Subeil: Difference between revisions
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*The orange color scheme resembles their appearance in [[Napalm Man]]'s stage and Dark Man Stage 3. | *The orange color scheme resembles their appearance in [[Napalm Man]]'s stage and Dark Man Stage 3. | ||
*The green color scheme resembles their appearance in Dark Man Stage 1. | *The green color scheme resembles their appearance in Dark Man Stage 1. | ||
{{V1.3}} | |||
{{MM5}} | {{MM5}} | ||
[[Category:Enemies]] | {{MMIV}} | ||
[[Category:Enemies]] [[Category:Mega Man 5 Assets]] |
Latest revision as of 02:17, 8 January 2024
Subeil | ||||||||||||||||||||||||||||||||
Artwork of Subeil from Mega Man 5 | ||||||||||||||||||||||||||||||||
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Subeil (also known as Search Mine) is a small machine. Although its original creator and the machine's original function are unknown, Dr. Wily stole them and repurposed them for combat. They are enemies that originate from Mega Man 5 from Crystal Man's stage, Napalm Man's stage and Stone Man's stage, later re-appearing in Dark Man Stages 1 and 3.
In Mega Man Maker
Behavior
When Subeil is spawned, it will be in its "passive state", and will do nothing but flash its light.
When the player get within 5 tiles or closer to a Subeil on the x-axis, while the player and Subeil are also on the same coordinate on the y-axis, the Subeil will enter an "aggressive state".
While in this "aggressive state", Subeil will collapse its body close to the ground, and slide in the direction of the player. It will reverse its direction of travel if it happens to collide with a wall, and it will fall straight downwards if it slides off a platform, before moving again in the same direction it was moving before it fell, upon landing on solid ground again.
Level Builder
Subeil can be set to one of three color schemes: light green and white, orange and white, or green and white.
- The light green color scheme resembles their appearance in Crystal Man's stage and Stone Man's stage.
- The orange color scheme resembles their appearance in Napalm Man's stage and Dark Man Stage 3.
- The green color scheme resembles their appearance in Dark Man Stage 1.
Version 1.3 | |
---|---|
Characters | |
Proto Man • Bass | |
Bosses | |
Ring Man • Skull Man • Crystal Man • Charge Man | |
Enemies | |
Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Whopper • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder | |
Weapons | |
Proto Buster • Bass Buster • Proto Coil • Proto Jet • Treble Boost • Drill Bomb • Power Stone • Water Wave • Crystal Eye • Super Arrow | |
Level Objects & Pickups | |
Ring Platform • Coil Platform • Quicksand • Rolling Drill • Teckyun • Character Capsule • Health Spawner • Weapon Energy Spawner | |
Major Patches | |
1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6 |
Mega Man 5 | |
---|---|
Weapons | |
Mega Buster • Power Stone • Gravity Hold • Napalm Bomb • Gyro Attack • Crystal Eye • Star Crash • Water Wave • Charge Kick • Rush Coil • Rush Jet • Super Arrow | |
Enemies | |
Train Met • Crystal Joe • Shield Attacker • Pukapelly • Lyric • Kouker • Bitter • Power Muscler • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder • Sumatran • Bombier • Cocco • Jet Bomb • V | |
Level Objects | |
Falling Platform • Rotating Platform • Rolling Drill • Teckyun • Steam • Low Grav Section | |
Bosses | |
Stone Man • Crystal Man • Napalm Man • Charge Man • Dark Man 3 • Dark Man 4 • Big Pets | |
Other Pages | |
Tilesets • Backgrounds • Music |
Mega Man IV | |
---|---|
Weapons | |
Mega Buster • Ring Boomerang • Flash Stopper • Rain Flush • Pharaoh Shot • Power Stone • Napalm Bomb • Crystal Eye • Charge Kick • Ballade Cracker • Rush Coil • Rush Jet | |
Enemies | |
Press'n • Taketento • Minoan • Garyoby • Ring Ring • Ratton • Bomb/Rock Thrown • Subeil • Sumatran • Bombier • Cocco • Jet Bomb | |
Level Objects | |
Shifting Falling Stone • Guts Hover • Move Hover • Napalm Fire | |
Bosses | |
Ring Man • Toad Man • Pharaoh Man • Stone Man • Charge Man • Napalm Man • Crystal Man | |
Other Pages | |
Tilesets • Backgrounds • Music |