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  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, alth
    1 KB (175 words) - 16:47, 22 July 2023
  • |caption=Artwork of Energy Element'' '''Energy Elements''' are a level gimmick in [[Mega Man Maker]], featured in the Misc
    2 KB (273 words) - 22:54, 21 August 2023
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024

Page text matches

  • |name=[[File:SmallWeaponEnergyIcon.png|left]] Small Weapon Energy [[File:SmallWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (192 words) - 01:24, 2 January 2024
  • |name=[[File:LargeWeaponEnergyIcon.png|left]] Large Weapon Energy [[File:LargeWeaponEnergyIcon.png|right]] |caption=Artwork for the Weapon Energy by Capcom.
    1 KB (191 words) - 01:23, 2 January 2024
  • [[File:EnergyBalancer.png|thumb|right|Official artwork of the Energy Balancer]] ...''no energy''. This device allows the filling of the most exhausted weapon energy gauge in a player's arsenal without having to equip that weapon first, alth
    1 KB (175 words) - 16:47, 22 July 2023
  • ...nts all drops of [[Large Health| Health]] and [[Large Weapon Energy|Weapon Energy]] from appearing. |Prevents only drops of [[Large Weapon Energy| Weapon Energy]] from appearing.
    1 KB (154 words) - 01:25, 2 January 2024
  • |caption=Artwork of Energy Element'' '''Energy Elements''' are a level gimmick in [[Mega Man Maker]], featured in the Misc
    2 KB (273 words) - 22:54, 21 August 2023
  • ...eatured in the Misc section of the Boss tab. Similarly to [[Energy Element|Energy Elements]], they are a non-fighting alternative to bosses for clearing a le Energy Elements will remain in the location placed in the editor during a level, b
    1 KB (165 words) - 22:55, 21 August 2023
  • ...the user a short ranged melee attack that grants invincibility when weapon energy is full. ...ed fills up your energy. In addition, it can be used even when your weapon energy is empty.
    2 KB (367 words) - 00:25, 2 May 2024
  • |[[Large Weapon Energy]] |Restores 10 weapon energy.
    4 KB (540 words) - 15:34, 19 April 2024
  • |description=Blast solar energy in 6 directions, charge up to pack a bigger punch. ...e on through destroyed enemies and objects. Uncharged shots cost 1 unit of energy, while charged shots cost 2. Up to 3 uncharged shots can be onscreen at a t
    2 KB (271 words) - 14:39, 1 November 2023
  • ...e player. Using this weapon against enemies will add to the player's life energy meter if it is not already full.
    927 bytes (142 words) - 00:21, 2 May 2024
  • ...yer, it will latch onto them and drain either their [[health]] or [[weapon energy]] depending of its specific settings. If the Romper is set to be clinging a * Green Romper will take small amount of weapon energy.
    2 KB (382 words) - 20:24, 30 April 2024
  • ...upon contact with an enemy or destructible object, and it uses 2 units of energy when used this way. ...offense-oriented shield that could ignore enemy armor, and cost 4 units of energy rather than 2.
    2 KB (272 words) - 14:59, 1 November 2023
  • ...ugh they will not be hurt by this. Additionally, the weapon only consumes energy if contact is made with an enemy, and it is capable of defeating [[Wanaan]] ...: The Wily Wars'', where it uses a consistent 1 unit of energy. Top Spin's energy consumption rate in ''Mega Man Maker'' is based off of this.
    2 KB (395 words) - 14:02, 1 November 2023
  • ...attached to Beat will cause him to let go immediately, and if the weapon's energy runs out while still attached, both he and the user will sink down. If Beat ...be used while hanging on to him. Beat's tired expression when the weapon's energy is low is also derived from this item.
