User contributions for Blue Bummer

A user with 972 edits. Account created on 13 March 2022.
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14 June 2023

  • 16:3316:33, 14 June 2023 diff hist +675 N Dust BlockCreated page with " Dust Block is a Level Object that premiered in Mega Man 4 Dust Man's stage and was featured in the release of Mega Man Maker version 1.0.0. Dust Blocks are 1x1 size blocks in the Editor that are relatively weak and can be quickly destroyed by hits from most player Weapons, while still being resistant ''or'' invulnerable to some player weapon projectiles. Most Enemies in Mega Man Maker do ''not'' interact with Dust Blocks but there..."
  • 16:2016:20, 14 June 2023 diff hist +1,721 N Red Force BeamCreated page with " Red Force Beam is a Level Object from Mega Man 2 Quick Man's stage that was featured in Mega Man Maker's debut release in version 1.0.0. Red Force Beam is an obstacle that if comes into contact with the player will '''instantly destroy the player''' recreating the original Force Beam functionality in Mega Man 2. Within the Editor Red Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when i..."
  • 16:1716:17, 14 June 2023 diff hist +914 N Green Force BeamCreated page with " Green Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it. Within the Editor Green Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to e..."
  • 16:1016:10, 14 June 2023 diff hist +1,027 N Force BeamCreated page with " Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Force Beam is an obstacle that will inflict '''7 points of damage''' with each hit on the player. Being hit by Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again by Force Beam. Within the Editor For..."
  • 15:5715:57, 14 June 2023 diff hist +19 m WanaanAdded Centaur Flash to weakness listing
  • 15:5015:50, 14 June 2023 diff hist 0 m Centaur FlashFixed broken link

12 June 2023

7 June 2023

20 May 2023

  • 22:1322:13, 20 May 2023 diff hist +142 m Toad ManAdded Chemical Solution interaction note
  • 22:0822:08, 20 May 2023 diff hist +13 m Chemical SolutionFixed link
  • 19:4419:44, 20 May 2023 diff hist +265 m Sea MineAdd Wave Burner interaction note
  • 18:3618:36, 20 May 2023 diff hist +2 m Level ObjectsChanged "Moving Light DarNkess" to "DarKness" :P "Moving Light Redictor" to "Moving Light Redirector"
  • 18:3418:34, 20 May 2023 diff hist +1,707 N Moving Light DarknessCreated page with " Moving Light Darkness is an Object added to Mega Man Maker in version 1.8.0 and is based on a feature of the game Mega Man & Bass. Whenever Moving Light Darkness is added to a room in the Editor, once ingame that specific room will have completely hidden the background and all tiles in solid black only leaving Player Characters, Enemies, and Level Objects visible. The companion Object Moving Light gives the ability to add small spheres of..."
  • 12:4612:46, 20 May 2023 diff hist +323 Mash BurnerGrammar clean up. Fire interactions noted. Added appropriate links bottom of page.
  • 12:4112:41, 20 May 2023 diff hist +1,148 N Kaminari KogoroCreated page with " Kaminari Kogoro is an enemy originating from Mega Man 7 Cloud Man's stage, and has been in Mega Man Maker since version 1.4.0. Kaminari Kogoro's behavior is to hide outside the bottom of a given screen out of the player's sight, and when the player draws near Kaminari Kogoro will quickly ascend straight up into the player's path attempting to hit them. Once Kaminari Kogoro reaches it's maximum height it will immediately stop, fire an electrical beam of energy..."
  • 12:2212:22, 20 May 2023 diff hist +698 N KakinbatankCreated page with " Kakinbatank is an enemy that made it's first appearance in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Kakinbatank's initial state is dormant and immobile with it's shield up to protect it. When disturbed by the player Kakinbatank will charge the player with shield up in an attempt to ram the player, it will drop the shield on top of the player if they are close to Kakinbatank. If Kakinbatank has disposed of it's shield it will begin to i..."
  • 12:0812:08, 20 May 2023 diff hist +18 m Yamato SpearAdded Kakinbatank to weakness list

19 May 2023

18 May 2023

  • 18:0518:05, 18 May 2023 diff hist +1,280 N Tackle FireCreated page with " Tackle Fires are an enemy first introduced to Mega Man Maker in version 1.1.0. They premiered in the original Mega Man game on the NES. Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once ingame Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located, flying out of sight, only to return onscreen gradually falling in a dow..."
  • 17:3317:33, 18 May 2023 diff hist +155 m HotheadAdded Darkness Object interaction detail

17 May 2023

  • 16:3616:36, 17 May 2023 diff hist +1,521 N Chemical SolutionCreated page with " Chemical Solution is an Object from Mega Man 11 that was added to Mega Man Maker in version 1.6.0. Chemical Solution can be placed exactly the same as the Water tiles within the Editor, filling areas of a screen or the entirety of a screen. Like Water tiles, Chemical Solution offers similar physics when the player jumps and moves within it, simulating reduced gravity. Chemical Solution has '''4 states''' each signified by color that progress in this order..."
  • 15:4015:40, 17 May 2023 diff hist +762 N Acid DropCreated page with " Acid Drop is an Object originating from the game Mega Man 2 for the NES. It was added to Mega Man Maker in version 1.7.0. Acid Drop is 1x1 in the Editor and can be placed on the underside of tiles, specifically used on what are considered "ceilings" in a given screen. Acid Drop ingame will drop tiny droplet projectiles that travel downward and will damage the player if they come into contact with those projectiles. Acid Drop can be modified in the Editor to..."
  • 14:5414:54, 17 May 2023 diff hist +4 m Bunby Tank DXGrammar corrections
  • 14:4514:45, 17 May 2023 diff hist +189 m Scramble ThunderConsolidation of sentences, added Darkness object interaction reference
  • 14:2814:28, 17 May 2023 diff hist +157 m Flash BombNo edit summary
  • 14:2414:24, 17 May 2023 diff hist +3 m Flame SwordIce "Walls" changed to Ice "Barriers"
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