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  • If the shoot key is pressed (uncharged shot), the player will shoot out a projectile akin to If they hold the shoot key down then release it (charged shot), they will perform a dash damaging any
    2 KB (351 words) - 00:23, 2 May 2024
  • ...eaches five tiles outward. If the gauge is full when the user releases the key, they will unleash a fully-charged shot that reaches two tiles out and can
    2 KB (274 words) - 02:11, 23 January 2024
  • ...and falls after a short distance. However, if the player presses the shoot key again, the drill becomes smaller and splits in half: this can be done up to
    1 KB (192 words) - 00:19, 2 May 2024
  • ...rrain up to nine times. The kick itself does no damage, and holding the up key before kicking the ball will raise the angle it travels at. Setting a Mega Mega Ball can also be used to boost jumps by holding the jump key while touching it. With proper timing, it can be used for infinite midair j
    3 KB (440 words) - 00:57, 2 February 2024
  • ...cale it quickly for as long the wheel is touching it. Releasing the attack key will make the wheel drop down as normal.
    1 KB (235 words) - 19:32, 9 February 2024
  • If the shoot key is pressed, the player slashes in front of them and sends out a wave at the If the slide key is pressed with the weapon equipped, the player dashes and slashes in front
    1 KB (221 words) - 00:20, 2 May 2024
  • ...ser can adjust their height while flying by repeatedly pressing the attack key. While in Nado form, enemies can be safely contacted while also dealing mul
    2 KB (376 words) - 19:53, 2 December 2023
  • ...l lower the maximum height they can reach. Pressing and releasing the jump key can allow the user to adjust their altitude. Additionally, the user is immu
    2 KB (271 words) - 02:11, 23 January 2024
  • ...regardless of whether or not the shot defeated them. By holding the attack key, the weapon can be charged up to two levels. A half-charged shot is slightl
    2 KB (272 words) - 22:55, 21 August 2023
  • When either the attack key or slide key is pressed, the user will perform a damaging slide that can let them pass t
    2 KB (301 words) - 14:50, 1 November 2023
  • ...tiles forward. A boost jump is also possible if the user presses the jump key while airborne, and this extra jump reaches three tiles upward and four til
    2 KB (298 words) - 02:12, 23 January 2024
  • ...r do a spinning slash that covers the area around them. Holding the attack key will allow the weapon to be charged, and releasing it will unleash a strong
    2 KB (328 words) - 00:13, 18 April 2024
  • ...he will flap his wings up to reach two tiles upward. By pressing the jump key, the user can keep flying, and up to thirty-five flaps can be done with a f
    2 KB (318 words) - 00:15, 18 April 2024
  • ...e through exposed enemies and each deal two ticks of damage. If the attack key is let go while there are bullets on the screen, they will stop in place fo
    2 KB (307 words) - 16:50, 6 December 2023
  • ...form in the area in front of them for three seconds. By holding the attack key, the platform can be extended further, to a maximum length of 10.5 tiles lo
    2 KB (309 words) - 18:50, 10 December 2023
  • ...ntribution he made was adding multiple color variations for [[Keys]] and [[Key Doors]] for [[1.7.0]]. Meka edited the collisions to improve situations rel |[[Key Door]]
    6 KB (807 words) - 22:06, 21 May 2023
  • ...allow for his altitude to be adjusted mid-flight, and holding the movement key opposite to the direction he's moving will slow him down. If Rush Jet touch
    2 KB (376 words) - 02:21, 8 January 2024
  • ...jumping will make the user do a full jump, regardless of how long the jump key was held. If the user touches an enemy from above while spinning, they will
    2 KB (395 words) - 14:02, 1 November 2023
  • ...lectricity that is shot downwards, but can also be aimed upwards if the up key is pressed when fired. Once the ball makes contact with a solid object or t
    2 KB (385 words) - 19:36, 9 February 2024
  • ...open a key door, then touch a checkpoint during its closing animation, the key door will respawn after you die or restart, sometimes making the level impo * Collecting a key dropped by a boss very rarely crashes the game.
    3 KB (502 words) - 17:02, 3 August 2021
  • When the shoot key is pressed, the player will spawn a clone of themselves at their current lo
    1 KB (158 words) - 00:19, 2 May 2024
  • ...it. The reflector can be held up for as long as the user holds the attack key, and they are unable to move while it's active. Energy is only consumed if
    3 KB (442 words) - 19:54, 2 December 2023
  • ...e while on the ground. Rapid-firing is possible by holding down the attack key.
    1 KB (171 words) - 02:24, 8 January 2024
  • ...r an enemy, damaging the surrounding tiles as it does. Pressing the attack key while it's present allows it to be detonated early, and the explosion deals
    1 KB (180 words) - 02:31, 8 January 2024
  • *Key doors don't stay open when restarting the level from a checkpoint.
