Dark Man 3: Difference between revisions
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[[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 5 Assets]] | [[Category:Bosses]] [[Category:Fortress Bosses]] [[Category:Robot Masters]] [[Category:Mega Man 5 Assets]] |
Revision as of 02:47, 29 April 2024
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Dark Man 3 is one of the fortress bosses in Mega Man 5, originating from the third stage of Proto Man's Castle. It is featured in Mega Man Maker in version 1.8.0.
Behavior
Dark Man 3 will slowly approach the player, leaping into the air after a bit and firing five or six shots. If the player is close, he will instead fire three rings that freeze the player in place, making them vulnerable to his shots.
Video Tutorial
Trivia
- Dark Man 3's intro animation is custom made for Mega Man Maker due to lacking one in Mega Man 5.
- There was a glitch in Mega Man 5 where getting frozen by Dark Man 3 while using Charge Kick would render the player invincible until unfrozen and Charge Kick ended. This is fixed in Mega Man Maker.
Mega Man 5 | |
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Weapons | |
Mega Buster • Power Stone • Gravity Hold • Napalm Bomb • Gyro Attack • Crystal Eye • Star Crash • Water Wave • Charge Kick • Rush Coil • Rush Jet • Super Arrow | |
Enemies | |
Train Met • Crystal Joe • Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Power Muscler • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder • Sumatran • Bombier • Cocco • Jet Bomb • V | |
Level Objects | |
Falling Platform • Rotating Platform • Rolling Drill • Teckyun • Steam • Low Grav Section | |
Bosses | |
Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets | |
Other Pages | |
Tilesets • Backgrounds • Music |