Bell Ringer: Difference between revisions

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Added table for colours, description and trivia on game origin. Many additional edits as well.
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{{Asset
{{Asset
|category=[[Level Objects]]
|category=[[Level Objects]]
|game=''[[Mega Man 8]]''
|game=''[[Mega Man 8]]''
|description=Normally turns the Spike Box, but different colors impact different gimmicks.
|appears=''[[Mega Man & Bass]]''
|appears=''[[Mega Man & Bass]]''
|version=[[1.8.0]]
|version=[[1.8.0]]
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The '''Bell Ringer''' is a [[level object]] from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', originating from Clown Man's stage and Magic Man's stage. It is featured in ''[[Mega Man Maker]]'' since version [[1.8.0]].


The '''Bell Ringer''' is an enemy from ''[[Mega Man 8]]'' and ''[[Mega Man & Bass]]'', originating from Clown Man's stage and Magic Man's stage. It will be featured in ''[[Mega Man Maker]]'' in version [[1.8.0]].
The Bell Ringer is a hammer-wielding robot near a bell. Once the bell is rung by the robot, [[Level Objects|level objects]] corresponding to the color of the Bell Ringer will automatically be triggered. The interval between each ring can be set between 2 and 9 seconds.


The enemy itself is a hammer-wielding robot near a bell. Once the bell is rung by the robot, [[Level Objects|level objects]] attached to the enemy will automatically be triggered. It is stationary as it was in ''Mega Man & Bass'' instead of entering and leaving doors like it did in Clown Man's stage.
A Bell Ringer is stationary as it was in ''Mega Man & Bass'' instead of entering and leaving doors like it did in Clown Man's stage. As a level object, a Bell Ringer is not solid, is unaffected by gravity, and can be passed through by the [[player]] without dealing damage. A Bell Ringer remains active in a section even if it is not on-screen. However, a Bell Ringer that is not on-screen is not active once the player has won a level.


There are six variations of Bell Ringer, each affecting different level objects:
There are six variations of Bell Ringer, each affecting different level objects:


* <u>Magenta</u> - rotates [[Rotating Spike Block|Rotating Spike Blocks]], as it did in Mega Man & Bass,
{| class="wikitable plainrowheaders sortable"
* <u>Orange</u> - extends [[Hornet Roll|Hornet Rolls]] and momentarily pauses [[Fire Wall|Fire Walls]],
|+ style="text-align:left"|
* <u>Yellow</u> - activates [[Fuse Laser Crawler|Fuse Laser Crawlers/Turrets]] and [[Ring Platform|Ring/Coil Platforms]],
! scope="col" | Icon
* <u>Green</u> - flips [[Spike Platform|Spike Platforms]] and [[Flip Platform|Flip Platforms]],
! scope="col" | Color
* <u>Blue</u> - increases the [[Water Level Changer|water level]] and strength of the [[Rain]],
! scope="col" | Description
* <u>Pink</u> - rotates [[Punch Block|Punch Blocks]] and opens/closes [[Plantform|Plantforms]].
|-
 
|
The interval between each ring can be set between 2 and 9 seconds.
| Magenta
 
| Rotates [[Rotating Spike Block|Rotating Spike Blocks]], as it did in ''Mega Man & Bass''
|-
|
| Orange
| Extends [[Hornet Roll|Hornet Rolls]] and momentarily pauses [[Fire Wall|Fire Walls]]
|-
|
| Yellow
| Activates [[Fuse Laser Crawler|Fuse Laser Crawlers/Turrets]] and [[Ring Platform|Ring/Coil Platforms]]
|-
|
| Green
| Flips [[Spike Platform|Spike Platforms]] and [[Flip Platform|Flip Platforms]]
|-
|
| Blue
| Increases the [[Water Level Changer|water level]] and strength of the [[Rain]]
|-
|
| Pink
| Rotates [[Punch Block|Punch Blocks]] and opens/closes [[Plantform|Plantforms]]
|-
|}


== Trivia ==
== Trivia ==
* In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the ''Taco Bell'' sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share)
* In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the ''Taco Bell'' sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share)
** When a chat member requested it be kept as an option, the devs responded saying it would never be kept, as it risks legal trouble.
** When a chat member requested it be kept as an option, the devs responded saying it would never be kept, as it risks legal trouble.
 
* Despite first appearing in ''Mega Man 8'', the Bell Ringer is found in the ''Mega Man & Bass'' section under Level Objects.


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Revision as of 11:00, 12 June 2024

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Bell Ringer
Information
Level Builder
Description: Normally turns the Spike Box, but different colors impact different gimmicks.
Category: Level Objects
Game information
Added in version: 1.8.0
Series information
Game of origin: Mega Man 8
Other appearances: Mega Man & Bass
Development
Programmer(s): Meka
Spriter(s): Son Loto
Sound effect creator(s): ?

The Bell Ringer is a level object from Mega Man 8 and Mega Man & Bass, originating from Clown Man's stage and Magic Man's stage. It is featured in Mega Man Maker since version 1.8.0.

The Bell Ringer is a hammer-wielding robot near a bell. Once the bell is rung by the robot, level objects corresponding to the color of the Bell Ringer will automatically be triggered. The interval between each ring can be set between 2 and 9 seconds.

A Bell Ringer is stationary as it was in Mega Man & Bass instead of entering and leaving doors like it did in Clown Man's stage. As a level object, a Bell Ringer is not solid, is unaffected by gravity, and can be passed through by the player without dealing damage. A Bell Ringer remains active in a section even if it is not on-screen. However, a Bell Ringer that is not on-screen is not active once the player has won a level.