    1 KB (179 words) - 04:23, 28 September 2023
  • When the attack key is pressed, the player throws a boomerang-like cutter that travels 6 tiles
    1 KB (224 words) - 14:07, 31 October 2023
  • ...you cannot see Mega Man, levels still exist with using sound cues from a [[Key]], [[Yaishichi]] or other items.
    1 KB (245 words) - 18:03, 29 July 2021
  • ...cond. Up to 5 needles can be onscreen at once, and holding down the attack key enables rapid-firing. Multiple needles can be stacked onto a single opponen
    1 KB (216 words) - 14:02, 1 November 2023
  • ...pable of picking up 2 items at once, and it will also be able to pick up [[Key]]s or pickups held by an [[Anti-Eddie]]. Cards can be thrown directly upwar
    1 KB (213 words) - 00:20, 2 May 2024
  • When the attack key is pressed, tornados will emerge from the bottom of the screen and sweep up
    1 KB (223 words) - 01:04, 2 February 2024
  • |Good Key Bad Key
    4 KB (516 words) - 01:53, 10 September 2023
  • ...s the wave, they store a charge within themselves, and pressing the attack key in this state will make them shoot a larger, stronger wave that passes thro
    1 KB (229 words) - 02:06, 23 January 2024
  • ...responding keys. Users are briefly held in place upon pressing the attack key, and if the fist hits an enemy, it will recoil backwards, allowing it to hi
    2 KB (259 words) - 17:40, 13 December 2023
  • When the attack key is pressed, all enemies on screen are damaged, while also stopping them and
    2 KB (251 words) - 01:55, 28 April 2024
  • When the attack key is pressed, three stones spiral out from the user's location, passing throu
    2 KB (278 words) - 02:31, 8 January 2024
  • ..., but it can destroy [[Weapon Block]]s marked with it. Pressing the attack key again will detonate the orb, creating a vortex at that location that will d
    2 KB (268 words) - 01:03, 2 February 2024
  • ...from each other. The weapon can be aimed diagonally up or down if the fire key is combined with the up or down keys respectively. The small snowflakes can
    2 KB (272 words) - 00:19, 18 April 2024
  • ...and ceiling, despawning when they hit a wall or enemy. Holding the attack key allows it to be charged, letting it deal more damage as well as allowing it
    2 KB (261 words) - 02:05, 23 January 2024
  • ...up/down if the corresponding keys were held beforehand. Holding the attack key will allow it to be charged up, and the ball forms above the user's head, b
    2 KB (271 words) - 14:39, 1 November 2023
  • ...ess will be destroyed without removing the shield too. Pressing the attack key again will let the user throw the shield forward, where it will still be ab
    2 KB (292 words) - 01:00, 2 February 2024
  • ...ther two going at a 60 degree angle away from the first one. If the attack key is held for one second, the weapon can be charged to unleash larger, strong
    2 KB (273 words) - 01:03, 2 February 2024
  • ...hat of the [[Mega Buster]], and shots can be charged by holding the attack key. A half-charged shot deals the same amount of damage than an uncharged one,
    2 KB (289 words) - 02:29, 8 January 2024
  • ...e user. Up to 4 boomerangs can be onscreen at once, and holding the attack key enables rapid-firing up to 3 boomerangs. It will not despawn if it destroys
    2 KB (301 words) - 13:55, 1 November 2023
  • ...full shield can deal a maximum of 16 units of damage. Pressing the attack key once the shield is formed will cause the droplets to spiral out around the
    2 KB (318 words) - 19:32, 9 February 2024
  • Holding the attack key makes a barrier form on the user's buster, which can turn most projectiles
    2 KB (311 words) - 19:35, 9 February 2024
  • When the attack key is pressed, the player's arm turns into a jackhammer as the player themselv
    2 KB (316 words) - 19:36, 9 February 2024
  • |Alongside other developers of 1.6.0; made key path 6 (dark blue teleporter), edited by [[AwaggKing]]
    2 KB (310 words) - 05:38, 25 June 2022
  • When the attack key is pressed, the user sends a pod straight up into the sky that harmlessly p
    2 KB (320 words) - 14:38, 1 November 2023
  • * [[Key]] * [[Key Door]]
    5 KB (718 words) - 20:22, 15 July 2021
  • ...rojectile or damage an enemy once before disappearing. Pressing the attack key while it's equipped will allow it to be thrown, slowly moving forward as it
    2 KB (339 words) - 14:48, 1 November 2023
  • ...g [[Oil Slider]], the player can clip into certain objects like [[Key Door|Key Doors]] and [[Count Bomb|Time Bombs]].