    2 KB (318 words) - 00:15, 18 April 2024
  • Additionally, Star Crash only consumes energy when thrown or absorbed by enemies or objects. * Originally, Star Crash used 3 units of energy if it contacts an enemy or projectile while still equipped. This was change
    2 KB (339 words) - 14:48, 1 November 2023
  • *Energy pickups and 1-ups sometimes do not spawn.
    460 bytes (70 words) - 04:40, 28 September 2023
  • ...h the amount depending on the charge level. Uncharged shots cost 1 unit of energy, half-charged shots cost 3, and fully-charged shots cost 5. Sliding, dashin
    2 KB (340 words) - 13:59, 1 November 2023
  • ...ed to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapo
    1 KB (248 words) - 03:43, 23 September 2023
  • |description=Mega Man's classic weapon, fires compressed energy bullets. When pressing the attack key, a small shot of solar energy is released forward from the buster, which can pass through solid tiles and
    2 KB (272 words) - 22:55, 21 August 2023
  • ...nemies can deflect the Leaf Shield. Additionally, the weapon only consumes energy when thrown. Sliding, dashing, or rolling does not launch the shield, and i * Since Leaf Shield doesn't consume energy upon activation, switching weapons can allow it to be used for free.
    2 KB (289 words) - 04:13, 21 December 2023
  • ...attacking enemies until the player switches special weapons or the Weapon Energy for Tango is depleted. ...f there are no targets on screen tango will follow the player until weapon energy depletes or if he falls into a pit.
    2 KB (267 words) - 00:24, 2 May 2024
  • ...fourteen shots fired, but if auto-firing it, the weapon uses four units of energy per second. As it is an ice weapon, [[Flame Pillar]]s and [[Fire Wall]]s ca
    2 KB (307 words) - 16:50, 6 December 2023
  • |description=Fires multiple energy shots, has two phases. Wily Machine 4 has two phases, during both of which it shoots purple energy projectiles while facing in a single direction. It's direction can be set v
    2 KB (378 words) - 02:47, 29 April 2024
  • ...elt [[Ice Barrier]]s. Flame Sword can be used thirty-two times with a full energy gauge. Due to the nature of the weapon, it cannot be deflected even if it w ...re the animation ends, another slash will be done without consuming weapon energy.
    2 KB (378 words) - 00:59, 2 February 2024
  • In a change from the original incarnation, Thunder Wool uses 2 units of energy instead of 4, and its damage was decreased from 4 units to 1.5 to compensat ...ad a longer startup time, no horizontal range on its lightning bolts, less energy capacity, and was prone to being canceled entirely if the cloud touched an
    2 KB (373 words) - 19:31, 9 February 2024
  • He was a thermal energy generating robot that was turned into fighting robot for the first annual r ...e Man's signature move, Flame Blast, where Flame Man will send his thermal energy into the ground to cause two-tile tall pillars of flames to burst out of th
    2 KB (401 words) - 15:20, 29 February 2024
  • |caption=Artwork for the Life Energy by Capcom.
    1,008 bytes (152 words) - 01:23, 2 January 2024
  • |caption=Artwork for the Life Energy by Capcom.
    1,006 bytes (152 words) - 01:23, 2 January 2024
  • ...weapons including special items and utilities. Activating it requires one energy point, while using the weapons generally takes one point unless the selecte ...it can be charged the same way it is otherwise used and it takes the same energy costs.
