Pierobot: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 30: Line 30:
*The enemy is referred to as "Gear Clown" in both the Nintendo Power magazine and the Captain N: The Game Master cartoon, but this name is not canon.
*The enemy is referred to as "Gear Clown" in both the Nintendo Power magazine and the Captain N: The Game Master cartoon, but this name is not canon.


{{MM2}}
[[Category:Enemies]] [[Category:Mega Man 2 Assets]]
[[Category:Enemies]] [[Category:Mega Man 2 Assets]]

Revision as of 21:39, 20 April 2023

Pierobot
Artwork of a Pierobot from Mega Man 2
Information
Level Builder
Description: A gear that floats in the air until approached, when a clown starts riding it.
Game information
HP: 1 (clown robot)
4 (large gear)
Damage: 4 (contact with clown robot/large gear)
Added in version: 1.1.0
Series information
Game of origin: Mega Man 2
Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Pierobot (also known as Pierrobot) is a small clown robot balancing on a large gear. This robot type was known as the most popular robots in the robot circus. Pierobots were originally intended for entertaining audiences but were repurpose for combat by Dr. Wily. They are enemies that originate from Mega Man 2 from Metal Man's stage.

In Mega Man Maker

Behavior

When Pierobot spawns, a large gear will float in the air spinning, until a robot clown quickly falls onto it. When the clown robot lands on the large gear, the gear will fall to the ground and start rolling quickly in the clown robot's facing direction, with the clown robot balancing itself on top of the gear. It can cause contact damage to the player by colliding with them.

If the large gear is attacked and destroyed, regardless if the clown robot is riding on the large gear or falling towards the large gear to land on it, the clown robot will fall downwards, passing through all solid tiles, until it eventually despawns downwards off-screen. The separated clown robot can still cause contact damage to the player if it collides with them while falling. If the large gear is destroyed fast enough the moment it appears on-screen, the falling clown robot will not spawn at all.

If the clown robot on top of the large gear is attacked and destroyed, while the large gear is already rolling, the gear will continue rolling on its own, but at a slower speed. The separated large gear can still cause contact damage to the player if it collides with them while rolling slower. The clown robot will fall of the gear if it collides with terrain and the gear will spin on its own.

If the falling clown robot is attacked and destroyed before landing on the gear to make it move, the large gear will not move and continue to spin in place. The large gear spinning in place can still cause contact damage to the player if they collide with it.

Level Builder

Pierobot can be set to face left or right.

Trivia

  • Pierobot's name is a combination of the words "Pierrot" and "Robot".
  • The enemy is referred to as "Gear Clown" in both the Nintendo Power magazine and the Captain N: The Game Master cartoon, but this name is not canon.


Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern FishSniper Armor
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic