Tilesets/Mega Man 2: Difference between revisions

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As of [[1.7.5]], in Mega Man Maker there are 28 tilesets from [[Mega Man 2]].
As of version [[1.8.5.2]] in ''[[Mega Man Maker]]'', there are 35 [[tilesets]] from ''[[Mega Man 2]]''.{{Incomplete|Images of new and revised tiles}}


{| class="wikitable plainrowheaders sortable"
{| class="wikitable plainrowheaders sortable"
|+ style="text-align:left"|
|+ style="text-align:left"|
! scope="col" | Internal<br>ID #
! scope="col" | Icon
! scope="col" | Icon
! scope="col" | Name
! scope="col" | Name
! scope="col" | Look
! scope="col" | Appearance
! scope="col" | In-Game Description
! scope="col" | In-Game Description
! scope="col" | Added in Version
! scope="col" | Added in Version
|-
|-
|[[File:BubbleTileIcon.png|center]]
|<center>0024</center>
|<center style="image-rendering:pixelated;">[[File:BubbleTileIcon.png|32px|center]]</center>
|Bubble Tile
|Bubble Tile
|[[File:TstBubble.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstBubble.png|center]]</center>
|A simple white tile that first well in water levels.
|A simple white tile that fits well in water levels.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:BubbleTile2Icon.png|center]]
|<center>0199</center>
|<center style="image-rendering:pixelated;">[[File:BubbleTile2Icon.png|32px|center]]</center>
|Bubble Tile (Alt)
|Bubble Tile (Alt)
|[[File:TstBubble2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstBubble2.png|center]]</center>
|It's now more damp. Bubble tile 2: The Dampening.
|It's now more damp. Bubble tile 2: The Dampening.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:AirTileIcon.png|center]]
|<center>1249</center>
|
|Bubble Tile 2
|
|
|<center>[[1.8.4]]</center>
|-
|<center>1250</center>
|
|Bubble Tile 2 (Alt)
|
|
|<center>[[1.8.4]]</center>
|-
|<center>0025</center>
|<center style="image-rendering:pixelated;">[[File:AirTileIcon.png|32px|center]]</center>
|Air Tile
|Air Tile
|[[File:TstAir.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstAir.png|center]]</center>
|Glass bricks that do not connect to any other tile.
|Glass bricks that do not connect to any other tile.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:QuickTileIcon.png|center]]
|<center>1248</center>
|
|Air Tile (Alt)
|
|
|<center>[[1.8.4]]</center>
|-
|<center>0001</center>
|<center style="image-rendering:pixelated;">[[File:QuickTileIcon.png|32px|center]]</center>
|Quick Tile
|Quick Tile
|[[File:TstQuick.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstQuick.png|center]]</center>
|Made of the essence of fast itself. That's why it's blue, you know.
|Made of the essence of fast itself. That's why it's blue, you know.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:QuickTileAltIcon.png|center]]
|<center>0200</center>
|<center style="image-rendering:pixelated;">[[File:QuickTileAltIcon.png|32px|center]]</center>
|Quick Tile (Alt)
|Quick Tile (Alt)
|[[File:TstQuick2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstQuick2.png|center]]</center>
|Look, Ma, we made these tiles look right the first time!
|Look, Ma, we made these tiles look right the first time!
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:WoodTileIcon.png|center]]
|<center>0026</center>
|<center style="image-rendering:pixelated;">[[File:WoodTileIcon.png|32px|center]]</center>
|Wood Tile
|Wood Tile
|[[File:TstWood.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstWood.png|center]]</center>
|We're not sure if this is made of wood or dirt. I'll ask Wood Man later.
|We're not sure if this is made of wood or dirt. I'll ask Wood Man later.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:CrashTileIcon.png|center]]
|<center>0027</center>
|<center style="image-rendering:pixelated;">[[File:CrashTileIcon.png|32px|center]]</center>
|Crash Tile
|Crash Tile
|[[File:TstCrash.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstCrash.png|center]]</center>
|An elaborate maze of tubes that makes about as much sense as its stage.
|An elaborate maze of tubes that makes about as much sense as its stage.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:CrashTile2Icon.png|center]]
|<center>0741</center>
|<center style="image-rendering:pixelated;">[[File:CrashTile2Icon.png|32px|center]]</center>
|Crash Tile 2
|Crash Tile 2
|[[File:TstCrash2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstCrash2.png|center]]</center>
|The plumper de-clogged these pipes of any tellies. You're welcome.
|The plumper de-clogged these pipes of any tellies. You're welcome.
|<center>[[1.7.0]]</center>
|<center>[[1.7.0]]</center>
|-
|-
|[[File:FlashTileIcon.png|center]]
|<center>1251</center>
|
|Crash Tile 3
|
|
|<center>[[1.8.4]]</center>
|-
|<center>0446</center>
