Difference between revisions of "Bell Ringer"
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{{Asset | {{Asset | ||
|category=[[Level Objects]] | |category=[[Level Objects]] | ||
|game=''[[Mega Man 8]]'' | |game=''[[Mega Man 8]]'' | ||
|description=Normally turns the Spike Box, but different colors impact different gimmicks. | |||
|appears=''[[Mega Man & Bass]]'' | |appears=''[[Mega Man & Bass]]'' | ||
|version=[[1.8.0]] | |version=[[1.8.0]] | ||
Line 10: | Line 10: | ||
|sfx=? | |sfx=? | ||
}} | }} | ||
The '''Bell Ringer''' is a [[level object]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', originating from Clown Man's stage and Magic Man's stage respectively. It is featured in ''[[Mega Man Maker]]'' since version [[1.8.0]]. | |||
The | The Bell Ringer is a hammer-wielding robot near a bell. Once the bell is rung by the robot, [[Level Objects|level objects]] corresponding to the color of the Bell Ringer will automatically be triggered. The interval between each ring can be set between 2 and 9 seconds. | ||
A Bell Ringer is stationary as it was in Magic Man's stage in ''Mega Man & Bass'' instead of entering and leaving doors like it did in Clown Man's stage in ''Mega Man 8''. As a level object, a Bell Ringer is not solid, is unaffected by gravity, and can be passed through by the [[player]] without dealing damage. It remains active in a section even if it is not on-screen. However, a Bell Ringer that is not on-screen is not active once the player has won a level. | |||
There are six variations of Bell Ringer, each affecting different level objects: | There are six variations of Bell Ringer, each affecting different level objects: | ||
{| class="wikitable plainrowheaders sortable" | |||
|+ style="text-align:left"| | |||
! scope="col" | Icon | |||
! scope="col" | Color | |||
! scope="col" | Description | |||
|- | |||
| | |||
| Magenta | |||
| Rotates [[Rotating Spike Block|Rotating Spike Blocks]], as it did in ''Mega Man & Bass'' | |||
|- | |||
| | |||
| Orange | |||
| Extends [[Hornet Roll|Hornet Rolls]] and momentarily pauses [[Fire Wall|Fire Walls]] | |||
|- | |||
| | |||
| Yellow | |||
| Activates [[Fuse Laser Crawler|Fuse Laser Crawlers/Turrets]] and [[Ring Platform|Ring/Coil Platforms]] | |||
|- | |||
| | |||
| Green | |||
| Flips [[Spike Platform|Spike Platforms]] and [[Flip Platform|Flip Platforms]] | |||
|- | |||
| | |||
| Blue | |||
| Increases the [[Water Level Changer|water level]] and strength of the [[Rain]] | |||
|- | |||
| | |||
| Pink | |||
| Rotates [[Punch Block|Punch Blocks]] and opens/closes [[Plantform|Plantforms]] | |||
|- | |||
|} | |||
== Trivia == | == Trivia == | ||
* In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the | * In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's ring sound effect was not implemented despite being finalized. This resulted in the a placeholder, the Taco Bell sound effect, playing every time the bell rang. (https://www.youtube.com/watch?v=xwBP-fjcAz4&t=5995s) | ||
** When a chat member requested it be kept as an option, the | ** When a chat member requested it be kept as an option, the developers said it would not be kept as it risked legal trouble. (https://www.youtube.com/watch?v=xwBP-fjcAz4&t=9527s) | ||
* Despite first appearing in ''Mega Man 8'', the Bell Ringer is found in the ''Mega Man & Bass'' section under Level Objects. | |||
{{clr}} | {{clr}} |