Bunby Tank DX: Difference between revisions

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Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX.
Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX.


{{V1.5}}
{{MM8}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 8 Assets]]
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 8 Assets]]

Revision as of 00:46, 2 February 2024

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Bunby Tank DX
Information
Level Builder
Description: Fires missiles. If the torso is destroyed, the head pops off.
Category: Enemies
Game information
Alternate name(s): Blader Tank DX
HP: 4 (Bunby Tank)
3 (Bunby Top)
1 (missile)
Damage: 3 (contact)
2 (missile)
Added in version: 1.5.0
Series information
Game of origin: Mega Man 8
Development
Programmer(s): WreckingPrograms
Spriter(s): Aze (initial version)
Zedicon
Sound effect creator(s): littlelamp100 (firing missiles)
{{{sprite}}}

Bunby Tank DX is an enemy that originates from Mega Man 8 and was added to Mega Man Maker in 1.5.0. It moves back and forth, firing a pair of missiles every-so-often if the player character is close enough to it. This enemy is an upgrade of the Bunby Tank from Mega Man 7.

Similarly to the in-game enemies Crazy Razy and Pukapucker, destroying Bunby Tank DX's body will not defeat the enemy, instead causing the head to fly off on its own. The head, however, is shown to have less health than the body, and if destroyed first, will defeat the entire Bunby Tank.

When the body is destroyed, the head will fly slowly to the position of the player character to hurt them by colliding with them. While doing the flying move, it will try to do it in a parabolic way, so whenever a trajectory is finished, the Bunby Head will fly over the player's position to dive on them.

Bunby Tank DX's projectiles are unable to move through solid walls, disappearing if they collide with one. The missiles can be destroyed by the player, or reflected, although the fact that the missiles are shot in two can make it hard to reflect the missile back to the Bunby Tank DX.


Version 1.5
Bosses
Grenade ManAstro ManConcrete ManTornado Man
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetWall TeckRabbitonPenpen EVBig TellyBombomboyFlower PresenterFire TotemOkosutobonDiarnHoohooKakinbatankAdamskiNombrellanSakretsCaricarryPetit Devil
Weapons
Mega BallTornado HoldFlash BombThunder ClawFlame SwordConcrete ShotJewel SatelliteHornet ChaserLaser TridentMagma BazookaBlack Hole BombTornado Blow
Level Objects
Reflecting Yoku BlockThunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonMagma Beam GeneratorRainBokazurahIllusian
Major Patches
1.5.11.5.21.5.31.5.41.5.5

Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellySuccubattonShururunGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponpon DoorFloating SpikeFloating Bubble GeneratorFlipping DoorsIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro ManTengu Man
Other Pages
TilesetsBackgroundsMusic