpon sound effect stays active while on pause menu.<br>
-Tengu Man, Fuse Man, Nitro Man, Burst Man, Pirate Man, Enker and Punk projectiles are not disappearing properly after killing them.<br>
*Tengu Man, Fuse Man, Nitro Man, Burst Man, Pirate Man, Enker and Punk projectiles are not disappearing properly after killing them.<br>
-Attacking Tengu Man with Ice Wave before he lands, makes him go in his freeze state when landing even if it is a few seconds after.<br>
*Attacking Tengu Man with Ice Wave before he lands, makes him go in his freeze state when landing even if it is a few seconds after.<br>
-Blast Tile 6 and Blast Tile 6 (Alt) are named Blast Tile 5 and Blast Tile 6 (Alt)<br>
*Blast Tile 6 and Blast Tile 6 (Alt) are named Blast Tile 5 and Blast Tile 6 (Alt)<br>
-Bouncing the player against a Bouncy Ball on the wall during intro boss no longer works.<br>
*Bouncing the player against a Bouncy Ball on the wall during intro boss no longer works.<br>
-Strike Man projectile cannot be destroyed by Triple Blade.<br>
*Strike Man projectile cannot be destroyed by Triple Blade.<br>
-Cracked Ice Platform can be activated during the intro screen.<br>
*Cracked Ice Platform can be activated during the intro screen.<br>
-Danger Wrap Bubble when trapping enemies now breaks when changing weapons.<br>
*Danger Wrap Bubble when trapping enemies now breaks when changing weapons.<br>
-Ring Tile 4 and Ring Tile 4 (Alt) are the same.<br>
*Ring Tile 4 and Ring Tile 4 (Alt) are the same.<br>
-Acid Barrier and other shields get destroyed by big pets body segments when standing on them.<br>
*Acid Barrier and other shields get destroyed by big pets body segments when standing on them.<br>
-Electric Shock crashes when erased by Jewel Man's Jewels.<br>
*Electric Shock crashes when erased by Jewel Man's Jewels.<br>
-Camouflametall does not shoot when Time Slow is active.<br>
*Camouflametall does not shoot when Time Slow is active.<br>
|}
 
==1.9.3.1==
'''1.9.3.1''' is a minor update for ''[[Mega Man Maker]]'' released on October 11, 2024. It fixed a number of major and minor bugs present in 1.9.3.
===Changelog===
{|class="mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" align=center style="background: #BDBDBD; border: 2px solid #111111; -moz-border-radius:7px; width:75%; font-size:11px"
!bgcolor="#BDBDBD" colspan="2" align="center" style="-moz-border-radius:3px;"|Click "Show" to view full patch notes
|-
|<center>'''<font color="black" style="font-size:14px"">Version 1.9.3.1 (11/10/2024)</font>'''<br>
 
'''<big>Fixed Bugs<br></big>'''</center>
 
*[[Fuse Man]] and [[Tengu Man]] health bars are the wrong colors.<br>
*[[Lift Elevator]] changes from 1.9.3 are not available.<br>
*Lift Elevator loop sound effect does not stop on death.<br>
*[[Magnetic Conveyor]]s are not working properly.<br>
*Wood Grass Decoration secondary skin is not available in play.<br>
|}
|}



Revision as of 11:33, 15 October 2024

This article contains content that was added in a recent version.
The contents of this article may change as more information is added.

1.9.3 is a minor update for Mega Man Maker released on October 10, 2024. It fixed a number of major and minor bugs present in 1.9.2.2.

Changelog

Click "Show" to view full patch notes
Version 1.9.3 (10/10/2024)
Changes
  • Burst Man trap bubble will now break on contact with Floating Spikes.
  • Lift Elevator when saving on a checkpoint while the player is inside the said elevator, will now save the Lift Elevator at the same height of the checkpoint.
  • Various other weapons now have improved interactions with Jewel Man's Jewels.


