Difference between pages "Watcher" and "Tackle Fire"

From MegaManMaker Wiki
(Difference between pages)
Jump to navigation Jump to search
m
 
m
 
Line 1: Line 1:
{{Template:Asset
{{Asset
|name=Watcher
|name=[[File:TackleFireIcon.png|left]] Tackle Fire [[File:TackleFireIcon.png|right]]
|image=[[File:Watcher.png|250px]]
|image=[[File:TackleFire.png|250px]]
|caption=Artwork of the Watcher from ''[[Mega Man 1]]''
|caption=Official Artwork of a Tackle Fire from ''[[Mega Man 1]].''
|description=Flies vertically along the screen, firing lightning when it comes in line with you.
|category=[[Enemies]]
|hp=1
|hp=1
|damage=4 (contact)<br>3 (electricity)
|damage=2
|version=[[1.1.0]]
|game=''[[Mega Man 1]]''
|game=''[[Mega Man 1]]''
|appears=''[[Mega Man: The Wily Wars]]''<br>''[[Mega Man Powered Up]]''
|appears=''[[Mega Man: Dr. Wily's Revenge]]''<br>''[[Mega Man Powered Up]]''<br>[[Mega Man 10]]
|version=[[1.1.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
}}
}}
The '''Watcher''' is a green spherical [[Enemies|enemy]] with two extendable eyes primarily from Elec Man's stage from ''[[Mega Man 1|Mega Man]]'' and ''[[Mega Man Powered Up]]'' that is featured in ''[[Mega Man Maker]]''. The Watcher will slowly ascend from the ground or descend from the ceiling. Once at the same vertical level as the [[Characters|player character]], it will expand its extendable eyes from its top and bottom and then fire out a set of lightning bolts out of each eye. Once a Watcher does this, it will immediately close back up and quickly travel back off screen in the direction it came from. Once it travels off back screen, they will not respawn unless their spawn point is unloaded and loaded on screen again.


The lightning bolts shot by Watchers are spaced out to best collide with the player while they try to climb or descend ladders. As a result, if the player character stays still on the ground or on a ladder they cannot be hit by the lightning bolts.
Tackle Fires are an enemy first introduced to Mega Man Maker in version [[1.1.0]].  They premiered in the original [[Mega Man 1|Mega Man]] game on the NES.
 
Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once ingame Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located, flying out of sight, only to return onscreen gradually falling in a downward spreading pattern attempting to hit the player.


Because Watcher projectiles are pure electricity, they will trigger [[Spring Man]]'s magnetized state if they come in contact with him.
Being completely covered with fire, Tackle Fires have the ability to ignite the [[Mega Man 6]] [[Oil]] Object and the [[Mega Man 8]] [[TNT]] Blocks, as well as provide areas of light in rooms darkened by the [[Mega Man & Bass]] Darkness Object.


Due to the vertical behavior of Watchers, they can only be put at the top or at the bottom of a screen in the [[Level Builder]]. They can also be set to appear at a certain point on a timer from 1 to 9.
Tackle Fires are also used as projectiles by the [[Mega Man 2]] enemy [[Hothead]] where their behavior is different. As projectiles they travel from Hothead in an arcing trajectory toward the player's location.


==Gallery==
<gallery>
File:TackleFireDWR.png|Artwork from [[Mega Man: Dr. Wily's Revenge]].
</gallery>


==Trivia==
==Trivia==
*Watchers slightly differ in behavior between games.
Tackle Fires reappeared in [[Mega Man Powered Up]] with somewhat different features, though in Mega Man Maker Tackle Fire's features are modeled off the original Mega Man game and (as projectiles) Mega Man 2 on the NES.
**In Mega Man, Watchers aim electricity at the player when either of their eyes pass a horizontal axis with the player.
**In Mega Man: The Wily Wars, Watchers that appear from the top of the screen follow the behavior of Mega Man Watchers but Watchers from the bottom of the screen aim electricity when the player passes the area in-between the two eyes of a Watcher on a horizontal axis.
**In New Style mode in Mega Man Powered Up, Watchers take a second to stop and aim electricity when the player passes the area between the two eyes of a Watcher on a horizontal axis.
**In Mega Man Maker, Watchers aim electricity when the player passes the area between the two eyes of a Watcher on a horizontal axis.




