Targets: Difference between revisions
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{{ | {{Incomplete|Spriter info}} | ||
{{Asset | {{Asset | ||
|image=[[File:Targets Croby.png|200px]] | |image=[[File:Targets Croby.png|200px]] | ||
|caption=Artwork of Targets by Croby | |caption=Artwork of Targets by Croby | ||
|description= | |description= | ||
|category=[[Level | |category=[[Level Objects]] | ||
|game=''[[Mega Man 10]]'' | |game=''[[Mega Man 10]]'' | ||
|programmer=[[Meka]] | |programmer=[[Meka]] | ||
|spriter=? | |||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
*The Target level object was | *The Target level object was planned to be included in [[1.7.0]], but due to time constraints, it was implemented in 1.8.0. | ||
[[Category: | |||
{{clr}} | |||
{{V1.8}} | |||
{{MM10}} | |||
{{MMM}} | |||
[[Category:Level objects]] [[Category:Mega Man 10 Assets]] [[Category:Original Assets]] |
Latest revision as of 00:02, 3 August 2024
This article is missing important information to be considered complete. You can expand on it by adding content to this page. Reason: Spriter info |
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Targets are level objects originating from Mega Man 10. They are featured in Mega Man Maker as of version 1.8.0.
The targets can appear in four different colors: red, green, blue and orange; several targets of the same color can be linked to form a group of targets. If a target is hit by a weapon, it will be destroyed, and if all targets of the same group are destroyed, the player will be awarded an item, such as health, weapon energy and even an extra life or Yashichi, immediately after the last target is destroyed.
Trivia
- The Target level object was planned to be included in 1.7.0, but due to time constraints, it was implemented in 1.8.0.