Force Beam: Difference between revisions
Blue Bummer (talk | contribs) Created page with " Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Force Beam is an obstacle that will inflict '''7 points of damage''' with each hit on the player. Being hit by Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again by Force Beam. Within the Editor For..." |
Blue Bummer (talk | contribs) →Interactions: Adding sub-titles to the interactions category |
||
| (7 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
{{ImageNeeded}} | |||
Force Beam is a [[Level Objects|Level Object]] based on a level hazard from [[ | '''Force Beam''' or Quick Laser is a [[Level Objects|Level Object]] based on a level hazard from [[Quick Man]]'s stage from ''[[Mega Man 2]]'' and was featured in ''[[Mega Man Maker]]'s'' debut release in version [[1.0.0]]. Within the [[Level Builder]], Force Beam has options to customize the direction where it is emitted and a delay of when it starts to be emitted. Force Beam cannot move through tilesets, Level Objects, [[enemies]] and player created projectiles that feature collision. | ||
Force | Force Beams have three variants with different attributes, colored Orange, Red, and Green. | ||
== Orange Force Beam == | |||
Force Beam | {{Asset | ||
|name=[[File:ForceBeamIcon.png|left]]Force Beam[[File:ForceBeamIcon.png|right]] | |||
|image=[[File:OrangeForceBeam.png|250px]] | |||
|caption= | |||
|description=A dangerous beam which flies across the screen, dealing 7 damage. | |||
|category=[[Level Objects]] | |||
|game=''[[Mega Man 2]]'' | |||
|damage=7 | |||
|programmer=[[WreckingPrograms]] | |||
}} | |||
Orange Force Beam is an obstacle that will inflict '''7 points of damage''' with each hit on the player. Being hit by an Orange Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again. | |||
{{clr}} | |||
== Red Force Beam == | |||
{{Asset | |||
|name=[[File:RedForceBeamIcon.png|left]]Red Force Beam[[File:RedForceBeamIcon.png|right]] | |||
|image=[[File:RedForceBeam.png|250px]] | |||
|caption= | |||
|description=A dangerous beam which flies across the screen, instantly killing you. | |||
|category=[[Level Objects]] | |||
|game=''[[Mega Man 2]]'' | |||
|damage=28 | |||
|programmer=[[WreckingPrograms]] | |||
}} | |||
Red Force Beam is an obstacle that if comes into contact with the player will '''instantly destroy the player''' recreating the original Force Beam functionality in ''Mega Man 2''. | |||
{{clr}} | |||
== Green Force Beam == | |||
{{Asset | |||
|name=[[File:GreenForceBeamIcon.png|left]]Green Force Beam[[File:GreenForceBeamIcon.png|right]] | |||
|image=[[File:GreenForceBeam.png|250px]] | |||
|caption= | |||
|description=A dangerous beam which flies across the screen, draining your health. | |||
|category=[[Level Objects]] | |||
|game=''[[Mega Man 2]]'' | |||
|damage=1 (constantly) | |||
|programmer=[[WreckingPrograms]] | |||
}} | |||
Green Force Beam is a [[Level Objects|Level Object]] based on a level hazard from [[Mega Man 2]] [[Quick Man]]'s stage and was featured in [[Mega Man Maker]]'s debut release in version [[1.0.0]]. | |||
Green Force Beam is an obstacle that will '''constantly drain health energy''' with each second the player is in contact with it. | |||
{{clr}} | |||
== Interactions == | |||
===[[Weapons]]=== | |||
The following weapons can block force beams. | |||
*[[Super Arm]] blocks created by the player | |||
*[[Concrete Shot]] blocks | |||
*[[Ice Wall]] | |||
*[[Rush Jet]] or [[Proto Jet]]'s surface | |||
*[[Magnet Beam]]'s surface | |||
The following weapons can allow the player to pass through force beam unharmed. | |||
*[[Charge Kick]]'s dash | |||
*[[Pile Driver]]'s dash | |||
*[[Break Dash]]'s dash attack | |||
*[[Tengu Blade]]'s dash | |||
*[[Über Chain]]'s invincibility state | |||
The following weapons can affect the spawning of force beams. | |||
*[[Time Slow]] | |||
*[[Time Stopper]] | |||
*[[Flash Stopper]] | |||
*[[Centaur Flash]] | |||
===[[Level Objects]]=== | |||
The following level objects can temporarily block force beams. | |||
*[[Yoku Block]] | |||
*[[Reflecting Yoku Block]] | |||
*[[Count Bomb]] | |||
*[[Weapon Block|Weapon Block/Weapon Barrier]] | |||
