1.9.1: Difference between revisions

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===Fixed bugs===
===Fixed bugs===
*The version number was using the wrong number.
*The version number was using the wrong number.
*Waterfalls had missing colour option.<ref>This was not fixed in 1.9.1.1: instead, the color option for an old version of the Waterfall object was fixed. ([https://discord.com/channels/328222878489247744/328222878489247744/1288643696513781830 source], [[:File:WaterfallSpawnerColorOptionBug.png|image]])</ref>
*Waterfalls had a missing color option.<ref>This was not fixed in 1.9.1.1: instead, the color option for an old version of the Waterfall object was fixed. ([https://discord.com/channels/328222878489247744/328222878489247744/1288643696513781830 source], [[:File:WaterfallSpawnerColorOptionBug.png|image]])</ref>


==Trivia==
==Trivia==

Revision as of 02:32, 26 September 2024

1.9.1 is a minor update for Mega Man Maker released on September 25, 2024. It introduced a couple of quality of life additions, fixed a number of crashes and bugs introduced in 1.9.0, and improved the loading of levels.

Changelog

Changes

  • Loading levels has been reworked and should now be more like it used to be before 1.9.0.
  • Loading levels from the builder has been reworked and should no longer take 3-4x more times than from outside the builder like it always did.
  • Plushies will now shine a bit when the player is near them while Super Arm is equipped.
  • A skull icon now appears on the health setter if it is going to kill the player.

Fixed Bugs

  • Levels containing Pressurized Crack Blocks crash the game when opening the level.
  • Moving objects when building levels online with other players crash the game.
  • Dying while Fuse Man prepares his Speed Gear attack crashes the game.
  • Splash Woman plushie crashes the game when crying in Chemical Solution.
  • Super Arm Block placed inside Section Lava can crash the game.
  • Lifting a Super Arm Block or a Gori Three Rock with Super Arm crashes the game.
  • Plushies can break Super Arm Blocks placed by the player on contact, even when lifted by the player.
  • You can lift multiple plushies depending on the player position, when you should be able to lift one plushie only.
  • Changing weapons while lifting a plushie results in the plushie floating in the air.
  • Plushies on different sections can be grabbed by Super Arm or fall in the current section if they are on the edge of the section.
  • Cut Man plushies can stack his boost effect and get super speed.
  • Mega Man collision when certain contact weapons are equipped such as Oil Slider, can hit the plushies multiple times per seconds, resulting in a stack effect.
  • Rebound Striker is unable to interact with plushies.
  • Ice Block no longer freezes lava.
  • Water rays no longer work and act as invisible solid in play.
  • Invisible tiles are not solid on the edge of sections and makes the player able to change sections and ending inside of them.
  • Overheat damages the player when Uber Chain invincibility is active.
  • Succubaton can grab and damage the player during boss intros.
  • Succubaton can grab and damage the player when the player is in slide with no space to stand up, ending inside tiles.
  • Shupponpon Side Doors are unable to spawn Shupponpon when they are positioned on the edge of the section.
  • Shupponpon spawn breaks when the player pauses.
  • On/Off Shupponpon Rails are connecting wrong in game compared to the builder.
  • You cannot grab a plushie when you no longer have ammo on Super Arm even if it costs no ammo.
  • You cannot place a plushie down when another plushie is in front of you.
  • Lift Elevator loop sound effect never stops when restarting the level.
  • When spawning Acid Barrier, sometimes another Barrier appears on the location of the previous Acid Barrier for 1 frame.
  • Small explosion visuals can trigger Blast Crates.
  • Quick Man plushies prevents Quick Beam Lasers from damaging the player when it should only stop them.[1]
  • Lamper does not properly work when the anchor is set on the left of his initial position.
  • Leaving a section while holding a plushie makes the player stay in the hold sprite, and does not disconnect with the plushie properly.
  • Boyorn uses the player getting hit sound effect instead of the enemy hit sound effect when killed.
  • Plushies use the player getting hit sound effect instead of the enemy hit sound effect.
  • Jewel Man gets stuck on the edges of a room if no walls are used when jumping into them.
  • Jewel Man will not fire more jewels if you keep him constantly jumping.
  • Galaxy Man gets hit multiple times by sustained weapons when teleporting.
  • Jewel Man cannot jump out of small holes in terrain.

1.9.1.1

1.9.1.1 is a minor update released on September 25, 2024 less than an hour after 1.9.1's release.

Fixed bugs

  • The version number was using the wrong number.
  • Waterfalls had a missing color option.[2]

Trivia

  • As a result of 1.9.1 not updating Mega Man Maker's version numbers, the game's auto-updater would constantly ask the user whether they would like to update the game even after already doing so.

Footnotes

  1. This was not fixed in 1.9.1
  2. This was not fixed in 1.9.1.1: instead, the color option for an old version of the Waterfall object was fixed. (source, image)

Navigation

Versions
1.0.0
1.0.11.0.21.0.31.0.41.0.51.0.9
1.1.0
1.1.11.1.21.1.3
1.2.0
1.2.11.2.21.2.31.2.4
1.3.0
1.3.11.3.21.3.31.3.41.3.51.3.6
1.4.0
1.4.11.4.2
1.5.0
1.5.11.5.21.5.31.5.41.5.5
1.6.0
1.6.11.6.21.6.3
1.7.0
1.7.11.7.21.7.31.7.41.7.5


1.8.0
1.8.11.8.21.8.31.8.41.8.5

1.9.0
1.9.11.9.21.9.3