    3 KB (442 words) - 00:21, 18 April 2024
  • ...8 Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot G ...ich normally appears when playing a level that uses a [[Party Ball]] or an Energy Element instead of a Robot Master, or multiple bosses). If he exists within
    2 KB (417 words) - 04:48, 28 December 2022
  • ...Ball can be present at a time, and it can be used twenty times with a full energy gauge. In a change from the original, the ball can now be placed on [[spike
    3 KB (440 words) - 00:57, 2 February 2024
  • It allows the user to fire energy shots that can be aimed in seven directions, and there is an onscreen limit
    1 KB (171 words) - 02:24, 8 January 2024
  • ...are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or [[Yashichi]], immediately after the last target i
    924 bytes (148 words) - 01:55, 15 January 2023
  • |damage=6 (contact)<br>2 (capsule projectile)<br>2 (energy projectile)
    1 KB (166 words) - 13:09, 21 April 2023
  • ...s hit by the propeller first, and it can be used sixteen times with a full energy gauge. If the propeller hits a wall or enemy, it will fall straight down. W
    1 KB (219 words) - 00:57, 2 February 2024
  • *Tornado Blow has the lowest energy capacity of all weapons, only being able to be used 4 times with a full gau
    1 KB (223 words) - 01:04, 2 February 2024
  • ...al damage at a rate of seven ticks per second without consuming additional energy. Holding a wheel against a wall will allow the user to scale it quickly for
    1 KB (235 words) - 19:32, 9 February 2024
  • ...ilarly to Mega Man 3, these missiles can also drop [[health]] and [[weapon energy]] [[pickups]]. The missile will constantly home in on the player until it i
    2 KB (254 words) - 21:55, 17 April 2024
  • ...s it's maximum height it will immediately stop, fire an electrical beam of energy straight down, and then gradually proceed back down to it's starting positi
    1 KB (215 words) - 02:02, 23 January 2024
  • * [[Party Ball|Party Balls]] and [[Energy Element|Energy Elements]] now have dedicated level icons.
    3 KB (554 words) - 06:23, 28 December 2022
  • ..."Nothing" weapon setting it can make [[Weapon Capsule]]s to reload weapon energy of another weapon in the player's arsenal. [[Weapon Remover]]s set to "Not
    2 KB (246 words) - 15:47, 4 January 2024
  • ...and objects will be frozen in time, while the user can still move freely. Energy is constantly drained at a rate of 4 units per second, but the weapon can b
    2 KB (254 words) - 00:16, 18 April 2024
  • ...ckback while hovering. A small gauge next to the HP bar indicates how much energy Jet Adaptor has left, and if it runs out, the user must land to refill it.
    2 KB (271 words) - 02:11, 23 January 2024
  • *It has the highest energy capacity of all weapons, being able to be used 224 times with a full gauge.
    2 KB (268 words) - 19:35, 9 February 2024
  • ...ayer if they have the [[Super Arm]] weapon equipped, have [[Pickups|Weapon Energy]] available
    2 KB (292 words) - 14:55, 18 April 2024
  • ...tiles as it moves slowly. Unlike most shield weapons, Jewel Satellite uses energy upon activation, and it can be deflected if the user is near reflective obj
    2 KB (292 words) - 01:00, 2 February 2024
  • The weapon was modified from its original use by decreasing the amount of energy it consumes, allowing for 7 uses with a full gauge as opposed to 2. Its use
    2 KB (273 words) - 13:49, 1 November 2023
  • ...ge can allow the user to do heavy damage. Uncharged shots use 0.5 units of energy, while charged shots use 3 units. Only one spread shot can be present at a
    2 KB (273 words) - 01:03, 2 February 2024
  • ...user can ride on top of the arrow as it flies, and two additional units of energy are consumed if they do. When an arrow hits a wall, it will stick to it for
    2 KB (304 words) - 02:32, 8 January 2024
  • ...ectly in front of the player so long as the fire button is held and Weapon Energy is available. When Electric Shock is being fired the player is unable to m
    2 KB (296 words) - 00:22, 2 May 2024
  • It allows the user to shoot up to two small energy shots at a time that can pass through solid tiles and objects. These shots
    2 KB (289 words) - 02:29, 8 January 2024
  • * It has the highest energy capacity of all weapons, being able to be used 224 times with a full gauge.