Fixed Bugs
  • Section Chemical crashes the game when entering a level.
  • Standing Lava Hover can be controlled if the player stands on it right after a screen transition.
  • Nitro Man can be placed on the close front layer.
  • Ammoner is not sliced by Slash Claw.
  • Burst Man transporting Bubble does not stop its movement after hitting a solid, and explodes while still moving.
  • Missing animation and sound effect when bouncing against a bouncy ball while in a Floating Bubble.
  • Trapped bombs inside of Burst Man transporting Bubble explode immediately when meeting ground instead of taking a second.
  • Section Liquids are not resetting properly to the right state when restarting from a checkpoint.
  • Blast Scrapped Car does not despawn properly when out of section.
  • Yoku no longer despawn properly out of section.
  • Electric Generator sound effect keeps playing while in the pause menu.
  • MM11 Breakable Block no longer sinks in lava when falling.
  • Tengu Kick attack damages the player while under uber chain invincibility.
  • Invisible tile when alone has the wrong drawing size.
  • Invisible tiles are not appearing properly when entering a section with time stopped.
  • Sru-21/P crashes the game when placed on top of water and trying to go down trying to create the splash effect at the right position.
  • Cracked Ice Platform may crash sometimes when being destroyed.
  • Moving a screen with ladders overlapping tiles in the builder, crash the game when pressing play.
  • Moving a screen with spikes may crash the game.
  • Icicles don’t have their colour option.
  • Magnet Well does not erase the deactivating projectile.
  • Move Hover crashes when hit by Slash Claw.
  • Jewel Man reacts to the down+jump slide input as a jump.
  • Ice wave does not properly damage and destroy spines type enemies.
  • Placing two Magnetic Ceiling Conveyors in the opposite direction with an empty space between them badly creates the solid.
  • Frost Weldy Platforms ice effect is not working the same as classic ice floor effect.
  • Road Roader is not turning properly on ledges when not facing the player.
  • Landing sound effect plays when using Charge Kick from one ground to another.
  • Astro Zombieg changes color when killed by Slash Claw.
  • Astro Zombieg spawning while in a coffin does not properly reset when changing sections.
  • Fan freezing interaction does not properly reset when changing sections.
  • Fuse Man shoots twice at the same position after using speed gear.
  • The player can stand on spikes after using Pile Driver at a certain height.
  • Guts Man Plushie can still break Super Arm blocks placed by the player when lifted by Super Arm.
  • Galaxy Man Plushie is no longer working after taking a teleporter placed out of section.
  • Anti-Eddie appears behind tiles when jumping to leave the section.
  • Jumping out of Burst Water into other water applies permanent water physics to the player.
  • Shupponpon sound effect stays active while on pause menu.
  • Tengu Man, Fuse Man, Nitro Man, Burst Man, Pirate Man, Enker and Punk projectiles are not disappearing properly after killing them.
  • Attacking Tengu Man with Ice Wave before he lands, makes him go in his freeze state when landing even if it is a few seconds after.
  • Blast Tile 6 and Blast Tile 6 (Alt) are named Blast Tile 5 and Blast Tile 6 (Alt)
  • Bouncing the player against a Bouncy Ball on the wall during intro boss no longer works.
  • Strike Man projectile cannot be destroyed by Triple Blade.
  • Cracked Ice Platform can be activated during the intro screen.
  • Danger Wrap Bubble when trapping enemies now breaks when changing weapons.
  • Ring Tile 4 and Ring Tile 4 (Alt) are the same.
  • Acid Barrier and other shields get destroyed by big pets body segments when standing on them.
  • Electric Shock crashes when erased by Jewel Man's Jewels.
  • Camouflametall does not shoot when Time Slow is active.

1.9.3.1

1.9.3.1 is a minor update for Mega Man Maker released on October 11, 2024. It fixed a number of major and minor bugs present in 1.9.3.

Changelog

Click "Show" to view full patch notes
Version 1.9.3.1 (11/10/2024)
Fixed Bugs
  • Fuse Man and Tengu Man health bars are the wrong colors.
  • Lift Elevator changes from 1.9.3 are not available.
  • Lift Elevator loop sound effect does not stop on death.
  • Magnetic Conveyors are not working properly.
  • Wood Grass Decoration secondary skin is not available in play.
Versions
1.0.0
1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.9
1.1.0
1.1.1 • 1.1.2 • 1.1.3
1.2.0
1.2.1 • 1.2.2 • 1.2.3 • 1.2.4
1.3.0
1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6
1.4.0
1.4.1 • 1.4.2


1.5.0
1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5

1.6.0
1.6.1 • 1.6.2 • 1.6.3

1.7.0
1.7.1 • 1.7.2 • 1.7.3 • 1.7.4 • 1.7.5


1.8.0
1.8.1 • 1.8.2 • 1.8.3 • 1.8.4 • 1.8.5

1.9.0
1.9.1 • 1.9.2 • 1.9.3 • 1.9.4

1.10.0
1.10.1 • 1.10.2 • 1.10.3 • 1.10.4 • 1.10.5

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