Bouncy Ball: Difference between revisions

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*[[Luigi]] stated that [[WreckingPrograms]] made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.
*[[Luigi]] stated that [[WreckingPrograms]] made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.


{{V1.7}}
{{MM11}}
[[Category:Level objects]] [[Category:Mega Man 11 Assets]]
[[Category:Level objects]] [[Category:Mega Man 11 Assets]]

Revision as of 00:21, 18 April 2024

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Bouncy Ball
Information
Level Builder
Description: Beautifully bouncy! Striped variants contain extra elastic for flying extra far!
Category: Level Objects
Game information
Added in version: 1.7.0
Series information
Game of origin: Mega Man 11
Development
Programmer(s): WreckingPrograms
Spriter(s): WreckingPrograms
BigMaster (striped variants)
Sound effect creator(s): littlelamp100
{{{sprite}}}

Bouncy Balls are level objects originating from Bounce Man's stage in Mega Man 11. They are featured in Mega Man Maker as of version 1.7.0.

This level object works like a multi-directional Spring, as it can make the player recoil, no matter where they touch it from. The bounce effect is greater if the player holds down the jump button in the same way it happens when the player character is bouncing over a Spring. If the player character touches it from the sides, the Bouncy Ball sends them in the opposite direction and can make the player ascend or descend depending on whether the player character was ascending or falling respectively. It can also bounce other assets such as Push Blocks.

As a level object Bouncy Ball occupies 1 tile. It has three color skins that keep the standard bounce and includes striped variants that make the player bounce further and higher. If the player bounce sideways off of a ball and use a weapon or utility such as Top Spin, Star Crash or Jet Adaptor while in mid-air, they will keep the momentum built upon contact with the ball.

Trivia

  • Bouncy Balls were described as "multi-directional springs" in their announcement reveal.
  • Luigi stated that WreckingPrograms made the sprites for Bouncy Ball as a placeholder, but WreckingPrograms clarified that his sprites were not meant to be temporary.


Version 1.7
Characters
Roll
Bosses
Fire ManQuick ManYamato ManFreeze ManSplash WomanStrike Man
Enemies
PipiAtomic ChickenLadder PressBattanCoccoHologranSumatranSkull WalkerReturning Machine Gun JoeNeo Heli MetallMoleScwormSniper ArmorLantern FishElectric GabyoallElec'nBomb FlierNitronGiant SpringerVHotchkiss'nMolmoleMolierBrownBunby CatcherHeliponRing RingSubmarine FlierPropeller EyeSea MineBombierJet BombRatton
Weapons
Roll SwingTango JumpFlappy BeatSuper ArmTime StopperBubble LeadSpark ShockDust CrusherGyro AttackNapalm BombYamato SpearCentaur FlashFreeze CrackerTriple BladeSolar BlazeCommand Selection
Level Objects & Pickups
Music ChangerSuper Arm BlockFire WaveOn/Off SwitchOn/Off Switch TimerOn Switch BlockOn/Off Switch BlockOn Switch SpikeOff Switch SpikeOn Switch LadderOff Switch LadderTop LiftSplash PlatformBouncy BallFuse CrosserJumpthrough PlatformHornet RollAcid DropNeedle PressFork BlockSteamPlantformIce BarrierSpike PlatformSoccer Ball JetConcrete LiftFuse RailFuse CrawlerFuse Xtender?-Tank
Major Patches
1.7.11.7.21.7.31.7.41.7.5

Mega Man 11
Weapons
Mega BusterBlock DropperBounce BallPile DriverScramble ThunderAcid BarrierRush CoilRush Jet
Enemies
Electro GuardElectririElectriri Spawner (Edge)Electriri Spawner (Solid)PipettoAnti-EddieAir Stone/Fire/NutMash BurnerCrunch DonArc WeldyBoyornLamperMetPicket ManGabyoallSniper JoeBattonSniper ArmorShield AttackerWall BlasterLyric
Level Objects
Spinning WheelChemical SolutionFire WallFire Wall ModifierBouncy BallFuse RailFuse Laser CrawlerFuse Laser TurretFuse Laser SpawnerFuse Laser ExitFuse CrosserFuse XtenderHotplateBlast SensorBlast WireBlast CrateBlast Scrapped Car
Bosses
Blast ManBounce ManFuse Man
Other Pages
TilesetsBackgroundsMusic