Quick Boomerang: Difference between revisions

From MegaManMaker Wiki
Jump to navigation Jump to search
mNo edit summary
No edit summary
Line 14: Line 14:


It shoots small boomerangs that follow a short loop 5 tiles outward before returning to the user. Up to 4 boomerangs can be onscreen at once, and holding the attack key enables rapid-firing up to 3 boomerangs. It will not despawn if it destroys an enemy, but it will upon breaking a destructible object. Quick Boomerang can damage all members of the [[Spine]] family, and is also capable of defeating the otherwise indestructible [[Big Fish]], a trait it shares with [[Crash Bomber]].
It shoots small boomerangs that follow a short loop 5 tiles outward before returning to the user. Up to 4 boomerangs can be onscreen at once, and holding the attack key enables rapid-firing up to 3 boomerangs. It will not despawn if it destroys an enemy, but it will upon breaking a destructible object. Quick Boomerang can damage all members of the [[Spine]] family, and is also capable of defeating the otherwise indestructible [[Big Fish]], a trait it shares with [[Crash Bomber]].
[https://www.youtube.com/shorts/AHF6C3ikgao A video tutorial for Quick Boomerang is available here]


==Trivia==
==Trivia==

Revision as of 14:04, 21 August 2023

Quick Boomerang
Artwork for the Quick Boomerang in Mega Man 2
Information
Level Builder
Description: Boomerang, a quick one at that! Hold for rapid-fire.
Game information
Damage: 1
Added in version: 1.0.0
Series information
Game of origin: Mega Man 2
Other appearances: Mega Man: Dr. Wily's Revenge

Mega Man: The Wily Wars

Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Quick Boomerang is Quick Man's signature weapon, originating from Mega Man 2 and reappearing in Mega Man: Dr. Wily's Revenge and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.0.0.

It shoots small boomerangs that follow a short loop 5 tiles outward before returning to the user. Up to 4 boomerangs can be onscreen at once, and holding the attack key enables rapid-firing up to 3 boomerangs. It will not despawn if it destroys an enemy, but it will upon breaking a destructible object. Quick Boomerang can damage all members of the Spine family, and is also capable of defeating the otherwise indestructible Big Fish, a trait it shares with Crash Bomber.

A video tutorial for Quick Boomerang is available here

Trivia

  • Quick Boomerang being able to defeat Big Fish was originally a bug in Mega Man 2, as it was capable of damaging every enemy regardless of immunities. This was fixed in Mega Man: The Wily Wars.
  • It has the highest energy capacity of all weapons, being able to be used 224 times with a full gauge. It shares this trait with Screw Crusher.
  • In Mega Man 2, deflected Quick Boomerangs fall downward off the screen. This was changed in Mega Man Maker to fly off towards the top corner of the screen like most weapons.


Mega Man 2
Weapons Mega BusterBubble LeadAir ShooterQuick BoomerangLeaf ShieldCrash BomberTime StopperMetal BladeAtomic FireItem-1Item-2Item-3
Enemies Neo MetReturning Sniper JoeTellyCrazy CannonBattonRobbitHotheadBlockyPierobotCroakerCrabbotFly BoyFan FiendShrinkPipiMoleScwormAtomic ChickenBig FishSniper ArmorHot DogLantern FishSniper Armor
Level Objects Conveyor BeltForce BeamPressCrash LiftAcid Drop
Bosses Bubble ManQuick ManWood ManCrash ManMetal ManBoobeam Trap
Other Pages TilesetsBackgroundsMusic


Mega Man: Dr. Wily's Revenge
Weapons
Mega BusterRolling CutterIce SlasherFire StormThunder BeamBubble LeadQuick BoomerangTime StopperAtomic FireMirror Buster
Enemies
MetOctopus BatteryScrew BomberBig EyeTackle FireHotheadPipiMoleScwormCutting Wheel
Level Objects
Super CutterMelting Snow BlockIcicle
Bosses
Cut ManIce ManFire ManBubble ManQuick ManEnker
Other Pages
TilesetsBackgroundsMusic