*[[Super Arm#Super Arm Block|Super Arm Block]] | |||
*[[On/Off Switch|On/Off Switch Blocks/Spikes/Ladders]] | |||
*[[Dust Block]] | |||
*[[Falling Platform]] | |||
*[[Rolling Drill]] | |||
*[[Cracked Block]] | |||
*[[Push Block]] | |||
*[[Spike Platform]] | |||
*[[Ice Barrier]] | |||
*[[Jet Platform]] | |||
*[[TNT]] | |||
*[[Astro Gate]] | |||
*[[Bokazurah|Bokazurah Block]] | |||
*[[Splash Platform]] | |||
*[[Concrete Lift]] | |||
*[[Hornet Roll]] | |||
*[[Sheep Block]] | |||
*[[Chill Block]] | |||
*[[Soccer Ball Jet]] | |||
*[[Ice Block]] | |||
*[[Explosive Crate]] | |||
*[[Melting Snow Block]] | |||
*[[Icicle]] | |||
*[[Shifting Falling Stone]] | |||
*[[Move Hover]] | |||
*[[Napalm Fire]] | |||
*[[Pluto Block]] | |||
{{MM2}} | {{MM2}} | ||
[[Category:Level objects]] [[Category:Mega Man 2 Assets]] | [[Category:Level objects]] [[Category:Mega Man 2 Assets]] | ||
Latest revision as of 15:10, 31 March 2025
|
This article needs an image or multiple images. Once suitable images are added to the appropriate section(s), remove this notice. Image(s) needed: Unknown |
Force Beam or Quick Laser is a Level Object based on a level hazard from Quick Man's stage from Mega Man 2 and was featured in Mega Man Maker's debut release in version 1.0.0. Within the Level Builder, Force Beam has options to customize the direction where it is emitted and a delay of when it starts to be emitted. Force Beam cannot move through tilesets, Level Objects, enemies and player created projectiles that feature collision.
Force Beams have three variants with different attributes, colored Orange, Red, and Green.
Orange Force Beam
| File:OrangeForceBeam.png | ||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||
Orange Force Beam is an obstacle that will inflict 7 points of damage with each hit on the player. Being hit by an Orange Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again.
Red Force Beam
| File:RedForceBeam.png | ||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||
Red Force Beam is an obstacle that if comes into contact with the player will instantly destroy the player recreating the original Force Beam functionality in Mega Man 2.
Green Force Beam
| File:GreenForceBeam.png | ||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||
Green Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0.
Green Force Beam is an obstacle that will constantly drain health energy with each second the player is in contact with it.
Interactions
The following weapons can block force beams.
- Super Arm blocks created by the player
- Concrete Shot blocks
- Ice Wall
- Rush Jet or Proto Jet's surface
- Magnet Beam's surface
The following weapons can allow the player to pass through force beam unharmed.
- Charge Kick's dash
- Pile Driver's dash
- Break Dash's dash attack
- Tengu Blade's dash
- Über Chain's invincibility state
The following weapons can affect the spawning of force beams.
The following level objects can temporarily block force beams.
- Yoku Block
- Reflecting Yoku Block
- Count Bomb
- Weapon Block/Weapon Barrier
- Super Arm Block
- On/Off Switch Blocks/Spikes/Ladders
- Dust Block
- Falling Platform
- Rolling Drill
- Cracked Block
- Push Block
- Spike Platform
- Ice Barrier
- Jet Platform
- TNT
- Astro Gate
- Bokazurah Block
- Splash Platform
- Concrete Lift
- Hornet Roll
- Sheep Block
- Chill Block
- Soccer Ball Jet
- Ice Block
- Explosive Crate
- Melting Snow Block
- Icicle
- Shifting Falling Stone
- Move Hover
- Napalm Fire
- Pluto Block
| Mega Man 2 | |
|---|---|
| Weapons | Mega Buster • Bubble Lead • Air Shooter • Quick Boomerang • Leaf Shield • Crash Bomber • Time Stopper • Metal Blade • Atomic Fire • Item-1 • Item-2 • Item-3 |
| Enemies | Neo Met • Returning Sniper Joe • Telly • Crazy Cannon • Batton • Robbit • Hothead • Blocky • Pierobot • Croaker • Crabbot • Fly Boy • Fan Fiend • Shrink • Pipi • Mole • Scworm • Atomic Chicken • Big Fish • Sniper Armor • Hot Dog • Lantern Fish • Sniper Armor |
| Level Objects | Conveyor Belt • Force Beam • Press • Crash Lift • Acid Drop • Drop Brick |
| Bosses | Bubble Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap |
| Other Pages | Tilesets • Backgrounds • Music |



