Difference between pages "Nado" and "Shine"

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{{Template:Asset
{{Asset
|name=[[File:NadoIcon.png|left]] Nado [[File:NadoIcon.png|right]]
|name=[[File:ShineIcon.png|left]] Shine [[File:ShineIcon.png|right]]
|image=[[File:Nado V3.png|250px]]
|image=[[File:Shine Final.png|250px]]
|caption=Artwork for Nado by [[Justazag]]
|caption=Artwork for Shine by [[Justazag]]
|description=How do you even punish this move? Keep pressing attack to go higher.
|description=A frame 1 move that hits around you. Can apparently reflect projectiles too.
|damage=1
|damage=1
|game=''Super Smash Bros. Brawl''
|game=''Super Smash Bros. Melee''
|version=[[1.0.0]]
|version=[[1.0.0]]
|programmer=[[WreckingPrograms]]
|programmer=[[WreckingPrograms]]
|spriter=[[WreckingPrograms]]
}}
}}
Nado is a special weapon in ''[[Mega Man Maker]]'' that is derived from Meta Knight's neutral special move in ''Super Smash Bros. Brawl''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].
'''Shine''' is a special weapon in ''[[Mega Man Maker]]'' that is derived from Fox's down special move in ''Super Smash Bros. Melee''. It is featured in ''[[Mega Man Maker]]'' as of version [[1.0.0]].


When the attack key is held, the user transforms into a tornado for two seconds that can rise up to nine tiles. If the attack key is pressed only once, then they only remain in tornado form for one second, and they only rise up two tiles. The user can adjust their height while flying by repeatedly pressing the attack key. While in Nado form, enemies can be safely contacted while also dealing multiple hits. However, projectiles can still induce knockback. After the tornado's duration ends, the user must land before they can use it again under normal circumstances.
When the attack key is pressed, the user is surrounded by a hexagonal barrier for 1 frame and can reflect most projectiles that come in contact with it. The reflector can be held up for as long as the user holds the attack key, and they are unable to move while it's active. Energy is only consumed if a projectile is successfully deflected, and it can be jump-canceled as well. The reflector itself can cause damage, though only upon inital activation, and its range only spans the area directly around the user.


If the user switches to another weapon, then switches back to Nado, they can reactivate it even while airborne. As such, they could hover for as long as there is energy left in the weapon.
The user will lose all vertical momentum when using Shine, and the force of gravity is reduced as well. This stacks with [[Water]]'s lowered gravity. Bearing this in mind, users can use Shine repeatedly while airborne to cross over large gaps, or hold it to fly up tremendous heights with the help of objects such as [[Fan]]s or [[Spring]]s. The former technique is often used as the basis for [[Spike Fall]] levels.
 
Regarding [[bosses]], [[Grenade Man]]'s Crazy Destroyer and [[Sheep Man]]'s Thunder Wool are the only attacks that cannot be reflected, though the player is immune to them as long as Shine is held up. While most reflected projectiles deal two units of damage to bosses, a reflected Leaf Shield will deal four units of damage to [[Wood Man]].


==Tutorial==
==Tutorial==
[https://www.youtube.com/shorts/HxDenPHQeGU Nado]
[https://www.youtube.com/shorts/P8LccUXlSJU Shine]
 
==Gallery==
<gallery>
Shine.png|Alternate art of Shine by ???
</gallery>


==Trivia==
==Trivia==
*Nado is actually a nickname given to Meta Knight's neutral special by players, and the formal name of the move is Mach Tornado.
*Shine is actually a nickname given to Fox's down special by players, and the formal name of the move is Reflector.
*[[Shine]] and Nado were both programmed by WreckingPrograms in the Mega Engine before the release of ''Mega Man Maker''.
*Shine and [[Nado]] were both programmed by WreckingPrograms in the Mega Engine before the release of ''Mega Man Maker''.
*The description alludes to the fact that it was considered the best move in ''Brawl'' due to its quick startup time, wide area of effect, and lack of other moves that can safely counter it.
*If the player bounces on a striped [[Bouncy Ball]] while holding Shine underwater, they can reach 79 tiles up, or nearly the height of six screens.
*The original Mach Tornado was based off of the Tornado copy ability from the Kirby games.
*While Fox and his Reflector were present in the first ''Super Smash Bros.'', Shine functions more closely to its ''Melee'' incarnation since it doesn't automatically cancel upon landing, and it can be jumped out of.
* While normally going 2 tiles up with a single press of the shoot button, if the player is quick with weapon swap cancels it is possible to hover at less than 1 tile off the ground, although the tighter the gap the more difficult it becomes to hover.  




{{v1.0}}
{{v1.0}}
{{MMM}}
{{MMM}}
[[Category:Weapons]] [[Category:Cameo weapons]] [[Category:Original Assets]]
[[Category:Weapons]][[Category:Cameo weapons]][[Category:Shield weapons]][[Category:Original Assets]]

Latest revision as of 19:54, 2 December 2023

ShineIcon.png
Shine
ShineIcon.png
Shine Final.png
Artwork for Shine by Justazag
Information
Game information
Description: A frame 1 move that hits around you. Can apparently reflect projectiles too.
Damage: 1
Added in version: 1.0.0
Series information
Game of origin: Super Smash Bros. Melee
Development
Programmer(s): WreckingPrograms
Spriter(s): WreckingPrograms

Shine is a special weapon in Mega Man Maker that is derived from Fox's down special move in Super Smash Bros. Melee. It is featured in Mega Man Maker as of version 1.0.0.

When the attack key is pressed, the user is surrounded by a hexagonal barrier for 1 frame and can reflect most projectiles that come in contact with it. The reflector can be held up for as long as the user holds the attack key, and they are unable to move while it's active. Energy is only consumed if a projectile is successfully deflected, and it can be jump-canceled as well. The reflector itself can cause damage, though only upon inital activation, and its range only spans the area directly around the user.

The user will lose all vertical momentum when using Shine, and the force of gravity is reduced as well. This stacks with Water's lowered gravity. Bearing this in mind, users can use Shine repeatedly while airborne to cross over large gaps, or hold it to fly up tremendous heights with the help of objects such as Fans or Springs. The former technique is often used as the basis for Spike Fall levels.

Regarding bosses, Grenade Man's Crazy Destroyer and Sheep Man's Thunder Wool are the only attacks that cannot be reflected, though the player is immune to them as long as Shine is held up. While most reflected projectiles deal two units of damage to bosses, a reflected Leaf Shield will deal four units of damage to Wood Man.

Tutorial

Shine

Gallery

Trivia

  • Shine is actually a nickname given to Fox's down special by players, and the formal name of the move is Reflector.
  • Shine and Nado were both programmed by WreckingPrograms in the Mega Engine before the release of Mega Man Maker.
  • If the player bounces on a striped Bouncy Ball while holding Shine underwater, they can reach 79 tiles up, or nearly the height of six screens.
  • While Fox and his Reflector were present in the first Super Smash Bros., Shine functions more closely to its Melee incarnation since it doesn't automatically cancel upon landing, and it can be jumped out of.


Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
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1.0.9
Croaker
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1.0.9
Perfect Freeze
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CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.9

Mega Man Maker
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Roll
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ShineNadoCommand SelectionPerfect FreezeÜber Chain
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