All public logs
Jump to navigation
Jump to search
Combined display of all available logs of MegaManMaker Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 17:48, 24 June 2023 Blue Bummer talk contribs created page File:Hotchkiss'nicon.png
- 17:48, 24 June 2023 Blue Bummer talk contribs uploaded File:Brownicon.png
- 17:48, 24 June 2023 Blue Bummer talk contribs uploaded File:Skull Walkericon.png
- 17:48, 24 June 2023 Blue Bummer talk contribs uploaded File:Propeller Eyeicon.png
- 17:48, 24 June 2023 Blue Bummer talk contribs uploaded File:Submarine Fliericon.png
- 17:48, 24 June 2023 Blue Bummer talk contribs uploaded File:Moliericon.png
- 17:48, 24 June 2023 Blue Bummer talk contribs uploaded File:Hotchkiss'nicon.png
- 08:47, 21 June 2023 Blue Bummer talk contribs created page Astro Gate (Created page with " Astro Gate is a Level Object that debuted in Mega Man 8 Astro Man's stage and was added to Mega Man Maker in version 1.5.0. The custom ''Horizontal'' variant of the Astro Gate was later added in Mega Man Maker version 1.8.0. Astro Gates are large gates that come in an assortment of different colors, and each gate can be moved by hitting an Astro Button that matches a given gate color. Once an Astro Button is hit a matching co...")
- 08:47, 21 June 2023 Blue Bummer talk contribs created page Falling Platform (Created page with " Falling Platform is a Level Object from Mega Man 5 Gyro Man's stage that was included in the release of Mega Man Maker 1.0.0. Falling Platform is a 1x1 block that if stood upon by the Player, after a brief moment, will begin falling. These blocks contain collision and can potentially instant-kill the player if the player manages to get under an already descending Falling Platform. Falling Platforms can also be used to crus...")
- 08:47, 21 June 2023 Blue Bummer talk contribs created page Punch Block (Created page with " Punch Block is a Level Object first appearing in Mega Man 7 Spring Man's stage and was added to Mega Man Maker in version 1.4.0. In the Level Editor a Punch Block can be set to point up, down, left or right and can have speed settings to determine how fast the punch action occurs. Punch Blocks have a fist within that, after a set period of time, will emit from the block in whichever direction the block is pointing. If a player is str...")
- 19:26, 19 June 2023 Blue Bummer talk contribs created page Magma Beam Generator (Created page with " Magma Beam Generator is a lethal hazard originating from Magma Man's stage in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Magma Beam Generators, which have two different skin options, fire large bursts of deadly Magma Beams that can be set to fire left, right, up or down in the Level Editor. The Magma Beam Generators have speed options in the Editor that determine the rate at which a Generator creates Magma Beams. The beams are deadly and c...")
- 19:26, 19 June 2023 Blue Bummer talk contribs created page Cracked Block (Created page with " Cracked Block is a level Object added to Mega Man Maker in version 1.4.0 that originated in Mega Man 6. Cracked Blocks are solid blocks that come in a variety of skins that can match multiple tilesets from Mega Man 6. Cracked Blocks can be broken using several different player Weapons or utilities. In the Level Editor any Cracked Block can be set to have the option of one of a list of Pickups hidden within it. ==Interactions== The following Weap...")
- 10:30, 15 June 2023 Blue Bummer talk contribs created page Steam (Created page with " Steam is a Level Object that was first seen in Mega Man 5 and added to Mega Man Maker in version 1.7.0. Steam is a hazard represented by a sprite that appears as a dark fissure/crack, which can be placed on tiles and upon ''other'' Level Objects in the Editor. Once ingame the crack will emit intermittent bursts of steam a short distance from it whenever the player is near, and if the steam burst comes in contact it will damage the player....")
- 10:30, 15 June 2023 Blue Bummer talk contribs created page Dust Block (Created page with " Dust Block is a Level Object that premiered in Mega Man 4 Dust Man's stage and was featured in the release of Mega Man Maker version 1.0.0. Dust Blocks are 1x1 size blocks in the Editor that are relatively weak and can be quickly destroyed by hits from most player Weapons, while still being resistant ''or'' invulnerable to some player weapon projectiles. Most Enemies in Mega Man Maker do ''not'' interact with Dust Blocks but there...")
- 10:30, 15 June 2023 Blue Bummer talk contribs created page Green Force Beam (Created page with " Green Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it. Within the Editor Green Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to e...")
- 10:30, 15 June 2023 Blue Bummer talk contribs created page Force Beam (Created page with " Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Force Beam is an obstacle that will inflict '''7 points of damage''' with each hit on the player. Being hit by Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again by Force Beam. Within the Editor For...")
