Bouncy Ball: Difference between revisions
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{{Asset | {{Asset | ||
|image=[[File:Bouncyball.PNG]] | |image=[[File:Bouncyball.PNG|250px]] | ||
|caption=Various types of Bouncy Balls. | |caption=Various types of Bouncy Balls. | ||
|description=Beautifully bouncy! Striped variants contain extra elastic for flying extra far! | |description=Beautifully bouncy! Striped variants contain extra elastic for flying extra far! |
Revision as of 21:01, 8 July 2024
Bouncy Ball | |||||||||||||||||||||||||||
Various types of Bouncy Balls. | |||||||||||||||||||||||||||
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Bouncy Balls are level objects originating from Bounce Man's stage in Mega Man 11. They are featured in Mega Man Maker as of version 1.7.0.
This level object works like a multi-directional Spring, as it can make the player recoil, no matter where they touch it from. The bounce effect is greater if the player holds down the jump button in the same way it happens when the player character is bouncing over a Spring. If the player character touches it from the sides, the Bouncy Ball sends them in the opposite direction and can make the player ascend or descend depending on whether the player character was ascending or falling respectively. It can also bounce other assets such as Push Blocks.
As a level object Bouncy Ball occupies 1 tile. It has three color skins that keep the standard bounce and includes striped variants that make the player bounce further and higher. If the player bounce sideways off of a ball and use a weapon or utility such as Top Spin, Star Crash or Jet Adaptor while in mid-air, they will keep the momentum built upon contact with the ball.
Trivia
- Bouncy Balls were described as "multi-directional springs" in their announcement reveal.
- Luigi stated that WreckingPrograms made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.