|<center style="image-rendering:pixelated;">[[File:FlashTileIcon.png|32px|center]]</center>
|Flash Tile
|Flash Tile
|[[File:TstFlashS1.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstFlashS1.png|center]]</center>
|In case you wanted the iconic tiles without eyeburn.
|In case you wanted the iconic tiles without eyeburn.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:FlashTileIcon2.png|center]]
|<center>0447</center>
|<center style="image-rendering:pixelated;">[[File:FlashTileIcon2.png|32px|center]]</center>
|Flash Tile 2
|Flash Tile 2
|[[File:TstFlashS2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstFlashS2.png|center]]</center>
|In case you wanted the other iconic tiles without eyeburn.
|In case you wanted the other iconic tiles without eyeburn.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:FlashTileA1Icon.png|center]]
|<center>0448</center>
|Flash Tile (Animated)
|<center style="image-rendering:pixelated;">[[File:FlashTileA1Icon.png|32px|center]]</center>
|[[File:TstFlashA1.gif]]</center>
|Flash Tile (Animated) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:TstFlashA1.gif]]</center>
|A highly requested tile, it truly is a flash in the dark. No. 1.
|A highly requested tile, it truly is a flash in the dark. No. 1.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:FlashTileA2Icon.png|center]]
|<center>0449</center>
|Flash Tile 2 (Animated)
|<center style="image-rendering:pixelated;">[[File:FlashTileA2Icon.png|32px|center]]</center>
|[[File:TstFlashA2.gif]]</center>
|Flash Tile 2 (Animated) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:TstFlashA2.gif]]</center>
|A highly requested tile, it truly is a flash in the dark. No. 2.
|A highly requested tile, it truly is a flash in the dark. No. 2.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:FlashTileA3Icon.png|center]]
|<center>0450</center>
|Flash Tile 3 (Animated)
|<center style="image-rendering:pixelated;">[[File:FlashTileA3Icon.png|32px|center]]</center>
|[[File:TstFlashA3.gif]]</center>
|Flash Tile 3 (Animated) {{MscTileInf|0|1|2}}
|<center style="image-rendering:pixelated;">[[File:TstFlashA3.gif]]</center>
|A highly requested tile, it truly is a flash in the dark. No. 3.
|A highly requested tile, it truly is a flash in the dark. No. 3.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:MetalTileIcon.png|center]]
|<center>0028</center>
|<center style="image-rendering:pixelated;">[[File:MetalTileIcon.png|32px|center]]</center>
|Metal Tile
|Metal Tile
|[[File:TstMetal.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMetal.png|center]]</center>
|Screws, gears and assorted metal objects make up this tileset.
|Screws, gears and assorted metal objects make up this tileset.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:MetalTile2Icon.png|center]]
|<center>0743</center>
|<center style="image-rendering:pixelated;">[[File:MetalTile2Icon.png|32px|center]]</center>
|Metal Tile 2
|Metal Tile 2
|[[File:TstMetal2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMetal2.png|center]]</center>
|Combine this with the previous tile to make really big screws.
|Combine this with the previous tile to make really big screws.
|<center>[[1.7.0]]</center>
|<center>[[1.7.0]]</center>
|-
|-
|[[File:MetalTile3Icon.png|center]]
|<center>0744</center>
|<center style="image-rendering:pixelated;">[[File:MetalTile3Icon.png|32px|center]]</center>
|Metal Tile 3
|Metal Tile 3
|[[File:TstMetal3.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMetal3.png|center]]</center>
|Combine this with the first tile to make really big screws, but sideways.
|Combine this with the first tile to make really big screws, but sideways.
|<center>[[1.7.0]]</center>
|<center>[[1.7.0]]</center>
|-
|-
|[[File:HeatTileIcon.png|center]]
|<center>0029</center>
|<center style="image-rendering:pixelated;">[[File:HeatTileIcon.png|32px|center]]</center>
|Heat Tile
|Heat Tile
|[[File:TstHeat.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstHeat.png|center]]</center>
|Magma-scorched bricks, connected by metal pipes.
|Magma-scorched bricks, connected by metal pipes.
|<center>[[1.0.0]]</center>
|<center>[[1.0.0]]</center>
|-
|-
|[[File:HeatTile2Icon.png|center]]
|<center>0742</center>
|<center style="image-rendering:pixelated;">[[File:HeatTile2Icon.png|32px|center]]</center>
|Heat Tile 2
|Heat Tile 2
|[[File:TstHeat2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstHeat2.png|center]]</center>
|A surprisingly tough layer of chalk. Just don't drag a nail across it.
|A surprisingly tough layer of chalk. Just don't drag a nail across it.
|<center>[[1.7.0]]</center>
|<center>[[1.7.0]]</center>
|-
|-
|[[File:MM2Wily1Tile2Icon.png|center]]
|<center>0201</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily1Tile2Icon.png|32px|center]]</center>