    2 KB (301 words) - 13:55, 1 November 2023
  • ...s to how it was the most powerful weapon in ''Mega Man 2'', due to its low energy cost, multi-directional aiming, and the fact that most enemies and bosses i
    2 KB (317 words) - 13:58, 1 November 2023
  • ...spiral out around the user. Unlike most shield weapons, Water Shield uses energy upon activation, and it can be deflected if the user is near reflective obj
    2 KB (318 words) - 19:32, 9 February 2024
  • |description=Has energy shields which follow him as he moves and shoots. Selectable intros.
    2 KB (313 words) - 02:48, 29 April 2024
  • ...through any enemy as it does. The barrier itself cannot cause damage, and energy is only consumed when a projectile is reflected. Only one Mirror Buster pro
    2 KB (311 words) - 19:35, 9 February 2024
  • ...ree-way spread shot. He is also immune to knockback while it's active, and energy is drained at a rate of two units per second. Each shot deal damage separat
    2 KB (323 words) - 02:22, 8 January 2024
  • ...uster]], but with double the normal damage. Uncharged shots cost no weapon energy, making it an objective and marked damage upgrade to the Mega Buster in a l
    2 KB (351 words) - 00:23, 2 May 2024
  • *Health and weapon energy spawners are now on a local timer, meaning they no longer spawn and play a
    2 KB (321 words) - 04:25, 28 September 2023
  • ...it even while airborne. As such, they could hover for as long as there is energy left in the weapon.
    2 KB (376 words) - 19:53, 2 December 2023
  • *Weapon Energy Spawner *The Energy Balancer doesn't reliably fill up the weapon with the least ammo.
    5 KB (752 words) - 05:47, 28 December 2022
  • ...8 Robot Masters assigned to travel to different mining planets to gather [[Energy Elements]] and other materials to finish building the peace-keeping robot G
    2 KB (383 words) - 15:18, 14 February 2024
  • ...8 Robot Masters assigned to travel to different mining planets to gather [[Energy Elements]] and other materials to finish building the peace-keeping robot G
    2 KB (398 words) - 15:25, 14 February 2024
  • * [[Energy Element]] * [[Large Weapon Energy]]
    9 KB (1,284 words) - 20:32, 29 July 2023
  • ...user holds the attack key, and they are unable to move while it's active. Energy is only consumed if a projectile is successfully deflected, and it can be j
    3 KB (442 words) - 19:54, 2 December 2023
  • ...the [[Freeze Cracker]]. He was originally created to create non-polluting energy but was later modified by [[Dr. Wily]] into a combat robot.
    3 KB (548 words) - 03:22, 14 March 2024
  • * You can pick up [[health]] and [[weapon energy]] pickups while undergoing a screen transition, allowing for clipping. * Touching a [[Character Capsule]] and [[Energy Element]] on the same frame crashes the game.
    9 KB (1,368 words) - 20:23, 15 July 2021
  • ...ly in a straight horizontal direction constantly emitting a small electric energy field around it's immediate vicinity. It's electrical nature allows it to
    3 KB (536 words) - 20:26, 30 April 2024
  • ...8 Robot Masters assigned to travel to different mining planets to gather [[Energy Element]]s and other materials to finish building the peace-keeping robot G
    3 KB (538 words) - 15:27, 14 February 2024
  • ...8 Robot Masters assigned to travel to different mining planets to gather [[Energy Elements]] and other materials to finish building the peace-keeping robot G
    3 KB (537 words) - 15:28, 14 February 2024
  • Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it.
    4 KB (515 words) - 18:15, 6 August 2023
  • *Refilling both Health and Weapon Energy with modifiers at the same time crashes the game. *Touching an Energy Element to end the level causes Uber Chain's ammo to instantly drain to 0.
    7 KB (1,115 words) - 20:05, 15 September 2023
  • Both creating blocks with Super Arm and throwing them costs 2 units of energy to perform.
    4 KB (629 words) - 14:45, 18 April 2024
  • Weapon Energy Spawner
    3 KB (489 words) - 06:18, 4 October 2022
  • |Perfect for the exterior of a fortress... Just bring enough weapon energy.
