User contributions for Blue Bummer

A user with 958 edits. Account created on 13 March 2022.
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12 June 2023

7 June 2023

20 May 2023

  • 22:1322:13, 20 May 2023 diff hist +142 m Toad ManAdded Chemical Solution interaction note
  • 22:0822:08, 20 May 2023 diff hist +13 m Chemical SolutionFixed link
  • 19:4419:44, 20 May 2023 diff hist +265 m Sea MineAdd Wave Burner interaction note
  • 18:3618:36, 20 May 2023 diff hist +2 m Level ObjectsChanged "Moving Light DarNkess" to "DarKness" :P "Moving Light Redictor" to "Moving Light Redirector"
  • 18:3418:34, 20 May 2023 diff hist +1,707 N Moving Light DarknessCreated page with " Moving Light Darkness is an Object added to Mega Man Maker in version 1.8.0 and is based on a feature of the game Mega Man & Bass. Whenever Moving Light Darkness is added to a room in the Editor, once ingame that specific room will have completely hidden the background and all tiles in solid black only leaving Player Characters, Enemies, and Level Objects visible. The companion Object Moving Light gives the ability to add small spheres of..."
  • 12:4612:46, 20 May 2023 diff hist +323 Mash BurnerGrammar clean up. Fire interactions noted. Added appropriate links bottom of page.
  • 12:4112:41, 20 May 2023 diff hist +1,148 N Kaminari KogoroCreated page with " Kaminari Kogoro is an enemy originating from Mega Man 7 Cloud Man's stage, and has been in Mega Man Maker since version 1.4.0. Kaminari Kogoro's behavior is to hide outside the bottom of a given screen out of the player's sight, and when the player draws near Kaminari Kogoro will quickly ascend straight up into the player's path attempting to hit them. Once Kaminari Kogoro reaches it's maximum height it will immediately stop, fire an electrical beam of energy..."
  • 12:2212:22, 20 May 2023 diff hist +698 N KakinbatankCreated page with " Kakinbatank is an enemy that made it's first appearance in Mega Man 9 and was added to Mega Man Maker in version 1.5.0. Kakinbatank's initial state is dormant and immobile with it's shield up to protect it. When disturbed by the player Kakinbatank will charge the player with shield up in an attempt to ram the player, it will drop the shield on top of the player if they are close to Kakinbatank. If Kakinbatank has disposed of it's shield it will begin to i..."
  • 12:0812:08, 20 May 2023 diff hist +18 m Yamato SpearAdded Kakinbatank to weakness list

19 May 2023

18 May 2023

  • 18:0518:05, 18 May 2023 diff hist +1,280 N Tackle FireCreated page with " Tackle Fires are an enemy first introduced to Mega Man Maker in version 1.1.0. They premiered in the original Mega Man game on the NES. Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once ingame Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located, flying out of sight, only to return onscreen gradually falling in a dow..."
  • 17:3317:33, 18 May 2023 diff hist +155 m HotheadAdded Darkness Object interaction detail

17 May 2023

  • 16:3616:36, 17 May 2023 diff hist +1,521 N Chemical SolutionCreated page with " Chemical Solution is an Object from Mega Man 11 that was added to Mega Man Maker in version 1.6.0. Chemical Solution can be placed exactly the same as the Water tiles within the Editor, filling areas of a screen or the entirety of a screen. Like Water tiles, Chemical Solution offers similar physics when the player jumps and moves within it, simulating reduced gravity. Chemical Solution has '''4 states''' each signified by color that progress in this order..."
  • 15:4015:40, 17 May 2023 diff hist +762 N Acid DropCreated page with " Acid Drop is an Object originating from the game Mega Man 2 for the NES. It was added to Mega Man Maker in version 1.7.0. Acid Drop is 1x1 in the Editor and can be placed on the underside of tiles, specifically used on what are considered "ceilings" in a given screen. Acid Drop ingame will drop tiny droplet projectiles that travel downward and will damage the player if they come into contact with those projectiles. Acid Drop can be modified in the Editor to..."
  • 14:5414:54, 17 May 2023 diff hist +4 m Bunby Tank DXGrammar corrections
  • 14:4514:45, 17 May 2023 diff hist +189 m Scramble ThunderConsolidation of sentences, added Darkness object interaction reference
  • 14:2814:28, 17 May 2023 diff hist +157 m Flash BombNo edit summary
  • 14:2414:24, 17 May 2023 diff hist +3 m Flame SwordIce "Walls" changed to Ice "Barriers"

30 April 2023

21 April 2023

19 April 2023

  • 14:3314:33, 19 April 2023 diff hist +985 N Ben KCreated page with " "Ben K" is an enemy that debuted in Mega Man 6 Yamato Man's stage. He has been in Mega Man Maker since version 1.0.0. Ben K is a stationary enemy who will obstruct the player's path by spinning his spear, using it as a shield to deflect player projectiles. After several seconds Ben K will release his spinning spear at the player attempting to hit them. The spinning spear will continue to deflect shots even when Ben K is no longer holding it. The few mo..."

17 April 2023

14 April 2023

  • 21:5421:54, 14 April 2023 diff hist +1,135 N Wave BurnerCreated page with " "Wave Burner" is Burner Man's signature weapon originating from the game "Mega Man and Bass" and is featured in Mega Man Maker as of version 1.8.0. Wave Burner when activated is a short ranged weapon that emits a steady flame that constantly moves up and down in front of the player in a wave motion. When used ''underwater'' Wave Burner will not emit fire, but will instead create a narrow stream of small waves of water directly in front of the player that c..."
  • 21:5221:52, 14 April 2023 diff hist +428 N Grab BusterCreated page with " "Grab Buster" is a weapon originating from the GameBoy game "Mega Man V" and was the signature weapon of Mercury. It was added to Mega Man Maker in version 1.8.0. When firing the player will shoot a projectile that, when striking an enemy, will drain "life energy" from that enemy that then returns to the player adding to the player's life energy meter if not already full. {{Mega Man Gameboy}} Category:Weapons"
  • 21:5221:52, 14 April 2023 diff hist +1,075 N Salt WaterCreated page with " "Salt Water" is a weapon originating in the Gameboy game "Mega Man V." It was the signature weapon of the Stardroid "Neptune." It was added in Mega Man Maker version 1.8.0. Salt Water when initially fired produces a circular water projectile that travels in an upward arc that gradually falls. Salt Water projectiles cannot travel through surfaces. If the main water projectile strikes a surface instead of an enemy, it will split into three smaller droplets th..."
  • 21:5121:51, 14 April 2023 diff hist +868 N Spark ChaserCreated page with " "Spark Chaser" is a weapon originating from "Mega Man V" on the Gameboy and was obtained by defeating "Terra." Spark Chaser was added in Mega Man Maker version 1.8.0. Spark Chaser is a homing laser that once fired will seek out nearby enemies, traveling in short bursts it will alter direction to find it's target. Once an enemy is hit it will continue to strike an enemy until the enemy is destroyed or the laser projectile disappears. If an enemy is destroyed..."
  • 21:5021:50, 14 April 2023 diff hist +471 N TangoCreated page with " Tango is a cat robot created by Dr. Light and modified to assist Mega Man in battle. He was featured in Game Boy "Mega Man V." He was added to Mega Man Maker in version 1.8.0. Whenever Tango is summoned by the player he will roll into a spiky ball and bounce onscreen attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. {{Mega Man Game Boy}} Category:Weapons Category:Mega Man Game Boy Assets"
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