Force Beam: Difference between revisions
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Force Beam is a [[Level Objects|Level Object]] based on a level hazard from [[Mega Man 2]] [[Quick Man]]'s stage and was featured in [[Mega Man Maker]]'s debut release in version [[1.0.0]]. Within the Editor Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to emit. Force Beam cannot move through tiles ,Level Objects, [[enemies]] and player created projectiles ''that feature collision''. | Force Beam is a [[Level Objects|Level Object]] based on a level hazard from [[Mega Man 2]] [[Quick Man]]'s stage and was featured in [[Mega Man Maker]]'s debut release in version [[1.0.0]]. Within the Editor Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to emit. Force Beam cannot move through tiles ,Level Objects, [[enemies]] and player created projectiles ''that feature collision''. | ||
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*[[Reflecting Yoku Block]] | *[[Reflecting Yoku Block]] | ||
*[[Count Bomb]] | *[[Count Bomb]] | ||
*[[Weapon Block | *[[Weapon Block|Weapon Block/Weapon Barrier]] | ||
*[[Super Arm#Super Arm Block|Super Arm Block]] | *[[Super Arm#Super Arm Block|Super Arm Block]] | ||
*[[On/Off Switch|On/Off Switch Blocks/Spikes/Ladders]] | *[[On/Off Switch|On/Off Switch Blocks/Spikes/Ladders]] |
Latest revision as of 21:11, 19 June 2024
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Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0. Within the Editor Force Beam can be placed to emit it's beam up, down, left or right and has options to customize when it's beam begins to emit. Force Beam cannot move through tiles ,Level Objects, enemies and player created projectiles that feature collision.
Force Beams have three variants with different attributes, colored Orange, Red, and Green.
Orange Force Beam
Force Beam | ||||||||||||||||||||||||||||
File:OrangeForceBeam.png | ||||||||||||||||||||||||||||
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Orange Force Beam is an obstacle that will inflict 7 points of damage with each hit on the player. Being hit by an Orange Force Beam activates temporary invincibility frames same as being hit by an enemy, giving players the chance to escape being hit again.
Red Force Beam
Force Beam | ||||||||||||||||||||||||||||||
File:RedForceBeam.png | ||||||||||||||||||||||||||||||
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Red Force Beam is an obstacle that if comes into contact with the player will instantly destroy the player recreating the original Force Beam functionality in Mega Man 2.
Green Force Beam
Force Beam | ||||||||||||||||||||||||||||||
File:GreenForceBeam.png | ||||||||||||||||||||||||||||||
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Green Force Beam is a Level Object based on a level hazard from Mega Man 2 Quick Man's stage and was featured in Mega Man Maker's debut release in version 1.0.0.
Green Force Beam is an obstacle that will constantly drain health energy with each second the player is in contact with it.
Interactions
The following weapons can block force beams.
- Super Arm blocks created by the player
- Concrete Shot blocks
- Ice Wall
- Rush Jet or Proto Jet's surface
- Magnet Beam's surface
The following weapons can allow the player to pass through force beam unharmed.
- Charge Kick's dash
- Pile Driver's dash
- Break Dash's dash attack
- Tengu Blade's dash
- Über Chain's invincibility state
The following weapons can affect the spawning of force beams.
The following level objects can temporarily block force beams.
- Yoku Block
- Reflecting Yoku Block
- Count Bomb
- Weapon Block/Weapon Barrier
- Super Arm Block
- On/Off Switch Blocks/Spikes/Ladders
- Dust Block
- Falling Platform
- Rolling Drill
- Cracked Block
- Push Block
- Spike Platform
- Ice Barrier
- Jet Platform
- TNT
- Astro Gate
- Bokazurah Block
- Splash Platform
- Concrete Lift
- Hornet Roll
- Sheep Block
- Chill Block
- Soccer Ball Jet
- Ice Block
- Explosive Crate
- Melting Snow Block
- Icicle
- Shifting Falling Stone
- Move Hover
- Napalm Fire
- Pluto Block
Mega Man 2 | |
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Weapons | Mega Buster • Bubble Lead • Air Shooter • Quick Boomerang • Leaf Shield • Crash Bomber • Time Stopper • Metal Blade • Atomic Fire • Item-1 • Item-2 • Item-3 |
Enemies | Neo Met • Returning Sniper Joe • Telly • Crazy Cannon • Batton • Robbit • Hothead • Blocky • Pierobot • Croaker • Crabbot • Fly Boy • Fan Fiend • Shrink • Pipi • Mole • Scworm • Atomic Chicken • Big Fish • Sniper Armor • Hot Dog • Lantern Fish • Sniper Armor |
Level Objects | Conveyor Belt • Force Beam • Press • Crash Lift • Acid Drop |
Bosses | Bubble Man • Quick Man • Wood Man • Crash Man • Metal Man • Boobeam Trap |
Other Pages | Tilesets • Backgrounds • Music |