Line 31: Line 32:
{{MM1}}
{{MM1}}
{{MMPU}}
{{MMPU}}
[[Category:Enemies]] [[Category:Flying enemies]] [[Category:Mega Man 1 Assets]]
{{MM10}}
{{MMDWR}}
[[Category:Enemies]] [[Category:Mega Man 1 Assets]]

Latest revision as of 01:39, 17 October 2023

TackleFireIcon.png
Tackle Fire
TackleFireIcon.png
TackleFire.png
Official Artwork of a Tackle Fire from Mega Man 1.
Information
Game information
Category: Enemies
HP: 1
Damage: 2
Added in version: 1.1.0
Series information
Game of origin: Mega Man 1
Other appearances: Mega Man: Dr. Wily's Revenge
Mega Man Powered Up
Mega Man 10
Development
Programmer(s): WreckingPrograms


Tackle Fires are an enemy first introduced to Mega Man Maker in version 1.1.0. They premiered in the original Mega Man game on the NES.

Tackle Fires are added to a screen in the Editor by inserting a Tackle Fire spawner at the bottom of the screen. Once ingame Tackle Fires attack the player by rising from the bottom of a given screen in a straight line from where their spawner is located, flying out of sight, only to return onscreen gradually falling in a downward spreading pattern attempting to hit the player.

Being completely covered with fire, Tackle Fires have the ability to ignite the Mega Man 6 Oil Object and the Mega Man 8 TNT Blocks, as well as provide areas of light in rooms darkened by the Mega Man & Bass Darkness Object.

Tackle Fires are also used as projectiles by the Mega Man 2 enemy Hothead where their behavior is different. As projectiles they travel from Hothead in an arcing trajectory toward the player's location.

Gallery

Trivia

Tackle Fires reappeared in Mega Man Powered Up with somewhat different features, though in Mega Man Maker Tackle Fire's features are modeled off the original Mega Man game and (as projectiles) Mega Man 2 on the NES.


Version 1.1
Bosses
Time ManIce Man
Enemies
SpineCrazy RazyKiller BulletFlying ShellWatcherTackle FireBlockyPierobotCrabbotHot DogBig FishPetit SnakeyPower MusclerBrain Break
Weapons
Ice SlasherHyper BombTime SlowOil SliderAtomic FireNeedle CannonHard KnuckleRing BoomerangDive Missile
Level Objects
Flame Pillar
Major Patches
1.1.11.1.21.1.3

Mega Man 1
Characters
Mega Man
Weapons
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder BeamMagnet Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholder
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Bosses
Cut ManIce ManBomb ManFire ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man Powered Up
Weapons (PU)
Proto BusterRoll SwingTime SlowOil Slider
Weapons (MM1)
Mega BusterRolling CutterSuper ArmIce SlasherHyper BombFire StormThunder Beam
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeSpineCrazy RazyWatcherKiller BulletTackle FireFlying ShellFootholderHotheadShield Attacker
Level Objects
Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave SpawnerOn/Off Switch
Bosses
Cut ManIce ManBomb ManFire ManTime ManYellow Devil
Other Pages
TilesetsBackgroundsMusic

Mega Man 10
Weapons
Mega BusterProto BusterBass BusterTriple BladeSolar BlazeThunder WoolCommando BombWater ShieldWheel CutterMirror BusterScrew CrusherBallade CrackerRush CoilRush JetProto CoilProto JetTreble Boost
Enemies
Cargou QKaona GeenoPointanSola OOshitsu OsarettsuNumetallMerserkerBari III (Head)Bari III (Body)Mecha PitchanSearchySearchy SpawnerReturning Machine Gun JoeNeo Heli MetallMolmoleMomole SpawnerMomole Spawner (Random)
Level Objects
Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball Jet
Bosses
Sheep ManPump ManStrike Man
Other Pages
TilesetsBackgroundsMusic


Mega Man: Dr. Wily's Revenge
Weapons
Mega BusterRolling CutterIce SlasherFire StormThunder BeamBubble LeadQuick BoomerangTime StopperAtomic FireMirror Buster
Enemies
MetOctopus BatteryScrew BomberBig EyeTackle FireHotheadPipiMoleScwormCutting Wheel
Level Objects
Super CutterMelting Snow BlockIcicle
Bosses
Cut ManIce ManFire ManBubble ManQuick ManEnker
Other Pages
TilesetsBackgroundsMusic