Time Block: Difference between revisions

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The '''Time Block''' is an original [[level object]], entirely unique to ''[[Mega Man Maker]]''. They are 1x1, [[Tile]]-esque objects, capable of being toggled between a tangible and intangible state depending on if the flow of time has been frozen or otherwise altered.  
The '''Time Block''' is an original [[level object]], entirely unique to ''[[Mega Man Maker]]''. It is a 1x1, [[Tile]]-esque object, capable of being toggled between a tangible and intangible state depending on if the flow of time has been frozen or otherwise altered.  


Time Blocks were introduced in version [[1.10.2]] of ''Mega Man Maker''.
Time Blocks were introduced in version [[1.10.2]] of ''Mega Man Maker''.
==Level Builder==
==Level Builder==
Time Blocks are designated to the 5th layer of the editor. Their color can be set to either magenta-pink or cyan, which will affect its default state.
Time Blocks are designated to the 5th layer of the editor. Their color can be set to either magenta-pink or cyan, which will affect its default state.
==Behavior==
==Behavior==
Magenta Time Blocks are, by default, in their intangible/inactive state. When time has been frozen or slowed down, by a [[weapon]] such as the [[Time Slow]] or [[Time Stopper]], or by [[Time Man|specific]] [[Fooley|adversaries]], the blocks will activate and solidify, becoming virtually indistinguishable from normal tiles. Cyan Time Blocks, on the other hand, work the opposite - they are physical and completely tangible as time flows properly, but when it is manipulated, they will deactivate and become intangible. The [[player]], [[enemies]], and other physics-affected objects will be able to collide with the Time Blocks without issue, with some exceptions - ceiling mounted enemies, such as the [[Teck]], [[Darspider]], or upside-down [[Tom Daddy]] are unable to properly latch onto a ceiling constructed out of Time Blocks.
Magenta Time Blocks are, by default, in their intangible/inactive state. When time has been frozen or slowed down, by a [[weapon]] such as the [[Time Slow]] or [[Time Stopper]], or by [[Time Man|specific]] [[Fooley|adversaries]], the blocks will activate and solidify, becoming virtually indistinguishable from normal tiles. Cyan Time Blocks, on the other hand, work in the opposite manner: they are physical and completely tangible as time flows properly, but when time is manipulated, they will deactivate and become intangible.
 
The [[player]], [[enemies]], and other physics-affected objects will be able to collide with the Time Blocks without issue, with some exceptions—for example, ceiling-mounted enemies, such as the [[Teck]], [[Darspider]], or upside-down [[Tom Daddy]], are unable to properly latch onto a ceiling constructed out of Time Blocks.


==Interactions==
==Interactions==
Below are a list assets that affect Time Blocks.
Below are a list assets that affect Time Blocks.



Revision as of 07:32, 12 September 2025

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Time Block
File:TimeBlockIcon.png
Two pillars of Magenta (deactivated) and Cyan (activated) Time Blocks.
Information
Level Builder
Description: It activates or deactivates itself under time manipulation effects.
Category: Level objects
Builder space: 1x1
Layer: 5 - Main elements
Game information
Added in version: 1.10.2
Series information
Game of origin: Mega Man Maker
Development
Programmer(s): Meka
Spriter(s): ?

The Time Block is an original level object, entirely unique to Mega Man Maker. It is a 1x1, Tile-esque object, capable of being toggled between a tangible and intangible state depending on if the flow of time has been frozen or otherwise altered.

Time Blocks were introduced in version 1.10.2 of Mega Man Maker.

Level Builder

Time Blocks are designated to the 5th layer of the editor. Their color can be set to either magenta-pink or cyan, which will affect its default state.

Behavior

Magenta Time Blocks are, by default, in their intangible/inactive state. When time has been frozen or slowed down, by a weapon such as the Time Slow or Time Stopper, or by specific adversaries, the blocks will activate and solidify, becoming virtually indistinguishable from normal tiles. Cyan Time Blocks, on the other hand, work in the opposite manner: they are physical and completely tangible as time flows properly, but when time is manipulated, they will deactivate and become intangible.

The player, enemies, and other physics-affected objects will be able to collide with the Time Blocks without issue, with some exceptions—for example, ceiling-mounted enemies, such as the Teck, Darspider, or upside-down Tom Daddy, are unable to properly latch onto a ceiling constructed out of Time Blocks.

