Bell Ringer: Difference between revisions
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== Trivia == | == Trivia == | ||
* In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the ''Taco Bell'' sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share) | * In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the ''Taco Bell'' sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share) | ||
[[Category:Level objects]] | ** When a chat member requested it be kept as an option, the devs responded saying it would never be kept, as it risks legal trouble. | ||
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{{V1.8}} | |||
{{MM8}} | |||
{{MMB}} | |||
[[Category:Level objects]] [[Category:Mega Man 8 Assets]] [[Category:Mega Man & Bass Assets]] |
Revision as of 23:18, 10 May 2024
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The Bell Ringer is an enemy from Mega Man 8 and Mega Man & Bass, originating from Clown Man's stage and Magic Man's stage. It will be featured in Mega Man Maker in version 1.8.0.
The enemy itself is a hammer-wielding robot near a bell. Once the bell is rung by the robot, level objects attached to the enemy will automatically be triggered. It is stationary as it was in Mega Man & Bass instead of entering and leaving doors like it did in Clown Man's stage.
There are six variations of Bell Ringer, each affecting different level objects:
- Magenta - rotates Rotating Spike Blocks, as it did in Mega Man & Bass,
- Orange - extends Hornet Rolls and momentarily pauses Fire Walls,
- Yellow - activates Fuse Laser Crawlers/Turrets and Ring/Coil Platforms,
- Green - flips Spike Platforms and Flip Platforms,
- Blue - increases the water level and strength of the Rain,
- Pink - rotates Punch Blocks and opens/closes Plantforms.
The interval between each ring can be set between 2 and 9 seconds.
Trivia
- In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the Taco Bell sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share)
- When a chat member requested it be kept as an option, the devs responded saying it would never be kept, as it risks legal trouble.
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