    5 KB (776 words) - 20:59, 3 August 2021
  • Phase 2 behaves near identically to phase one, but with a few key differences. It will now jump in a random direction, and it will only fire
    2 KB (304 words) - 02:49, 29 April 2024
  • ...er, and it will not despawn if it destroys something. Only when the attack key is released will the weapon consume energy, with the amount depending on th
    2 KB (340 words) - 13:59, 1 November 2023
  • *A Bitter will clip through a horizontal [[Key Door]] if falling on it.
    2 KB (370 words) - 07:33, 22 April 2023
  • |Alongside other developers of 1.6.0; made key path 4 (gray teleporter)
    3 KB (335 words) - 03:37, 10 August 2022
  • ...omb encased in a bubble that rises up in an arc five tiles away. If the up key is held before firing, the bubble's arc is reduced to 2 tiles away. Holding
    3 KB (431 words) - 02:11, 23 January 2024
  • |Alongside other developers of 1.6.0; made main hub (with Goldstorm), key path 3 (orange teleporter), and final path (with Luigi). Edited [[NMario84]
    3 KB (451 words) - 09:24, 18 December 2021
  • * The descriptions for [[Key]] and [[Key Door]] display the wrong maximum number of keys you can hold.
    7 KB (1,178 words) - 17:50, 3 August 2021
  • Pressing the attack key when in front of a Super Arm Block will allow the user to pick it up, and p
    4 KB (629 words) - 14:45, 18 April 2024
  • |Alongside other developers of 1.6.0; made key path 5 (teal teleporter)
    3 KB (489 words) - 06:18, 4 October 2022
  • |[[Key Door]] |Multiple key sprites
    9 KB (1,349 words) - 04:19, 29 January 2024
  • ...e four different colors and the key limit was raised from 7 to 99 for each key color. * Multi-Key Doors that are numbered doors, in which the [[Characters|player]] needs to
    14 KB (2,064 words) - 06:58, 1 April 2023
  • * When placing a key door right after a section border on the left, you can transition through i
    3 KB (554 words) - 06:23, 28 December 2022
  • * Wheel Cutter stops early while riding it for solid collision and key doors leaving a space between the ceiling and mega man's head.
    4 KB (605 words) - 06:46, 24 June 2022
  • ...height in the form of a double jump. During the surf, pressing the cursor key in the opposite direction that the player character is sliding will slow do
    5 KB (797 words) - 13:58, 4 April 2024
  • * If up, down or start is mapped to a letter key, said letter cannot be used when writing a message for a level report. * The description for [[Key Door]] does not fit in the description box.
    9 KB (1,544 words) - 19:11, 1 July 2022
  • *New colors for [[Key|Keys]] and [[Key Door|Key Doors]] : Purple and Yellow-Pink
    18 KB (3,037 words) - 06:43, 25 January 2023
  • ...f Key colors in [[1.7.0]], a button can be used to change the color of the Key the boss will spawn upon defeat.
    19 KB (2,753 words) - 06:36, 27 December 2023
  • *Key Doors can be despawned with pixel-perfect movement.
    5 KB (752 words) - 05:47, 28 December 2022
  • |[[Key]] |Collect these to unlock key doors. You can carry up to seven.
    50 KB (6,741 words) - 02:40, 15 May 2024
  • ...l stop water from covering any tiles below the object, but others like the Key Door let the water pass right through them. Using a jump extension [[Rush C
    7 KB (1,115 words) - 18:22, 6 August 2023
  • * [[Key Door|Horizontal Key Door]]
    15 KB (2,157 words) - 06:11, 28 December 2022
  • |It's shut tight. Does anyone know where the key is?
    10 KB (1,462 words) - 13:20, 21 April 2023
  • |[[Horizontal Key Door]]
    10 KB (1,230 words) - 02:18, 26 April 2022
  • * Sliding under a horizontal Key Door with Tornado Hold under it may crash the game. * Sliding under a horizontal Key Door with a Fan pushing you up may clip the player under the floor.
    14 KB (2,321 words) - 08:59, 10 May 2022
  • ...rge [[weapon energy]], [[1-up]], [[Yashichi]], [[E-Tank]], [[M-Tank]] or [[key]]. * Added a [[Favorites Selection Wheel]]. Hold the Tab key in the editor to spawn a wheel, then move your mouse to quickly select an a
    22 KB (3,352 words) - 06:27, 28 December 2022
  • The key to successfully dodging Skull Man's buster shots is manipulating his buster
    8 KB (1,364 words) - 15:35, 14 February 2024
  • |[[Key]] |[[Key Door (vertical)]]
    30 KB (3,842 words) - 04:10, 29 January 2024