Flying Shell: Difference between revisions
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'''Flying Shell''' (or '''"Mambu"''', depending on localization) is an enemy from ''[[Mega Man]]'' introduced in version [[1.1.0]] of ''[[Mega Man Maker]]''. It is a reconnaissance robot that flies in a set direction and can only be harmed with most weapons when its eyes are exposed. When it opens its shell, it stops moving for a while and fires projectiles going straight in all eight directions. It ignores terrain collisions in its trajectory and so | '''Flying Shell''' (or '''"Mambu"''', depending on localization) is an enemy from ''[[Mega Man]]'' introduced in version [[1.1.0]] of ''[[Mega Man Maker]]''. It is a reconnaissance robot that flies in a set direction and can only be harmed with most weapons when its eyes are exposed. When it opens its shell, it stops moving for a while and fires projectiles going straight in all eight directions. It ignores terrain collisions in its trajectory and so does its projectiles. The Flying Shell attacks every four tiles he crosses after starting to move. | ||
If they appear because of a [[Spawner]], one Flying Shell at a time will appear until it leaves the screen or is defeated. Therefore, Flying Shell Spawners only spawn | If they appear because of a [[Flying Shell Spawner]], one Flying Shell at a time will appear until it leaves the screen or is defeated. Therefore, Flying Shell Spawners only spawn a Flying Shell if there is no current Flying Shell coming from the same spawner in the screen. Since frozen enemies are not considered to be defeated, this makes the spawner susceptible of being tricked by freezing its latest Flying Shell with weapons like [[Ice Slasher]]. Flying Shells coming from the spawner always have the same height of the spawner and come from the border of the screen regardless of the tile they were placed in as long as the player is in its presence. | ||
In the [[Level Builder]], both the | In the [[Level Builder]], both the Flying Shell and the Flying Shell Spawner occupy one tile. | ||
[[Category:Enemies]] [[Category:Flying enemies]] | |||
==Video Tutorial== | |||
[https://www.youtube.com/shorts/Xv53MgUWY4c Flying Shell] | |||
{{V1.1}} | |||
{{MM1}} | |||
{{MMPU}} | |||
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 1 Assets]] |
Latest revision as of 14:05, 4 June 2024
Flying Shell | ||||||||||||||||||||||||||||||||
Artwork of the Flying Shell from Mega Man 1 | ||||||||||||||||||||||||||||||||
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Flying Shell (or "Mambu", depending on localization) is an enemy from Mega Man introduced in version 1.1.0 of Mega Man Maker. It is a reconnaissance robot that flies in a set direction and can only be harmed with most weapons when its eyes are exposed. When it opens its shell, it stops moving for a while and fires projectiles going straight in all eight directions. It ignores terrain collisions in its trajectory and so does its projectiles. The Flying Shell attacks every four tiles he crosses after starting to move.
If they appear because of a Flying Shell Spawner, one Flying Shell at a time will appear until it leaves the screen or is defeated. Therefore, Flying Shell Spawners only spawn a Flying Shell if there is no current Flying Shell coming from the same spawner in the screen. Since frozen enemies are not considered to be defeated, this makes the spawner susceptible of being tricked by freezing its latest Flying Shell with weapons like Ice Slasher. Flying Shells coming from the spawner always have the same height of the spawner and come from the border of the screen regardless of the tile they were placed in as long as the player is in its presence.
In the Level Builder, both the Flying Shell and the Flying Shell Spawner occupy one tile.
Video Tutorial
Version 1.1 | |
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Bosses | |
Time Man • Ice Man | |
Enemies | |
Spine • Crazy Razy • Killer Bullet • Flying Shell • Watcher • Tackle Fire • Blocky • Pierobot • Crabbot • Hot Dog • Big Fish • Petit Snakey • Power Muscler • Brain Break | |
Weapons | |
Ice Slasher • Hyper Bomb • Time Slow • Oil Slider • Atomic Fire • Needle Cannon • Hard Knuckle • Ring Boomerang • Dive Missile | |
Level Objects | |
Flame Pillar | |
Major Patches | |
1.1.1 • 1.1.2 • 1.1.3 |
Mega Man 1 | |
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Characters | |
Mega Man | |
Weapons | |
Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam • Magnet Beam | |
Enemies | |
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder | |
Level Objects | |
Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner | |
Bosses | |
Cut Man • Ice Man • Bomb Man • Fire Man • Yellow Devil | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man Powered Up | |
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Weapons (PU) | |
Proto Buster • Roll Swing • Time Slow • Oil Slider | |
Weapons (MM1) | |
Mega Buster • Rolling Cutter • Super Arm • Ice Slasher • Hyper Bomb • Fire Storm • Thunder Beam | |
Enemies | |
Met • Octopus Battery • Beak • Picket Man • Screw Bomber • Big Eye • Spine • Crazy Razy • Watcher • Killer Bullet • Tackle Fire • Flying Shell • Footholder • Hothead • Shield Attacker | |
Level Objects | |
Fire Beam • Elec Beam • Flame Pillar • Super Arm Block • Fire Wave Spawner • On/Off Switch • On Switch Block • On/Off Switch Block | |
Bosses | |
Cut Man • Ice Man • Bomb Man • Fire Man • Time Man • Yellow Devil | |
Other Pages | |
Tilesets • Backgrounds • Music |