There are six variations of Bell Ringer, each affecting different level objects:

Icon Color Description
Magenta Rotates Rotating Spike Blocks, as it did in Mega Man & Bass
Orange Extends Hornet Rolls and momentarily pauses Fire Walls
Yellow Activates Fuse Laser Crawlers/Turrets and Ring/Coil Platforms
Green Flips Spike Platforms and Flip Platforms
Blue Increases the water level and strength of the Rain
Pink Rotates Punch Blocks and opens/closes Plantforms

Trivia

  • In a publicly showcased developer build of 1.8 from the update's Q&A livestream, the Bell Ringer's sound effect was not implemented despite being finalized. This resulted in the Taco Bell sound effect, the placeholder, playing every time the bell rang. (https://www.youtube.com/live/xwBP-fjcAz4?feature=share)
    • When a chat member requested it be kept as an option, the devs responded saying it would never be kept, as it risks legal trouble.
  • Despite first appearing in Mega Man 8, the Bell Ringer is found in the Mega Man & Bass section under Level Objects.


Version 1.8
Bosses
Cold Man • Pirate Man • Burner Man • Enker • Punk • Pluto • Yellow Devil • Boobeam Trap • Kamegoro Maker • Cossack Catcher • Wily Machine 4 • Dark Man 3 • Dark Man 4 • Big Pets • Wily Machine 6
Enemies
Gori-Three • Dodonpa Cannon • Plasma • Romper • Snoler • Big Telly • Electric Generator • Mokumokumo • Hogale • Ammoner • Oni Robo • Sydecka • Hyoey • Biribaree • Piriparee • Doncatch • Heli Mettall DX • Fukuhorn • Metall Sniper • Press'N • Cutting Wheel • Tamp • La Jaba • Fankurow • Shuhorn • Chainsoar
Weapons
Ice Wall • Wave Burner • Spread Drill • Copy Vision • Tengu Blade • Magic Card • Grab Buster • Salt Water • Electric Shock • Break Dash • Spark Chaser • Tango • Uber Chain
Level Objects & Pickups
Low Grav Section • Horizontal Astro Gate • Horizontal Astro Button • Horizontal Astro Reset Button • Gori-Three Rock • Hotplate • Ice Block • Explosive Crate • Dynamo Conveyor • Moving Light • Moving Light Redirector • Moving Light Terminator • Moving Light Darkness • Floating Balloon • Oni Cloud Generator • Oni Wind Generator • Pressurized Cracked Block • Rotating Spike Box • Bell Ringer • Super Cutter • Melting Snow Block • Icicle • Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire • Alternating Timing Conveyor • Water Fall Spawner • Uranus Platform • Girder • Pluto Block • Targets • Target Rail • Health Modifier • Weapon Energy Modifier • Lighter Push Block • Heavier Push Block • Mobile Push Block • Magnetic Coil • Section Wide Water • Water Height Market • Water Height Crystal • Health Block Checker • Weapon Energy Block Checker • Arrows • Fuse Laser Turret • Anti Yashishi • Drop Suppressor
Major Patches
1.8.1 • 1.8.2 • 1.8.3 • 1.8.4 • 1.8.5

‎

Mega Man 8
Weapons
Mega Buster • Mega Ball • Tornado Hold • Flash Bomb • Thunder Claw • Flame Sword • Ice Wave • Water Balloon
Enemies
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Big Telly • Succubatton • Shururun
Level Objects
Thunder Claw Pole • TNT • Astro Gate • Astro Button • Astro Reset Button • Gori Three Rock • Count Bomb CD • Lift Elevator • Shupponpon Door • Floating Spike • Floating Bubble Generator • Flipping Doors
Assets Listed Under Mega Man & Bass
Gori Three • Dodonpa Cannon • Romper • Hogale • Hogale Spawner • Ammoner • Sydecka • Ice Block • Ice Block Spawner • Explosive Crates • Bell Ringer
Bosses
Grenade Man • Astro Man • Tengu Man
Other Pages
Tilesets • Backgrounds • Music


Mega Man and Bass
Weapons
Mega Buster • Bass Buster • Ice Wall • Wave Burner • Copy Vision • Spread Drill • Tengu Blade • Magic Card • Treble Boost
Enemies
Gori Three • Dodonpa Cannon • Plasma • Romper • Snoler • Mini Snowman • Mini Snowman Spawner • Big Telly • Electric Generator • Mokumokumo • Hogale • Hogale Spawner • Ammoner • Oni Robo • Oni Robo Cloud • Oni Robo Wind • Sydecka • Kamikamin
Level Objects
Ice Block • Ice Block Spawner • Explosive Crates • Dynamo Conveyor • Moving Light • Moving Light Redirector • Moving Light Terminator • Moving Light Darkness • Floating Balloon • Floating Balloon Spawner • Oni Cloud Generator • Oni Wind Generator • Pressurized Cracked Block • Rotating Spike Box • Bell Ringer
Returning from Mega Man 8
Shell'n • Bunby Tank DX • Joe Classic • Surumaker • Hannya Attacker • Crunchran • Fire Met • Fire Met Spawner • Wall Teck • Rabbiton • Penpen EV • Shururun • Kamikamin Chest • Shupponpon Door • Floating Bubble Generator
Bosses
Cold Man • Burner Man • Pirate Man
Other Pages
Tilesets • Backgrounds • Music