- 10:30, 15 June 2023 Blue Bummer talk contribs created page Red Force Beam (Created page with " Red Force Beam is a Level Object from Mega Man 2 Quick Man's stage that was featured in Mega Man Maker's debut release in version 1.0.0. Red Force Beam is an obstacle that if comes into contact with the player will '''instantly destroy the player''' recreating the original Force Beam functionality in Mega Man 2. Within the Editor Red Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when i...")
- 17:58, 8 June 2023 Blue Bummer talk contribs created page Pooker (Created page with " Pooker is an enemy originating from Mega Man 6 and was present in Flame Man's stage and Centaur Man's stage. Pooker was added to Mega Man Maker in version 1.4.0. Pooker sits stationary and will periodically fire a single arcing projectile in the player's direction. If hit with a charged shot or the Power Adaptor Pooker will flip over and explode. If Pooker is flipped over into Oil it will become a platform that can be used by the player to tr...")
- 17:14, 7 June 2023 Blue Bummer talk contribs created page Sniper Armor (Created page with " Sniper Armor is an enemy that made it's first appearance in Mega Man 2 and again in Wily Wars. A variant of the Sniper Armor made an appearance in Mega Man 11. Sniper Armor was added to Mega Man Maker in version 1.7.0. Sniper Armor is a large mech piloted by a '''Sniper Joe'''. Once on screen Sniper Armor will periodically make a large jump toward the player's location, and once in close proximity to the player will fire several shots that can t...")
- 17:14, 7 June 2023 Blue Bummer talk contribs created page Crunchran (Created page with " Crunchran is an enemy trap robot first appearing alongside Astro Man in his stage in Mega Man 8 and reappearing again with Astro Man's return in Mega Man & Bass. Crunchran was added to Mega Man Maker in version 1.5.0. Crunchran moves about stealthily on floor tiles hiding in what appears to be small puddles of slime, it's single eye scanning about for enemy movement. Once a player is detected it's puddle will quickly attempt to locate itself direc...")
- 17:14, 7 June 2023 Blue Bummer talk contribs created page Wanaan (Created page with " Wanaan is an enemy trap robot that first appeared in Hard Man's stage in Mega Man 3. Wanaan reappeared in Hard Man's stage in Mega Man II as well as in Wily Wars. Wanaan was added to Mega Man Maker in version 1.2.0. Wanaan hides in Wanaan Pipes that can be placed in the Editor. Once ingame if a player steps on a Wannan Pipe this enemy will almost instantly pop out attempting to snap the player in it's jaws and then immediately retreat back in...")
- 17:14, 7 June 2023 Blue Bummer talk contribs created page Shell'n (Created page with " Shell'n is an enemy who resembles an oyster and whose first appearance was in Mega Man 8 Aqua man's stage and appears again in Pirate Man's stage in Mega Man and Bass. Shell'n was added to Mega Man Maker in version 1.5.0. Shell'n will hide in it's defensive shell until the player approaches, once in range Shell'n will open it's shell and simultaneously fire 3 evenly spaced water bubble based projectiles that travel in an arc pattern at the player....")
- 19:48, 20 May 2023 Blue Bummer talk contribs created page Moving Light Darnkess (Created page with " Moving Light Darkness is an Object added to Mega Man Maker in version 1.8.0 and is based on a feature of the game Mega Man & Bass. Whenever Moving Light Darkness is added to a room in the Editor, once ingame that specific room will have completely hidden the background and all tiles in solid black only leaving Player Characters, Enemies, and Level Objects visible. The companion Object Moving Light gives the ability to add small spheres of...")
- 19:48, 20 May 2023 Blue Bummer talk contribs created page Kakinbatank (Created page with " Kakinbatank is an enemy that made it's first appearance in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Kakinbatank's initial state is dormant and immobile with it's shield up to protect it. When disturbed by the player Kakinbatank will charge the player with shield up in an attempt to ram the player, it will drop the shield on top of the player if they are close to Kakinbatank. If Kakinbatank has disposed of it's shield it will begin to i...")
- 19:48, 20 May 2023 Blue Bummer talk contribs created page Pipetto (Created page with " Pipetto is an enemy originating from the game Mega Man 11 appearing in Acid Man's stage. He was added to Mega Man Maker in version 1.6.0. Pipetto is a chemistry robot who mixes deadly acid and then shoots it as slow flying small blobs that travel in an arcing pattern. Pipetto remains in place mixing his solution for firing, and when ready will make a short leap firing the deadly mixture at the player. The small green blob projectiles Pipetto creates can be...")
