|
This article contains content that was added in a recent version. The contents of this article may change as more information is added.
|
1.10.2 is a minor update for Mega Man Maker released on August 31, 2025. It added Time Block as a Mega Man Maker exclusive level object, additional music from the Mega Man X and Mega Man Zero series, new backgrounds, new skins for Dust Block and Falling Platform, and several bug fixes.
1.10.2
Changelog
| Click "Show" to view full patch notes
|
Version 1.10.2 (31/08/2025)
New Gimmicks
New Musics
- Magna Centipede - Mega Man X2
- Overdrive Ostrich - Mega Man X2
- Sigma 1 - Mega Man X2 Boss
- Sigma 2 - Mega Man X2 Boss
- Crush Crawfish - Mega Man X3
- Blizzard Buffalo - Mega Man X3
- Blast Hornet - Mega Man X3
- Blast Hornet (Alt) - Mega Man X3
- Neon Tiger - Mega Man X3
- Volt Catfish - Mega Man X3
- Vile - Mega Man X3
- Blizzard Wolfang - Mega Man X6
- Awake Road Again - Mega Man X7
- Enemy Hall - Mega Man Zero 1
- High Speed Lift- Mega Man Zero 3
Changes
- Dust Block and Falling Platform now have new skins.
- Conveyor Belt, Dust Block and Falling Platform are moved into the general gimmick tab.
- Dust Block is now renamed Breakable Block.
- Animation of all new conveyor skins from 1.10 have been reworked.
- A few new backgrounds.
- You can now flip the Bonsai Tree decoration horizontally.
Fixed Bugs
- Abilities may be changed when respawning from Checkpoint in older levels or recent levels using the old Checkpoint.
- Blue Robbit's Carrot has a stray pixel.
- Gray water effect sometimes turns color to pink.
- Rooms with a certain shape may despawn bosses when reaching a certain position.
- Plushies may be changing after dying once in a level.
- Beat Rescue and Pierce protector sound effects are louder than key sound effects.
- Reflected shot from Jewel Satellite may do double damage or activate switches twice.
- Wave pipe is missing its sound effect when the player is turning inside.
- Player may go through the pipe on a corner just after a transition.
- Player may be softlock in the wave pipe when taking it while a boss fight is active.
- Player moves in Wave Pipe while the pause menu is open.
- Cold Man is not healing properly when hit by Tundra Storm while set as an immunity.
- Freeze Man is not healing properly when hit by Tundra Storm while set as an immunity.
- Freeze Man may freeze the game for a long period of time when hit by Tundra Storm while set as an immunity.
- Sabotall may clip through the wall when turning after a screen transition.
- Sabotall is not reflecting projectiles properly when burnt.
- Jamacy is not using the right sprite in builder when placed on an invisible ladder.
- Astro Crush animation is not cancelling properly when taking a transition.
- Astro Man projectiles are not breaking Astro Crush Weapon Blocks and Weapon Barriers.
- Rolling Drill use all your pierce protector when hit instead of using it one by one after invulnerability.
- Cracking Tiles does not disappear when the tiles are destroyed by a Rolling Drill.
- Remote Mine is softlocking Crunch Don enemies when hit.
- Green Teck legs have a different color in builder and in game.
- Teck are not properly saved by the Lava Saver gimmick when going on ground.
- Player may be stuck when using wire in a corner of a tile.
- Checkpoint no longer works offscreen like it used to be in previous versions.
- Swim Metall DX may crash the game when overlapping a Checkpoint and player restarting to checkpoint.
- Uber Chain weapon ammo is different in the pause menu and the weapon bar and can be offset by 1.
- Mobile Block set to move against a Checker Block may enter the block before it turns solid on spawn.
- Seesaw may not go to the direction set on start.
- You can no longer top spin on certain plushies.
- You can no longer take an Energy Element that is overlapping a Death Force Beam and die instead.
- Certain Bosses crash when killed on top of Springs.
- New conveyor skins speed can be changed by Metal Man.
- Impact Rail platforms out of spawner may never despawn if no rails are available.
- Impact Rail platforms entering a spawner with double entrance disappear immediately instead of finishing the animation of exiting.
- Sea Mine may crash the game when getting in contact with Burst Water.
- Shift Double-Clicking on a tile while having any shadow selected may turn all tiles invisible or to some unreferenced sprites.
- In certain cases the game may crash after killing a boss that drops anything and spawn directly on top of the player.
- Entering in a room with Time Slow active, may make Gamerizer not able to properly finish his entrance and go through tiles until dying.
- Blast Sensors lasers are not properly hit when the player goes through a transition downwards.
- Player can no longer hold jet on victory and just fall after a boss death.
|
1.10.2.1
1.10.2.1 is a minor update for Mega Man Maker released on September 1, 2025. It primarily fixed an issue with certain bosses crashing the game.
Changelog
| Click "Show" to view full patch notes
|
Version 1.10.2.1 (01/09/2025)
Fixed bugs
- Some boss crashes the game.
- Deleting a boss in builder and pressing play may crash the game.
- Gemini Man Plushies are not working properly.
|
Navigation