|Wily 1 Tile
|Wily 1 Tile
|[[File:TstMM2Wily1 2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily1 2.png|center]]</center>
|Even without the music, these tiles are to be used with caution.
|Even without the music, these tiles are to be used with caution.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:MM2Wily1Tile3Icon.png|center]]
|<center>0457</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily1Tile3Icon.png|32px|center]]</center>
|Wily 1 Tile 2
|Wily 1 Tile 2
|[[File:TstMM2Wily1 2Alt.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily1 2Alt.png|center]]</center>
|Perfect castle bricks for tight corridor joes.
|Perfect castle bricks for tight corridor joes.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:MM2Wily1Tile4Icon.png|center]]
|<center>0745</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily1Tile4Icon.png|32px|center]]</center>
|Wily 1 Tile 3
|Wily 1 Tile 3
|[[File:TstMM2Wily1 3.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily1 3.png|center]]</center>
|The most innovative tileset since Air Man.
|The most innovative tileset since Air Man.
|<center>[[1.7.0]]</center>
|<center>[[1.7.0]]</center>
|-
|-
|[[File:MM2Wily1TileIcon.png|center]]
|<center>0132</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily1TileIcon.png|32px|center]]</center>
|Wily 1 Tile 4
|Wily 1 Tile 4
|[[File:TstMM2Wily1.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily1.png|center]]</center>
|Perfect for the exterior of a fortress... Just bring enough weapon energy.
|Perfect for the exterior of a fortress... Just bring enough weapon energy.
|<center>[[1.2.0]]</center>
|<center>[[1.2.0]]</center>
|-
|-
|[[File:MM2Wily2TileIcon.png|center]]
|<center>1252</center>
|
|Wily 1 Tile 5
|
|
|<center>[[1.8.4]]</center>
|-
|<center>0133</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily2TileIcon.png|32px|center]]</center>
|Wily 2 Tile
|Wily 2 Tile
|[[File:TstMM2Wily2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily2.png|center]]</center>
|This tileset is the color of flying over unnecessarily large spike pits.
|This tileset is the color of flying over unnecessarily large spike pits.
|<center>[[1.2.0]]</center>
|<center>[[1.2.0]]</center>
|-
|-
|[[File:MM2Wily3TileIcon.png|center]]
|<center>0170</center>
|
|Wily 3 Tile
|Wily 3 Tile
|[[File:TstMM2Wily3.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily3.png|center]]</center>
|This tile may appear original, but it is actually just Wily 2
|This tile may appear original, but it is actually just Wily 2
|<center>[[1.4.0]]</center>
|<center>[[1.4.0]]</center>
|-
|-
|[[File:MM2Wily3TileAltIcon.png|center]]
|<center>0202</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily3TileAltIcon.png|32px|center]]</center>
|Wily 3 Tile (Alt)
|Wily 3 Tile (Alt)
|[[File:TstMM2Wily3 2.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily3 2.png|center]]</center>
|Mega Man! The Big Fish is coming! Oh god, he can't hear us.
|Mega Man! The Big Fish is coming! Oh god, he can't hear us.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:MM2Wily4TileIcon.png|center]]
|<center>1253</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily3TileIcon.png|32px|center]]</center>
|Wily 3 Tile 2
|
|
|<center>[[1.8.4]]</center>
|-
|<center>0134</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily4TileIcon.png|32px|center]]</center>
|Wily 4 Tile
|Wily 4 Tile
|[[File:TstMM2Wily4.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily4.png|center]]</center>
|Don't worry, the floor is always solid in this game... I think.
|Don't worry, the floor is always solid in this game... I think.
|<center>[[1.2.0]]</center>
|<center>[[1.2.0]]</center>
|-
|-
|[[File:MM2Wily5TileIcon.png|center]]
|<center>0203</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily5TileIcon.png|32px|center]]</center>
|Wily 5 Tile
|Wily 5 Tile
|[[File:TstMM2Wily6.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily6.png|center]]</center>
|I doubt that you can make an entire stage of this. Unless your name is Natnat.
|I doubt that you can make an entire stage of this. Unless your name is Natnat.
|<center>[[1.5.0]]</center>
|<center>[[1.5.0]]</center>
|-
|-
|[[File:MM2Wily6Icon.png|center]]
|<center>0135</center>
|<center style="image-rendering:pixelated;">[[File:MM2Wily6Icon.png|32px|center]]</center>
|Wily 6 Tile
|Wily 6 Tile
|[[File:TstMM2Wily5.png|center]]
|<center style="image-rendering:pixelated;">[[File:TstMM2Wily5.png|center]]</center>
|These tiles are rumored to absorb all music from the area.
|These tiles are rumored to absorb all music from the area.
|<center>[[1.2.0]]</center>
|<center>[[1.2.0]]</center>
|-
|<center>1255</center>
|
|Wily 6 Tile (Alt)
|
|
|<center>[[1.8.4]]</center>
|-
|-
|}
|}

