Spine: Difference between revisions
Added section for Garyoby and Cyber Gabyoall. |
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|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]'' | |appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]'' | ||
|version=[[1.1.0]] | |version=[[1.1.0]] | ||
|programmer=[[WreckingPrograms]] | |programmer=[[WreckingPrograms]] | ||
}} | }} | ||
Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. | Spine, also known as Gabyoall, is an enemy from ''[[Mega Man 1]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.1.0]]. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. Since it's smaller than other Gabyoalls, some weapons will pass right over it. In the [[Level Builder]], Spine can be set to be pink or blue. | ||
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. | This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall. | ||
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|programmer=[[Luigi]] | |programmer=[[Luigi]] | ||
}} | }} | ||
Electric Gabyoall is an enemy from ''[[Mega Man 3]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.7.0]]. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with [[Fuse Crosser]], [[Met|Fire Met]] Spawners, and [[Spring Man]]. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. | Electric Gabyoall is an enemy from ''[[Mega Man 3]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.7.0]]. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with [[Fuse Crosser]], [[Met|Fire Met]] Spawners, and [[Spring Man]]. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. In the Level Builder, Electric Gabyoall can be set to be yellow or red. | ||
{{clr}} | |||
==Garyoby== | |||
{{Template:Asset | |||
|name=Garyoby | |||
|image=[[File:Garyoby.png|250px]] | |||
|caption=Artwork of the Garyoby from ''[[Mega Man 4]]'' | |||
|description=Sawblade that slides along the ground. Invulerable to almost all attacks. | |||
|damage=2 | |||
|game=''[[Mega Man 4]]'' | |||
|appears=''[[Mega Man IV]]'' | |||
|version=[[1.3.0]] | |||
|programmer=[[WreckingPrograms]] | |||
}} | |||
Garyoby is an enemy from ''[[Mega Man 4]]'' that has appeared in ''[[Mega Man Maker]]'' since version [[1.3.0]]. Like Spine, it travels along the ground, speeding up when the player is on the same x-axis as it. However, it is slightly larger, faster, and will deflect any weapon that cannot damage it. Additionally, it cannot be stopped in place by shooting it. Garyoby can be set to be pink, red, orange, or green in the Level Builder. | |||
{{clr}} | {{clr}} | ||
==Cyber Gabyoall== | |||
{{Template:Asset | |||
|name=Cyber Gabyoall | |||
|image=[[File:CyberGabyoall.png|250px]] | |||
|caption=Artwork of the Cyber Gabyoall from ''[[Mega Man 6]]'' | |||
|description=Patrols floors and ceilings, charging at you once you get close. | |||
|damage=3 | |||
|game=''[[Mega Man 6]]'' | |||
|version=[[1.4.0]] | |||
|programmer=[[WreckingPrograms]] | |||
}} | |||
Cyber Gabyoall is an enemy from ''[[Mega Man 6]]'' that has been featured in ''[[Mega Man Maker]]'' since version [[1.4.0]]. It's slightly wider than other Gabyoalls, can be attached to both floors and ceilings, and has color settings for mint green and lime green. When the player is on the same x-axis as it, it uses jet boosters to speed up, and it can deflect shots just like Garyoby. When it bumps into a wall, it will briefly return to its normal speed, but shooting it will instantly cause it to speed up if the player is level with it. | |||
{{clr}} | |||
==Weaknesses== | ==Weaknesses== | ||
While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines: | While they are immune to most weaponry, the following [[Weapons]] are capable of damaging most Spines: |
Revision as of 06:13, 17 March 2022
Spine is a family of recurring enemies in the Mega Man games. They are floor enemies and most accelerate when the player is in the same level of them. There are some variants represented in Mega Man Maker.
Spine
Spine | ||||||||||||||||||||||||||||||
Artwork of the Spine from Mega Man 1 | ||||||||||||||||||||||||||||||
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Spine, also known as Gabyoall, is an enemy from Mega Man 1 that has been featured in Mega Man Maker since version 1.1.0. It lies close to the ground traveling back and forth trying to hit the player. If the player is on the same x-axis as this enemy, it will speed up. Shooting it with most weapons will make it stop in place, and it will not deflect the shots. Since it's smaller than other Gabyoalls, some weapons will pass right over it. In the Level Builder, Spine can be set to be pink or blue.
This enemy is the first of an entire family of enemies that share behavior but have slight differences. Others members of this family are Electric Gabyoall, Garyoby, and Cyber Gabyoall.
Electric Gabyoall
Electric Gabyoall | ||||||||||||||||||||||||||||||||
Artwork of the Electric Gabyoall from Mega Man 3 | ||||||||||||||||||||||||||||||||
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Electric Gabyoall is an enemy from Mega Man 3 that has been featured in Mega Man Maker since version 1.7.0. Unlike the other members of its family, it is completely immune to all forms of weaponry. When placed in the editor, another Electric Gabyoall is automatically spawned below it if there is solid ground. However, if there is no ground for the lower Gabyoall, the enemy will not spawn at all. They move slowly if both ends are attached to terrain, and discharge a line of electricity every 2.5 seconds. This electricity can interact with Fuse Crosser, Fire Met Spawners, and Spring Man. If the upper Gabyoall is not connected to terrain, then they both will be unable to move. In the Level Builder, Electric Gabyoall can be set to be yellow or red.
Garyoby
Garyoby | ||||||||||||||||||||||||||||||
Artwork of the Garyoby from Mega Man 4 | ||||||||||||||||||||||||||||||
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Garyoby is an enemy from Mega Man 4 that has appeared in Mega Man Maker since version 1.3.0. Like Spine, it travels along the ground, speeding up when the player is on the same x-axis as it. However, it is slightly larger, faster, and will deflect any weapon that cannot damage it. Additionally, it cannot be stopped in place by shooting it. Garyoby can be set to be pink, red, orange, or green in the Level Builder.
Cyber Gabyoall
Cyber Gabyoall | ||||||||||||||||||||||||||||
Artwork of the Cyber Gabyoall from Mega Man 6 | ||||||||||||||||||||||||||||
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Cyber Gabyoall is an enemy from Mega Man 6 that has been featured in Mega Man Maker since version 1.4.0. It's slightly wider than other Gabyoalls, can be attached to both floors and ceilings, and has color settings for mint green and lime green. When the player is on the same x-axis as it, it uses jet boosters to speed up, and it can deflect shots just like Garyoby. When it bumps into a wall, it will briefly return to its normal speed, but shooting it will instantly cause it to speed up if the player is level with it.
Weaknesses
While they are immune to most weaponry, the following Weapons are capable of damaging most Spines:
- Rolling Cutter, Super Arm, Thunder Beam, Fire Storm, Hyper Bomb, Oil Slider
- Bubble Lead, Quick Boomerang, Leaf Shield, Atomic Fire
- Search Snake
- Ring Boomerang, Dust Crusher, Drill Bomb, Pharaoh Shot
- Power Stone, Water Wave, Charge Kick
- Blizzard Attack, Power Adaptor
- Wild Coil, Danger Wrap, Super Adaptor
- Black Hole Bomb, Concrete Shot, Tornado Blow,
- Commando Bomb
- Pile Driver
- Command Selection(Kamikazee)