Tel Tel: Difference between revisions

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==Behavior==
==Behavior==
When a Tel Tel is spawned in, one of six weather effects will take effect depending on the option set in the [[Level Builder]]: nothing, clear, heat, wind, rain, or snow. A Tel Tel may either be present on screen or invisible (indicated by a white outline in the Level Builder); if the former option is selected, after changing the weather for the first time, a Tel Tel can either be set to remain on screen, floating up and down in place, or drop down below the screen. The current weather effect continues even across screens transitions.
When a Tel Tel is spawned in, one of six weather effects will take effect depending on the option set in the [[Level Builder]]: nothing, clear, heat, wind, rain, or snow. A Tel Tel may either be present on screen or invisible (indicated by a white outline in the Level Builder); if the former option is selected, after changing the weather for the first time, a Tel Tel can either be set to remain on screen, floating up and down in place and facing the [[player]], or drop down below the screen. The current weather effect continues even across screens transitions.


When shot at by the player, a Tel Tel will change the weather to one of five weather conditions depending on the type of [[weapon]] used:
When shot at by the player, a Tel Tel will change the weather to one of five weather conditions depending on the type of [[weapon]] used:
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|Fire
|Fire
|Heat
|Heat
|A heating effect appears above [[Tilesets|tiles]]. Standing on tiles for two seconds in total damages the player for 2 health each time, while any [[water]] that the player stands in will heal their health by 1 every two seconds in water. Tiles with the ice effect are immune to heating.
|A heating effect appears above [[Tilesets|tiles]]. Standing on tiles for two seconds in total damages the player for 2 health each time, while any [[water]] that the player stands in will heal their health by 1 every two seconds in water. Tiles with the ice effect are immune to heating. Any ice objects are melted and invisibles tiles, ladders, spikes, and semisolids are revealed.
|Periodically shoots fire out of its sides while it wears a helmet resembling that of Heat Man during heat weather.
|Periodically shoots fire out of its sides while it wears a helmet resembling that of Heat Man during heat weather.
|-
|-

Revision as of 03:21, 31 August 2024

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Tel Tel
Information
Game information
Description: TBA
Added in version: 1.9.0
Builder space: TBA
Series information
Game of origin: Mega Man 7
Development
Programmer(s): Meka
Spriter(s): E-Clare
{{{sprite}}}

Tel Tel is a sky blue doll-like weather-changing robot from Cloud Man's stage in Mega Man 7 that is featured in Mega Man Maker since version 1.9.0.

Behavior

When a Tel Tel is spawned in, one of six weather effects will take effect depending on the option set in the Level Builder: nothing, clear, heat, wind, rain, or snow. A Tel Tel may either be present on screen or invisible (indicated by a white outline in the Level Builder); if the former option is selected, after changing the weather for the first time, a Tel Tel can either be set to remain on screen, floating up and down in place and facing the player, or drop down below the screen. The current weather effect continues even across screens transitions.

When shot at by the player, a Tel Tel will change the weather to one of five weather conditions depending on the type of weapon used:

Icon Weapon type Weather Effect Appearance
Electric Clear The current weather effect is cleared and no special weather effects take place. Remains upright
Other Rain Rain falls across the screen, dousing fires. However, unlike the Rain level object, the player's movement is not affected. A Tel Tel's rain effect also overrides the Rain level object's effects. Remains upside down
Ice Snow Invisible tiles, spikes, ladders, and semisolids will all become frozen, taking a peach color. Frozen invisible spikes can also be stood on safely during this time. Lava remains frozen and cannot be unfrozen. Panels expand and contract as the Tel Tel remains upright
Fire Heat A heating effect appears above tiles. Standing on tiles for two seconds in total damages the player for 2 health each time, while any water that the player stands in will heal their health by 1 every two seconds in water. Tiles with the ice effect are immune to heating. Any ice objects are melted and invisibles tiles, ladders, spikes, and semisolids are revealed. Periodically shoots fire out of its sides while it wears a helmet resembling that of Heat Man during heat weather.
Wind Wind Wind blows vertically across the screen, increasing the player's jump height. Wears a helmet similar to that of Tornado Man: a small persistent gust blows below the Tel Tel as blades spin by its center portion

A cyan Bell Ringer will cycle through a Tel Tel's weather with each ring in the following order: wind, clear, rain, snow, and heat.

Gallery

Trivia

  • The heal sound effect that plays when the player regains health while in water during the heat weather is the same sound effect as when the player uses Heal from Command Selection menu.

Navigation

Level Objects
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Mega Man 4 Dust BlockCossack PlatformRing PlatformCoil PlatformQuicksandFork Block
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Mega Man 6 SpringFlip PlatformCracked BlockPush BlockOilFanPlantformSpike PlatformIce Barrier
Mega Man 7 Floor LightJet PlatformPunch Block
Mega Man 8 Thunder Claw PoleTNTAstro GateAstro ButtonAstro Reset ButtonGori Three Rock
Mega Man 9 TeleporterMagma Beam GeneratorRainBokazurahBokazurah BlockIllusianIllusian BlockSplash PlatformConcrete LiftHornet Roll
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Mega Man 7
Weapons
Mega BusterWild CoilNoise CrushDanger WrapFreeze CrackerRush CoilRush JetSuper Adaptor
Enemies
TripropellanIcicle TeckTrio The WheelBacconeTom DaddyFrisk CannonGockroach SGockroach S NestTurbo RoaderKaminari KogoroCyorownGabgyoGobotsTsuranattorSwim Metall DX
Level Objects
Floor LightJet PlatformPunch Block
Bosses
Spring ManFreeze ManShade Man
Other Pages
TilesetsBackgroundsMusic


Version 1.9
Bosses
Galaxy ManNitro ManBurst Man
Enemies
SuccubattonArc WeldySwim Metall DXAstro ZombiegLamperBoyornPoyorn
Weapons
Slash ClawPlug BallScorch WheelIce Wave
Level Objects & Pickups
Count Bomb CDSection LavaLift ElevatorTel Tel
Major Patches