Whopper: Difference between revisions
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*As of version [[1.7.5]], Whopper is the only midboss enemy in ''Mega Man Maker'' that can be trapped in a [[Danger Wrap]] bubble once brought down to low enough health. | *As of version [[1.7.5]], Whopper is the only midboss enemy in ''Mega Man Maker'' that can be trapped in a [[Danger Wrap]] bubble once brought down to low enough health. | ||
{{V1.3}} | |||
{{MM4}} | |||
[[Category:Enemies]] [[Category:Minibosses]] [[Category:Mega Man 4 Assets]] | [[Category:Enemies]] [[Category:Minibosses]] [[Category:Mega Man 4 Assets]] |
Latest revision as of 02:10, 8 January 2024
Whopper | ||||||||||||||||||||||||||||||
Official artwork of a Whopper from Mega Man 4 | ||||||||||||||||||||||||||||||
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Whopper is a large mini-boss robot enemy that consists of two large eyes and six large rings. It originates from Mega Man 4, specifically from Ring Man's stage and is featured in Mega Man Maker.
A Whopper will surround itself with its rings to protect itself, deflecting most weapons and being immune to some weapons that cannot be blocked. Every few seconds it will fire its six rings in different directions all at once. The directions the rings travel are up, down, and diagonally in all four directions. The rings will, at random, travel either a short distance or a long distance and then return to Whopper.
Whopper's rings can be deflected by Shine or Proto Man's shield.
In Mega Man Maker, Whopper is considered a Midboss, which means that with its presence on screen all Boss Doors are blocked and it is necessary to destroy Whopper before they can be opened.
Strategy
The general strategy to defeating Whopper is attacking it from a distance while its rings are fired out. It will always stay where it is, so the player does not have to worry about it going after them. Whopper's attack zone varies, but the safe spots are the gaps where the rings would most likely not hit the player. Being far enough away from the ring's maximum range would also be enough. Whopper's eye hit box is, at minimum, a tile above the ground, so land based projectiles or traps will have no shot in hitting it. Attacks like Needle Cannon and Hard Knuckle won't be able to do continuous damage either.
While Whopper is immune to most attacks when it has all its rings, it is pretty vulnerable to certain weapons. One shot from Crash Bomber will destroy Whopper quickly. Hyper Bomb, Ballade Cracker, and Scramble Thunder can also easily penetrate Whopper's defenses. Jewel Satellite, Mirror Buster, and Shine will allow the player to get close and destroy Whopper just by the projectiles absorbed and reflected back at it. Shine can also pierce through Whopper's defense on its own.
Ice Slasher, Time Slow, and Flash Stopper will open up more opportunities for the player to hit Whopper. Rain Flush, Gravity Hold, and Tornado Blow are the safest options to defeating Whopper from anywhere. Laser Trident and Thunder Wool will be able to go through Whopper's ring projectiles. Oil Slider, Top Spin, Charge Kick, Pile Driver, and Power Adaptor can also be used to pierce its defenses. However, it would not be recommended to use melee weapons against Whopper, even if they could pierce its defenses, as that would risk the player getting hit.
There is not a whole lot of ways to safely bypass Whopper, as it's rings can reach out anywhere from any direction. If Whopper is not directly in the way of the player's path, the player can simply flee from it as fast as possible. Oil Slider and Charge Kick can go through its main body, allowing the player to quickly get to the other side. Using Ice Slasher or Flash Stopper as Whopper fires its rings can leave the player an opening to get through it. If the player tries to go over Whopper from the air, the player should try to create enough distance so that the rings will not reach the them. Trying to go over Whopper from the ground or close to it is riskier as that does not leave the player much opportunity and time to get out of Whopper's range.
Trivia
- As of version 1.7.5, Whopper is the only midboss enemy in Mega Man Maker that can be trapped in a Danger Wrap bubble once brought down to low enough health.
Version 1.3 | |
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Characters | |
Proto Man • Bass | |
Bosses | |
Ring Man • Skull Man • Crystal Man • Charge Man | |
Enemies | |
Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Whopper • Bomb/Rock Thrown • Metall Cannon • Subeil • Giree • Tondeall • Pukapucker • Bounder | |
Weapons | |
Proto Buster • Bass Buster • Proto Coil • Proto Jet • Treble Boost • Drill Bomb • Power Stone • Water Wave • Crystal Eye • Super Arrow | |
Level Objects & Pickups | |
Ring Platform • Coil Platform • Quicksand • Rolling Drill • Teckyun • Character Capsule • Health Spawner • Weapon Energy Spawner | |
Major Patches | |
1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 • 1.3.6 |
Mega Man 4 | |
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Weapons | |
Mega Buster • Ring Boomerang • Dive Missile • Skull Barrier • Flash Stopper • Dust Crusher • Drill Bomb • Rain Flush • Pharaoh Shot • Rush Coil • Rush Jet | |
Enemies | |
Skeleton Joe • Togehero • Shield Attacker • Super Ball Machine Jr. • Skullmet • Taketento • Gachappon • Minoan • Wall Blaster • Totem Polen • Pakatto 24 • Docron • Mummira • Garyoby • Ladder Press • Helipon • Ring Ring • Battan • Sea Mine • Ratton • Whopper | |
Level Objects | |
Dust Block • Cossack Platform • Ring Platform • Coil Platform • Quicksand • Fork Block | |
Bosses | |
Ring Man • Skull Man • Toad Man • Pharaoh Man • Cossack Catcher • Wily Machine 4 | |
Other Pages | |
Tilesets • Backgrounds • Music |