- 19:48, 20 May 2023 Blue Bummer talk contribs created page Kaminari Kogoro (Created page with " Kaminari Kogoro is an enemy originating from Mega Man 7 Cloud Man's stage, and has been in Mega Man Maker since version 1.4.0. Kaminari Kogoro's behavior is to hide outside the bottom of a given screen out of the player's sight, and when the player draws near Kaminari Kogoro will quickly ascend straight up into the player's path attempting to hit them. Once Kaminari Kogoro reaches it's maximum height it will immediately stop, fire an electrical beam of energy...")
- 19:48, 20 May 2023 Blue Bummer talk contribs created page Icicle Teck (Created page with " Icicle Teck is an enemy originating from the game Mega Man 7 on the Super NES. It was added in version 1.4.0 of Mega Man Maker. Originating from Freeze Man's stage, the icicle Teck is a robot that sticks upside down to ceilings and will intermittently slowly step horizontally left or right. Once the player draws near, the Icicle Teck will drop an icicle from the top of it's head in an attempt to hit the player. Once the icicle has landed on a surface it...")
- 07:13, 19 May 2023 Blue Bummer talk contribs created page Tackle Fire (Created page with " Tackle Fires are an enemy first introduced to Mega Man Maker in version 1.1.0. They premiered in the original Mega Man game on the NES. Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once ingame Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located, flying out of sight, only to return onscreen gradually falling in a dow...")
- 17:43, 17 May 2023 Blue Bummer talk contribs created page Chemical Solution (Created page with " Chemical Solution is an Object from Mega Man 11 that was added to Mega Man Maker in version 1.6.0. Chemical Solution can be placed exactly the same as the Water tiles within the Editor, filling areas of a screen or the entirety of a screen. Like Water tiles, Chemical Solution offers similar physics when the player jumps and moves within it, simulating reduced gravity. Chemical Solution has '''4 states''' each signified by color that progress in this order...")
- 17:43, 17 May 2023 Blue Bummer talk contribs created page Acid Drop (Created page with " Acid Drop is an Object originating from the game Mega Man 2 for the NES. It was added to Mega Man Maker in version 1.7.0. Acid Drop is 1x1 in the Editor and can be placed on the underside of tiles, specifically used on what are considered "ceilings" in a given screen. Acid Drop ingame will drop tiny droplet projectiles that travel downward and will damage the player if they come into contact with those projectiles. Acid Drop can be modified in the Editor to...")
- 04:15, 22 April 2023 Blue Bummer talk contribs created page Talk:Weapons (Shouldn't the games be listed in the same order on the Wiki? Objects vs Weapons)
- 14:39, 19 April 2023 Blue Bummer talk contribs created page Ben K (Created page with " "Ben K" is an enemy that debuted in Mega Man 6 Yamato Man's stage. He has been in Mega Man Maker since version 1.0.0. Ben K is a stationary enemy who will obstruct the player's path by spinning his spear, using it as a shield to deflect player projectiles. After several seconds Ben K will release his spinning spear at the player attempting to hit them. The spinning spear will continue to deflect shots even when Ben K is no longer holding it. The few mo...")