Latest revision as of 23:55, 2 September 2024

As of version 1.8.5.2 in Mega Man Maker, there are 35 tilesets from Mega Man 2.

This article is missing important information to be considered complete.
You can expand on it by adding content to this page.
Reason: Images of new and revised tiles


Internal
ID #
Icon Name Appearance In-Game Description Added in Version
0024
Bubble Tile
A simple white tile that fits well in water levels.
1.0.0
0199
Bubble Tile (Alt)
It's now more damp. Bubble tile 2: The Dampening.
1.5.0
1249
Bubble Tile 2
1.8.4
1250
Bubble Tile 2 (Alt)
1.8.4
0025
Air Tile
Glass bricks that do not connect to any other tile.
1.0.0
1248
Air Tile (Alt)
1.8.4
0001
Quick Tile
Made of the essence of fast itself. That's why it's blue, you know.
1.0.0
0200
Quick Tile (Alt)
Look, Ma, we made these tiles look right the first time!
1.5.0
0026
Wood Tile
We're not sure if this is made of wood or dirt. I'll ask Wood Man later.
1.0.0
0027
Crash Tile
An elaborate maze of tubes that makes about as much sense as its stage.
1.0.0
0741
Crash Tile 2
The plumper de-clogged these pipes of any tellies. You're welcome.
1.7.0
1251
Crash Tile 3
1.8.4
0446
Flash Tile
In case you wanted the iconic tiles without eyeburn.
1.5.0
0447
Flash Tile 2
In case you wanted the other iconic tiles without eyeburn.
1.5.0
0448
Flash Tile (Animated) This tileset uses a 2 frame animation
A highly requested tile, it truly is a flash in the dark. No. 1.
1.5.0
0449
Flash Tile 2 (Animated) This tileset uses a 2 frame animation
A highly requested tile, it truly is a flash in the dark. No. 2.
1.5.0
0450
Flash Tile 3 (Animated) This tileset uses a 2 frame animation
A highly requested tile, it truly is a flash in the dark. No. 3.
1.5.0
0028
Metal Tile
Screws, gears and assorted metal objects make up this tileset.
1.0.0
0743
Metal Tile 2
Combine this with the previous tile to make really big screws.
1.7.0
0744
Metal Tile 3
Combine this with the first tile to make really big screws, but sideways.
1.7.0
0029
Heat Tile
Magma-scorched bricks, connected by metal pipes.
1.0.0
0742
Heat Tile 2
A surprisingly tough layer of chalk. Just don't drag a nail across it.
1.7.0
0201
Wily 1 Tile
Even without the music, these tiles are to be used with caution.
1.5.0
0457
Wily 1 Tile 2
Perfect castle bricks for tight corridor joes.
1.5.0
0745
Wily 1 Tile 3
The most innovative tileset since Air Man.
1.7.0
0132
Wily 1 Tile 4
Perfect for the exterior of a fortress... Just bring enough weapon energy.
1.2.0
1252
Wily 1 Tile 5
1.8.4
0133
Wily 2 Tile
This tileset is the color of flying over unnecessarily large spike pits.
1.2.0
0170
Wily 3 Tile
This tile may appear original, but it is actually just Wily 2
1.4.0
0202
Wily 3 Tile (Alt)
Mega Man! The Big Fish is coming! Oh god, he can't hear us.
1.5.0
1253
Wily 3 Tile 2
1.8.4
0134
Wily 4 Tile
Don't worry, the floor is always solid in this game... I think.
1.2.0
0203
Wily 5 Tile
I doubt that you can make an entire stage of this. Unless your name is Natnat.
1.5.0
0135
Wily 6 Tile
These tiles are rumored to absorb all music from the area.
1.2.0
1255
Wily 6 Tile (Alt)
1.8.4


Tilesets
1-6 Mega Man / Mega Man Powered UpMega Man 2Mega Man 3Mega Man 4Mega Man 5Mega Man 6
7-11 Mega Man 7Mega Man 8Mega Man 9Mega Man 10Mega Man 11Mega Man & Bass
Game Boy Mega Man: Dr. Wily's RevengeMega Man IIMega Man IIIMega Man IVMega Man V
Misc. References

Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern FishSniper Armor
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic