Romper: Difference between revisions

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|programmer=[[Meka]]
|programmer=[[Meka]]
|spriter=[[Eleven]]
|spriter=[[Eleven]]
|sprite=[[File:RomperRedSprite.png]] [[File:RomperGreenSprite.png]] [[File:RomperYellowSprite.png]] [[File:RomperBlueSprite.png]] [[File:RomperPurpleSprite.png]]
}}
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The '''Romper''' is an [[Enemies|enemy]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', appearing in Clown Man's stage in ''Mega Man 8'' and Magic Man's stage in ''Mega Man & Bass''. It was introduced to ''[[Mega Man Maker]]'' as of version [[1.8.0]].
The '''Romper''' is an [[Enemies|enemy]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', appearing in Clown Man's stage in ''Mega Man 8'' and Magic Man's stage in ''Mega Man & Bass''. It was introduced to ''[[Mega Man Maker]]'' as of version [[1.8.0]].
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#Dropping in from edge of the screen above when the player is less than one tile next horizontally from its position
#Dropping in from edge of the screen above when the player is less than one tile next horizontally from its position
#Jumping two tiles horizontally when spawned in
#Jumping two tiles horizontally when spawned in
*Clinging onto solid objects placed above such as [[ladder]]s, a ceiling or [[Weapon Block]] in the [[Level Builder]], dropping in when the player is less than one tile horizontally from its position. If there are no solid objects above, the Romper will drop down as normal and start walking in its set direction.
#Clinging onto solid objects placed above such as [[ladder]]s, a ceiling or [[Weapon Block]] in the [[Level Builder]], dropping in when the player is less than one tile horizontally from its position. If there are no solid objects above, the Romper will drop down as normal and start walking in its set direction.


Romper comes in five colors: red, green, yellow, blue, and purple.
Romper comes in five colors: red, green, yellow, blue, and purple.

Latest revision as of 13:17, 23 October 2024

Romper
Artwork of two Rompers in a Kikyoon from Mega Man & Bass
Information
Level Builder
Description: The boys are back in town and they want your energy. You better not get caught
Category: Enemies
Builder space: 1x1
Layer: 5 - Main elements
Builder options:

Game information
Added in version: 1.8.0
1.8.4 (purple variant)
Series information
Game of origin: Mega Man 8
Other appearances: Mega Man & Bass
Development
Programmer(s): Meka
Spriter(s): Eleven

The Romper is an enemy from Mega Man 8 and Mega Man & Bass, appearing in Clown Man's stage in Mega Man 8 and Magic Man's stage in Mega Man & Bass. It was introduced to Mega Man Maker as of version 1.8.0.

The Romper is very small (around three-eighths of a tile, but is still 1x1 in the Level Builder) and walks forward at a slow pace. Once it makes contact with the player, it will latch onto them and drain either their health or weapon energy depending of its specific settings.

A Romper can be set as one of four spawn options:

  1. Dropping in from its position in the builder when spawned in
  2. Dropping in from edge of the screen above when the player is less than one tile next horizontally from its position
  3. Jumping two tiles horizontally when spawned in
  4. Clinging onto solid objects placed above such as ladders, a ceiling or Weapon Block in the Level Builder, dropping in when the player is less than one tile horizontally from its position. If there are no solid objects above, the Romper will drop down as normal and start walking in its set direction.

Romper comes in five colors: red, green, yellow, blue, and purple.

  • Red Romper will take small amount of health.
  • Green Romper will take small amount of weapon energy.
  • Yellow Romper will take big amount of health.
  • Blue Romper will take big amount of weapon energy.
  • Purple Romper will grab the player, only hindering their movement and taking no health or weapon energy.

The purple Romper variant was added in version 1.8.4.

Trivia

  • Green Rompers, known as Rompers G, originally stole the player's screws in Mega Man & Bass. However, there are no screws in Mega Man Maker, thus they instead take weapon energy.
  • In Mega Man 8, when stealing the player's health, it is not visible as flying away from player. It is a reference to Mega Man & Bass where stolen screws are visible as flying away.
  • The blue and yellow Romper variants were originally thought of as options for the red and green variants, but were added as their own assets for gameplay and color blindness purposes.[1]

References


Navigation

Version 1.8
Bosses
Cold ManPirate ManBurner ManEnkerPunkPlutoYellow DevilBoobeam TrapKamegoro MakerCossack CatcherWily Machine 4Dark Man 3Dark Man 4Big PetsWily Machine 6
Enemies
Gori-ThreeDodonpa CannonPlasmaRomperSnolerBig TellyElectric GeneratorMokumokumoHogaleAmmonerOni RoboSydeckaHyoeyBiribareePiripareeDoncatchHeli Mettall DXFukuhornMetall SniperPress'NCutting WheelTampLa JabaFankurowShuhornChainsoar
Weapons
Ice WallWave BurnerSpread DrillCopy VisionTengu BladeMagic CardGrab BusterSalt WaterElectric ShockBreak DashSpark ChaserTangoUber Chain
Level Objects & Pickups
Low Grav SectionHorizontal Astro GateHorizontal Astro ButtonHorizontal Astro Reset ButtonGori-Three RockHotplateIce BlockExplosive CrateDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerSuper CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockTargetsTarget RailHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarketWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsFuse Lazer TurretAnti YashishiDrop Suppressor
Major Patches
1.8.11.8.21.8.31.8.41.8.5

Mega Man 8
Weapons
Mega BusterMega BallTornado HoldFlash BombThunder ClawFlame SwordIce Wave
Enemies
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVBig TellySuccubattonShururunGori ThreeDodonpa CannonRomperHogaleHogale SpawnerAmmonerSydecka
Level Objects
Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponpon DoorFloating SpikeFloating Bubble GeneratorFlipping DoorsIce BlockIce Block SpawnerExplosive CratesBell Ringer
Bosses
Grenade ManAstro ManTengu Man
Other Pages
TilesetsBackgroundsMusic


Mega Man and Bass
Weapons
Mega BusterBass BusterIce WallWave BurnerCopy VisionSpread DrillTengu BladeMagic CardTreble Boost
Enemies (&Bass)
Gori ThreeDodonpa CannonPlasmaRomperSnolerMini SnowmanMini Snowman SpawnerBig TellyElectric GeneratorMokumokumoHogaleHogale SpawnerAmmonerOni RoboOni Robo CloudOni Robo WindSydeckaKamikamin
Enemies (8)
Shell'nBunby Tank DXJoe ClassicSurumakerHannya AttackerCrunchranFire MetFire Met SpawnerWall TeckRabbitonPenpen EVShururun
Level Objects
Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin ChestShupponpon DoorFloating Bubble Generator
Bosses
Cold ManBurner ManPirate Man
Other Pages
TilesetsBackgroundsMusic