Thunder Beam: Difference between revisions

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It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]'s electromagnetism.
It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon [[Super Arm]]. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger [[Spring Man]]'s electromagnetism.
[https://www.youtube.com/shorts/ML8lLlxUcrc A video tutorial for Thunder Beam is available here}


==Gallery==
==Gallery==

Revision as of 17:22, 10 August 2023

Thunder Beam
Artwork for the Thunder Beam from Mega Man 1
Information
Level Builder
Description: Fire three thunder beams: One horizontally and two vertically!
Game information
Damage: 2
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: Dr. Wily's Revenge

Mega Man: The Wily Wars Mega Man Powered Up

Development
Programmer(s): WreckingPrograms
{{{sprite}}}

Thunder Beam is Elec Man's signature weapon, originating from Mega Man 1 and reappearing in Mega Man: Dr. Wily's Revenge, Mega Man: The Wily Wars and Mega Man Powered Up. It is featured in Mega Man Maker as of version 1.0.0.

It lets the user shoot three slow electric beams: one that goes straight forward, and two that go up and down. These beams pass through all enemies and terrain, and can destroy Super Arm Blocks both set by the level object and the weapon Super Arm. If fired point-blank against an enemy, all three beams will deal damage together. Since it's an electric-based weapon, it can power Fuse Crossers/Xtenders, deactivate Fire Met Spawners, and trigger Spring Man's electromagnetism.

[https://www.youtube.com/shorts/ML8lLlxUcrc A video tutorial for Thunder Beam is available here}

Gallery

Trivia

  • The weapon icon for Thunder Beam was changed in 1.1.0.


Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off SwitchOn Switch BlockOn/Off Switch Block
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man: Dr. Wily's Revenge
Weapons
Mega BusterRolling CutterIce SlasherFire StormThunder BeamBubble LeadQuick BoomerangTime StopperAtomic FireMirror Buster
Enemies
MetOctopus BatteryScrew BomberBig EyeTackle FireHotheadPipiMoleScwormCutting Wheel
Level Objects
Super CutterMelting Snow BlockIcicle
Bosses
Cut ManIce ManFire ManBubble ManQuick ManEnker
Other Pages
TilesetsBackgroundsMusic