1.9.1: Difference between revisions
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'''1.9.1''' is a minor update for ''[[Mega Man Maker]]'' released on September 25, 2024. It introduced a couple of quality of life additions, fixed a number of crashes and bugs introduced in [[1.9.0]], and improved the loading of levels. | '''1.9.1''' is a minor update for ''[[Mega Man Maker]]'' released on September 25, 2024. It introduced a couple of quality of life additions, fixed a number of crashes and bugs introduced in [[1.9.0]], and improved the loading of levels. | ||
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==Navigation== | ==Navigation== | ||
{{Versions}} | {{Versions}} | ||
[[Category:Version history]] |
Latest revision as of 05:06, 26 September 2024
This article contains content that was added in a recent version. The contents of this article may change as more information is added. |
1.9.1 is a minor update for Mega Man Maker released on September 25, 2024. It introduced a couple of quality of life additions, fixed a number of crashes and bugs introduced in 1.9.0, and improved the loading of levels.
Changelog
Changes
- Loading levels has been reworked and should now be more like it used to be before 1.9.0.
- Loading levels from the builder has been reworked and should no longer take 3-4x more times than from outside the builder like it always did.
- Plushies will now shine a bit when the player is near them while Super Arm is equipped.
- A skull icon now appears on the health setter if it is going to kill the player.
Fixed Bugs
- Levels containing Pressurized Crack Blocks crash the game when opening the level.
- Moving objects when building levels online with other players crash the game.
- Dying while Fuse Man prepares his Speed Gear attack crashes the game.
- Splash Woman plushie crashes the game when crying in Chemical Solution.
- Super Arm Block placed inside Section Lava can crash the game.
- Lifting a Super Arm Block or a Gori Three Rock with Super Arm crashes the game.
- Plushies can break Super Arm Blocks placed by the player on contact, even when lifted by the player.
- You can lift multiple plushies depending on the player position, when you should be able to lift one plushie only.
- Changing weapons while lifting a plushie results in the plushie floating in the air.
- Plushies on different sections can be grabbed by Super Arm or fall in the current section if they are on the edge of the section.
- Cut Man plushies can stack his boost effect and get super speed.
- Mega Man collision when certain contact weapons are equipped such as Oil Slider, can hit the plushies multiple times per seconds, resulting in a stack effect.
- Rebound Striker is unable to interact with plushies.
- Ice Block no longer freezes lava.
- Water rays no longer work and act as invisible solid in play.
- Invisible tiles are not solid on the edge of sections and makes the player able to change sections and ending inside of them.
- Overheat damages the player when Uber Chain invincibility is active.
- Succubaton can grab and damage the player during boss intros.
- Succubaton can grab and damage the player when the player is in slide with no space to stand up, ending inside tiles.
- Shupponpon Side Doors are unable to spawn Shupponpon when they are positioned on the edge of the section.
- Shupponpon spawn breaks when the player pauses.
- On/Off Shupponpon Rails are connecting wrong in game compared to the builder.
- You cannot grab a plushie when you no longer have ammo on Super Arm even if it costs no ammo.
- You cannot place a plushie down when another plushie is in front of you.
- Lift Elevator loop sound effect never stops when restarting the level.
- When spawning Acid Barrier, sometimes another Barrier appears on the location of the previous Acid Barrier for 1 frame.
- Small explosion visuals can trigger Blast Crates.
- Quick Man plushies prevents Quick Beam Lasers from damaging the player when it should only stop them.[1]
- Lamper does not properly work when the anchor is set on the left of his initial position.
- Leaving a section while holding a plushie makes the player stay in the hold sprite, and does not disconnect with the plushie properly.
- Boyorn uses the player getting hit sound effect instead of the enemy hit sound effect when killed.
- Plushies use the player getting hit sound effect instead of the enemy hit sound effect.
- Jewel Man gets stuck on the edges of a room if no walls are used when jumping into them.
- Jewel Man will not fire more jewels if you keep him constantly jumping.
- Galaxy Man gets hit multiple times by sustained weapons when teleporting.
- Jewel Man cannot jump out of small holes in terrain.
1.9.1.1
1.9.1.1 is a minor update released on September 25, 2024 less than an hour after 1.9.1's release.
Fixed bugs
- The version number was using the wrong number.
- Waterfalls had a missing color option.[2]
Trivia
- As a result of 1.9.1 not updating Mega Man Maker's version numbers, the game's auto-updater would constantly ask the user whether they would like to update the game even after already doing so.
Footnotes
Versions | |
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1.0.0 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.9 1.1.0 1.1.1 • 1.1.2 • 1.1.3 1.2.0 1.2.1 • 1.2.2 • 1.2.3 • 1.2.4 1.3.0 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6 1.4.0 1.4.1 • 1.4.2 1.5.0 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 1.6.0 1.6.1 • 1.6.2 • 1.6.3 1.7.0 1.7.1 • 1.7.2 • 1.7.3 • 1.7.4 • 1.7.5
1.9.1 • 1.9.2 • 1.9.3 |