- 14:39, 19 April 2023 Blue Bummer talk contribs created page Talk:Mag Fly (Created page with "Nevermind. I oopsie :P")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Tango (Created page with " Tango is a cat robot created by Dr. Light and modified to assist Mega Man in battle. He was featured in Game Boy "Mega Man V." He was added to Mega Man Maker in version 1.8.0. Whenever Tango is summoned by the player he will roll into a spiky ball and bounce onscreen attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. {{Mega Man Game Boy}} Category:Weapons Category:Mega Man Game Boy Assets")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Spark Chaser (Created page with " "Spark Chaser" is a weapon originating from "Mega Man V" on the Gameboy and was obtained by defeating "Terra." Spark Chaser was added in Mega Man Maker version 1.8.0. Spark Chaser is a homing laser that once fired will seek out nearby enemies, traveling in short bursts it will alter direction to find it's target. Once an enemy is hit it will continue to strike an enemy until the enemy is destroyed or the laser projectile disappears. If an enemy is destroyed...")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Electric Shock (Created page with " "Electric Shock" was originally obtained by defeating Jupiter in the Gameboy game "Mega Man V" and was added into Mega Man Maker in version 1.8.0. Electric Shock is a short ranged weapon that, when fired, emits a ''constant'' stream of electricity directly in front of the player so long as the fire button is held and Weapon Energy is available. When Electric Shock is being fired the player is unable to move but can still jump in any direction; this allows the...")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Category talk:Liquid weapons (Created page with " Salt Water needs to be added to this list.")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Salt Water (Created page with " "Salt Water" is a weapon originating in the Gameboy game "Mega Man V." It was the signature weapon of the Stardroid "Neptune." It was added in Mega Man Maker version 1.8.0. Salt Water when initially fired produces a circular water projectile that travels in an upward arc that gradually falls. Salt Water projectiles cannot travel through surfaces. If the main water projectile strikes a surface instead of an enemy, it will split into three smaller droplets th...")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Grab Buster (Created page with " "Grab Buster" is a weapon originating from the GameBoy game "Mega Man V" and was the signature weapon of Mercury. It was added to Mega Man Maker in version 1.8.0. When firing the player will shoot a projectile that, when striking an enemy, will drain "life energy" from that enemy that then returns to the player adding to the player's life energy meter if not already full. {{Mega Man Gameboy}} Category:Weapons")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Category talk:Fire weapons (Created page with " Mega Man and Bass "Wave Burner" needs to be added to this section. I'd do it myself but I don't see how. :P")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Wave Burner (Created page with " "Wave Burner" is Burner Man's signature weapon originating from the game "Mega Man and Bass" and is featured in Mega Man Maker as of version 1.8.0. Wave Burner when activated is a short ranged weapon that emits a steady flame that constantly moves up and down in front of the player in a wave motion. When used ''underwater'' Wave Burner will not emit fire, but will instead create a narrow stream of small waves of water directly in front of the player that c...")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Talk:Reflecting Yoku Block (Created page with "This page is listed in the "General Objects" section of the Objects. Now that Mega Man and Bass is featured in Mega Man Maker "Reflecting Yoku Block" should be moved to Mega Man and Bass section.")
- 20:31, 16 April 2023 Blue Bummer talk contribs created page Reflecting Yoku Block (Created page with "Reflecting Yoku Block is the very first addition to Mega Man Maker from the game Mega Man and Bass and was added in version 1.5.0. Reflecting Yoku Block is a Navy Blue variant of the standard Yoku Block Object behaving exactly like it, with the special exception of being able to ''reflect'' player projectiles.")
- 17:15, 3 April 2023 Blue Bummer talk contribs created page Bokazurah Block (Created page with " Bokazura Blocks are an Object added to Mega Man Maker as of version 1.5.0. Bokazura Blocks are 1x1 blocks in the editor that are counterpart to the Bokazura Object, both of which are from Mega Man 9 Hornet Man's stage. Whenever the player shoots a Bokazura enemy they will fire projectiles, if a Bokazura enemy projectile hits a Bokazura Block it will destroy the Block. In Mega Man 9 this was the only way to destroy a Bokazura Block. As of Mega Man Maker 1.8.0 Bo...")
- 17:15, 3 April 2023 Blue Bummer talk contribs created page Pluto Block (Created page with " '''Pluto Block''' is an Object first added to Mega Man Maker in version 1.8.0. It's first appearance was in the Game Boy game Mega Man V. Pluto Blocks are 1x1 tile size blocks in the editor, which can be destroyed by players using the weapon Break Dash. Once Break Dash is charged, the player can dash directly into Pluto Blocks destroying them. Pluto Blocks can also be destroyed ''below the player'' whenever the player dashes ''across them'' using the charged d...")
- 03:18, 1 August 2022 Blue Bummer talk contribs created page Crunch Don (Created page with ""Crunch Don" is an enemy first appearing in Mega Man 11. When an enemy is near Crunch Don's eyes will light up and it will proceed to attack. In Mega Man Maker there are...")
- 03:18, 1 August 2022 Blue Bummer talk contribs created page Colton (Created page with ""Colton" is a cowboy themed enemy who first appeared in Mega Man 6. Coltons shoot from their revolver arm a bullet projectile that is released one shot at a time, firing...")
- 07:37, 20 March 2022 Blue Bummer talk contribs created page Picket Man (Created page with "Picket Man, also known Pickel Man in Japan, is a robot who hides behind a shield only exposing itself when throwing pickaxe projectiles that fly in an arc at the player. Acco...")
- 00:22, 14 March 2022 Blue Bummer talk contribs created page Spine (Created page with ""Gabyoall", also known as "Spine" lies close to the ground traveling back and forth trying to hit the player. If the player is on the same surface as this enemy it will speed...")
- 18:59, 13 March 2022 User account Blue Bummer talk contribs was created