Difference between pages "Gemini Laser" and "Hard Knuckle"

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{{Template:Asset
{{Template:Asset
|name=[[File:GeminiLaserIcon.png|left]] Gemini Laser [[File:GeminiLaserIcon.png|right]]
|name=[[File:HardKnuckleIcon.png|left]] Hard Knuckle [[File:HardKnuckleIcon.png|right]]
|image=[[File:GeminiLaser.png|250px]]
|image=[[File:HardKnuckle.png|250px]]
|caption=Artwork for the Gemini Laser in ''[[Mega Man 3]]''
|caption=Official artwork for the Hard Knuckle from ''[[Mega Man 3]]''
|description=A laser that bounces off walls. Now with less lag and more laser!
|description=A multi-hit fist. Hold up or down to adjust its trajectory.
|damage=1
|damage=3
|game=''[[Mega Man 3]]''
|game=''[[Mega Man 3]]''
|appears=''[[Mega Man III]]''
|appears=''[[Mega Man II]]''
''[[Mega Man: The Wily Wars]]''
''[[Mega Man: The Wily Wars]]''
|version=[[1.2.0]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
Gemini Laser is Gemini Man's signature weapon, originating from ''[[Mega Man 3]]'' and reappearing in ''[[Mega Man II]]'' and ''[[Mega Man: The Wily Wars]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.2.0]].
Hard Knuckle is [[Hard Man]]'s signature weapon, originating from ''[[Mega Man 3]]'' and reappearing in ''[[Mega Man II]]'' and ''[[Mega Man: The Wily Wars]]''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.1.0]].


A multi-segmented laser is shot forward, which will bounce off of solid surfaces at an acute angle up to 8 times before passing through terrain. Each segment does 1 unit of damage, and up to 4 units of damage can be done with a single shot. Up to 3 Gemini Lasers can be onscreen at once. It will rebound off of [[Dust Block]]s and [[Ice Block]]s unless it's fired at point-blank or if it has reached its eighth bounce. Firing this weapon while being adjacent and facing left to a 1-tile wide wall will cause one of the laser segments to separate and go through the wall.
The user transforms their arm into a fist which will be launched forward after a short delay, and it can be slightly manuevered up or down by pressing the responding keys. Users are briefly held in place upon pressing the attack key, and if the fist hits an enemy, it will recoil backwards, allowing it to hit again. It will not recoil off of destructible objects such as [[Weapon Blocks]], and only one Hard Knuckle can be onscreen at a time. Should the fist's left side contact an enemy, it will zip through it and continue to hit it normally.
 
Because some enemies such as [[spine]]s are invulnerable to Hard Knuckle, the shots will bounce on them indefinitely. This makes Hard Knuckle an excellent choice for [[escort]] type levels.  


==Tutorial==
==Tutorial==


[https://www.youtube.com/shorts/-ves9niYxSM Gemini Laser]
[https://www.youtube.com/shorts/Ojf2VAwXjV8 Hard Knuckle]
 
 
==Trivia==
*Gemini Laser's description alludes to the fact that firing it in ''Mega Man 3'' would cause the game to slowdown due to the NES being unable to handle having multiple objects onscreen at once.




{{V1.1}}
{{MM3}}
{{MM3}}
{{MMIII}}
{{MMII}}
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]
[[Category:Weapons]] [[Category:Mega Man 3 Assets]]

Revision as of 14:18, 1 November 2023

HardKnuckleIcon.png
Hard Knuckle
HardKnuckleIcon.png
HardKnuckle.png
Official artwork for the Hard Knuckle from Mega Man 3
Information
Game information
Description: A multi-hit fist. Hold up or down to adjust its trajectory.
Damage: 3
Added in version: 1.1.0
Series information
Game of origin: Mega Man 3
Other appearances: Mega Man II

Mega Man: The Wily Wars

Development
Programmer(s): WreckingPrograms

Hard Knuckle is Hard Man's signature weapon, originating from Mega Man 3 and reappearing in Mega Man II and Mega Man: The Wily Wars. It is featured in Mega Man Maker as of version 1.1.0.

The user transforms their arm into a fist which will be launched forward after a short delay, and it can be slightly manuevered up or down by pressing the responding keys. Users are briefly held in place upon pressing the attack key, and if the fist hits an enemy, it will recoil backwards, allowing it to hit again. It will not recoil off of destructible objects such as Weapon Blocks, and only one Hard Knuckle can be onscreen at a time. Should the fist's left side contact an enemy, it will zip through it and continue to hit it normally.

Because some enemies such as spines are invulnerable to Hard Knuckle, the shots will bounce on them indefinitely. This makes Hard Knuckle an excellent choice for escort type levels.

Tutorial

Hard Knuckle


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man 3
Weapons
Mega BusterSpark ShockSearch SnakeNeedle CannonTop SpinShadow BladeMagnet MissileGemini LaserHard KnuckleRush CoilRush Jet
Enemies
PeterchyPottonHammer JoeMechakkeroPoleNew ShotmanPetit SnakeyKomasaburoHari HarryCannonWalking BombGyoraiboYambowMag FlyElectric GabyoallBubukanNitronElec'nBomb FlierHologranGiant SpringerTama
Level Objects
Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Bosses
Spark ManTop ManMagnet ManHard ManKamegoro Maker
Other Pages
TilesetsBackgroundsMusic


Mega Man II
Weapons
Mega BusterAir ShooterLeaf ShieldClash BomberMetal BladeNeedle CannonTop SpinMagnet MissileHard Knuckle
Enemies
TellyCrazy CannonBattonRobbitFly BoyFan FiendPipiScwormAtomic ChickenHot DogNew ShotmanKomasaburoHari HarryCannonYambowMag FlyGiant SpringerTama
Bosses
Wood ManClash ManMetal ManTop ManMagnet ManHard Man
Other Pages
TilesetsBackgroundsMusic