    6 KB (827 words) - 20:29, 20 April 2023
  • ===Prototype Health and Energy Spawners=== ...Pyro]]. According to [[Luigi]], these were ideas for the health and weapon energy spawners that were experimented with and not removed afterwards. As of vers
    14 KB (2,185 words) - 18:53, 8 August 2023
  • *The Energy Balancer is also a part of this game, although by default.
    6 KB (895 words) - 08:28, 1 September 2021
  • ...three ways the player can beat the stage (the others being picking up an [[Energy Element]] and shooting a [[Party Ball]]). Creators can place one of these R |Fires multiple energy shots, has two phases.
    19 KB (2,753 words) - 06:36, 27 December 2023
  • *Weapon energy pickups get stuck at the bottom of the screen.
    4 KB (654 words) - 20:23, 18 September 2023
  • ...ls to gain height with jumps and stay in the air forever so long as Weapon Energy is available.
    5 KB (797 words) - 13:58, 4 April 2024
  • |I hope you've got lots of energy for Rush Jet.
    7 KB (1,047 words) - 18:28, 6 August 2023
  • ...fighting him, and simple brute force will just result in a waste of weapon energy. Because Knight Man's shield can deflect projectiles while it's in front of
    5 KB (857 words) - 15:22, 29 February 2024
  • ** Drop an item: large [[health]], large [[weapon energy]], [[1-up]], [[Yashichi]], [[E-Tank]], [[M-Tank]] or [[key]]. * Placing a [[Dust Block]] over a [[health]] or [[Spawner|weapon energy spawner]], then destroying the Dust Block, prevents any items from spawning
    22 KB (3,352 words) - 06:27, 28 December 2022
  • ...changes depending on the UI scheme and sections with a boss, party ball or energy element are marked with a different color.
    5 KB (718 words) - 20:22, 15 July 2021
  • |*Loud energy bar refill sound effect*
    8 KB (1,133 words) - 18:29, 6 August 2023
  • *Animation when using the Tengu Slide with no energy can be wrong. *When using the Eyedropper on Health Spawner and Weapon Energy Spawner, it can show the wrong visual.
    11 KB (1,886 words) - 04:50, 28 September 2023
  • * Energy pickups can fill more health or ammo than they should.
    5 KB (747 words) - 17:04, 3 August 2021
  • * Enemy drops such as weapon energy persist after leaving a screen.
    5 KB (930 words) - 21:14, 26 June 2022
  • *Weapon Energy Modifier *Weapon Energy Block Checker
    18 KB (3,037 words) - 06:43, 25 January 2023
  • * You can grab an Energy Element while in a Teleporter, potentially resulting in clipping. * Health or Weapon Energy Spawners may spawn items inside Dust Blocks, Chill Blocks, Time Bombs or Fl
    14 KB (2,321 words) - 08:59, 10 May 2022
  • |Attempting to summon a ball when out of energy allows the player to kick independently.
    11 KB (1,422 words) - 02:43, 27 March 2023
  • ...Man. Hiding in some type of explosives factory, he was protecting an Evil Energy Container during [[Mega Man 8]]'s events, but failed at protecting it and b
    7 KB (1,209 words) - 13:19, 12 March 2024
  • |[[Energy Element]] |[[Small Weapon Energy]]
    30 KB (3,842 words) - 04:10, 29 January 2024
  • |[[Weapon Energy Modifier]] |Go ahead, remove all the weapon energy... Or maybe refill it?
    50 KB (6,650 words) - 03:12, 9 May 2024
  • |Mega Man's classic weapon, fires compressed energy bullets. |Blast solar energy in 6 directions, charge up to pack a bigger punch.
    26 KB (3,614 words) - 14:31, 3 May 2024
  • |Two balls with a rod of pure energy in the middle. |The boys are back in town and they want your energy. You better not get caught.
    54 KB (7,480 words) - 15:43, 3 May 2024