Interactions

Below are a list assets that affect Time Blocks.

Icon Asset Asset Type
Time Slow Weapon
Time Stopper Weapon
Flash Stopper Weapon
Centaur Flash Weapon
Time Man Boss
File:FooleyIcon.png
Fooley Enemy


Level Objects
General CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBlocksBeat Rescue SpotTeleporter
Mega Man Fire BeamElec BeamFlame PillarSuper Arm BlockFire Wave Spawner
Mega Man Powered Up Oil CanisterOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTime Block
Mega Man 2 Force BeamPressCrash LiftAcid Drop
Mega Man 3 Moving CogLift PlatformDrop PlatformWanaanMagnetNeedle PressTop Lift
Mega Man 4 Cossack PlatformRing PlatformCoil PlatformQuicksandFork Block
Mega Man 5 Rotating PlatformRolling DrillTeckyunSteamWave PipesLow Grav Section
Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce BarrierCracking TilesFlying Platform
Mega Man 7 Floor LightJet PlatformPunch BlockJunk DropperCracked Ice PlatformInvisible TileTel TelTel Tel FountainBurst Water
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three RockCount Bomb CDLift ElevatorShupponponFloating SpikeFloating Bubble GeneratorFlipping Doors
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet RollAnti Grav Section
Mega Man 10 Jumpthrough PlatformSheep BlockSheep SpikeChill BlockMoving ElevatorMoving Elevator Vertical StopSoccer Ball JetSeesaw RailTruck
Mega Man 11 Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast CrateSlap HandsTeleporter (Dr. Light's Trial)Impact Rail
Mega Man & Bass Ice BlockIce Block SpawnerExplosive CratesDynamo ConveyorMoving LightMoving Light RedirectorMoving Light TerminatorMoving Light DarknessFloating BalloonFloating Balloon SpawnerOni Cloud GeneratorOni Wind GeneratorPressurized Cracked BlockRotating Spike BoxBell RingerKamikamin Chest
Game Boy Super CutterMelting Snow BlockIcicleShifting Falling StoneGuts HoverMove HoverNapalm FireAlternating Timing ConveyorWater Fall SpawnerUranus PlatformGirderPluto BlockMagnet WellGravity FieldGravity Indicator
Mega Man Maker Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide LiquidLiquid Height MarkerLiquid Height CrystalHealth Block CheckerWeapon Energy Block CheckerCharacter Block CheckerKey Block CheckerTime BlockArrowsWater HoverLava HoverLava Hover SaverPlushies


Version 1.10
Major Features
Ability Capsules
Bosses
Guts ManShadow ManSnake ManHornet ManGamerizer
Enemies
SabotallKaniganceVAN PookinFooleyDompanTeckNew Classical Cannon100 WattonJamacyTank Oven
1.10.3
Bomber Pepe
Weapons
WireTundra StormAstro CrushRemote MineRush BikeRush Marine
Level Objects
Oil CanisterTruckSlap HandWave PipeImpact RailCharacter BlockSeesaw RailLight Trial TeleporterCracking TilePukapucker Head
1.10.2
Time Block
1.10.3
Drop BrickTeleporter
Pickups
Ability CapsuleAbility RemoverPierce ProtectorBeat RescueKey SpawnerBeat SpawnerPierce SpawnerEddie
Major Patches
1.10.11.10.2

Mega Man Maker
Characters
Roll
Weapons
Nothing0ShineNadoCommand SelectionPerfect FreezeÜber Chain
Level Objects (General)
CheckpointYoku BlockReflecting Yoku BlockConveyor BeltBreakable BlockFalling PlatformTime BombWeapon BlockWeapon BarrierDropperBeat Rescue SpotTeleporter
Level Objects (Mega Man Maker)
Music ChangerKeyKey DoorMagnetic CeilingTargetHealth ModifierWeapon Energy ModifierLighter Push BlockHeavier Push BlockMobile Push BlockMagnetic CoilSection Wide WaterWater Height MarkerWater Height CrystalHealth Block CheckerWeapon Energy Block CheckerArrowsWater HoverLava HoverLava Hover SaverTime Block
Pickups
Weapon CapsuleCharacter CapsuleHealth SpawnerWeapon Energy SpawnerWeapon RemoverAnti YashichiDrop Suppressor
Other Pages
Music (Original)Music (Covers)