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''This page is for the protagonist of the main Mega Man series. For the first video game in the series, see'' [[Mega Man 1]].
{{Incomplete|Spriter info for new sprites created for ''Mega Man Maker''}}
{{Asset
|name=[[File:LifeIcon.png|left]] Mega Man [[File:LifeIcon.png|right]]
|image=[[File:MegaMan.png|250px]]
|space=1x2
|hp=28
|caption=Artwork of Mega Man from ''[[Mega Man 10]]''
|description=The classic Blue Bomber. Optional Slide and three possible Charges.
|category=[[Characters]]
|game=''[[Mega Man 1]]''
|version=[[1.0.0]]
}}
''This page is for the protagonist of the main ''Mega Man'' series. For the first video game in the series, see ''[[Mega Man 1]]''.''


'''DLN-001, Mega Man''' (or '''DRN-001, Rockman''', depending on localization) is a Robot Master created by Dr. Light as Rock for the purpose of being a lab assistant. He serves as the main protagonist of the ''Mega Man'' series. During the events of [[Mega Man 1|Mega Man]], Rock volunteered to become super-fighting robot, and was then named Mega Man (or Rockman). Mega Man was the only [[Playable Characters|playable character]] in ''[[Mega Man Maker]]'' until the addition of [[Proto Man]] and [[Bass]] in version [[1.3.0]] and [[Roll]] in version 1.7.0.
'''DLN-001, Mega Man''' (or '''DRN-001, Rockman''', depending on localization) is a Robot Master created by Dr. Light as Rock for the purpose of being a lab assistant. He serves as the main protagonist of the ''Mega Man'' series. During the events of [[Mega Man 1|Mega Man]], Rock volunteered to become a super-fighting robot and was then named Mega Man (or Rockman). Mega Man was the only [[Playable Characters|playable character]] in ''[[Mega Man Maker]]'' until the addition of [[Proto Man]] and [[Bass]] in version [[1.3.0]] and [[Roll]] in version 1.7.0.


== In ''Mega Man Maker'' ==
== In ''Mega Man Maker'' ==
As a playable character, Mega Man has no major gimmick to his design as opposed to the other characters. His [[Slide]] and [[Charge Shot]] can even be disabled to emulate controls of the [[Mega Man 1|earlier]] [[Mega Man 3|games]] in the series. Mega Man can only shoot three bullets out of his Mega Buster at any given time.
As a playable character, Mega Man has no major gimmick to his design as opposed to the other characters. His [[Slide]] and [[Charge Shot]] can even be disabled to emulate controls of the [[Mega Man 1|earlier]] [[Mega Man 3|games]] in the series. Mega Man can only shoot three bullets out of his Mega Buster at any given time.


In the level settings menu, Mega Man has two settings specific to him - Charge Shot and Sliding. Enabling Charge Shot will allow Mega Man to charge his [[Mega Buster]] before firing. The type of charge shot (from 4, 5, or 6) can also be set. Enabling Sliding will allow Mega Man to slide, which provides additional mobility, as well as the ability to enter horizontal one-tile gaps. However, he cannot fall down one-wide holes, but can slide over one-wide spike tiles and holes.
In the level settings menu, Mega Man has two settings specific to him: Charge Shot and Sliding. Enabling Charge Shot will allow Mega Man to charge his [[Mega Buster]] before firing. The type of charge shot (from 4, 5, or 6) can also be set. Enabling Sliding will allow Mega Man to slide, which provides additional mobility, as well as the ability to enter horizontal one-tile gaps. He cannot fall into one-wide holes but can slide over them and one-wide spike tiles.


Unlike other characters, he can have access to the Adaptors, special fusions with Rush to gain additional abilities, like flight and powerful punches. Proto Man's replacement of Rush consists on Items, so he cannot fuse with them, and Bass' only fusion is the [[Treble Boost]].
Unlike other characters, he can have access to the Adaptors, special fusions with Rush to gain additional abilities, like flight and powerful punches. Proto Man's replacement of Rush consists of items, so he cannot fuse with them, Bass' only fusion is the [[Treble Boost]], and Roll has no Adaptors for her companions.


== Trivia ==
== Trivia ==
* Mega Man has separate victory sprites for being midair, hanging on a [[Ladder|ladder]], being stuck in the sliding position, and using the [[Power Adaptor]] or [[Super Adaptor]] while performing any of the mentioned actions.
* Mega Man has separate victory sprites for being midair, hanging on a [[Ladders|ladder]], being stuck in the sliding position, and using the [[Power Adaptor]] or [[Super Adaptor]] while performing any of the mentioned actions.
* The ''Mega Man 5'' style charge shot has a larger hitbox than the others, meanwhile the ''Mega Man 4'' style has a deceptively tall hitbox.
* Mega Man's grounded victory pose is based on the Japanese ''[[Mega Man 1]]'' title screen. Similarly, his aerial victory pose is based on the Japanese ''[[Mega Man 3]]'' title screen.
* The ''[[Mega Man 5]]'' style charge shot has a larger hitbox than the others, meanwhile, the ''[[Mega Man 4]]'' style has a deceptively tall hitbox.
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==Gallery==
<gallery>
File:MegaManStand.gif|thumb|Mega Man standing
File:MegaManShoot.png|thumb|Mega Man shooting using the [[Mega Buster]]
File:MegaManChargeShot.gif|thumb|Mega Man using the [[Charge Shot]] from ''[[Mega Man 6]]''
File:MegaManJump.png|thumb|Mega Man jumping
File:MegaManJumpShoot.png|thumb|Mega Man shooting midair
File:MegaManSlide.png|thumb|Mega Man sliding
File:MegaManHurt.png|thumb|Mega Man getting hurt
File:MegaManLadder.png|thumb|Mega Man climbing on a ladder
File:MegaManLadderShoot.png|thumb|Mega Man shooting from a ladder
File:MegaManVictory.png|thumb|Mega Man's victory pose
File:MegaManAerialVictory.png|thumb|Mega Man's aerial victory pose
File:MegaManLadderVictory.png|thumb|Mega Man's ladder victory pose
File:MegaManSlideVictory.png|thumb|Mega Man's sliding victory pose
</gallery>
{{clr}}
 
==Navigation==
{{Characters}}
{{V1.0}}
[[Category:Playable characters]]

Latest revision as of 04:58, 28 October 2024

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Reason: Spriter info for new sprites created for Mega Man Maker
Mega Man
Artwork of Mega Man from Mega Man 10
Information
Level Builder
Description: The classic Blue Bomber. Optional Slide and three possible Charges.
Category: Characters
Builder space: 1x2
Game information
HP: 28
Added in version: 1.0.0
Series information
Game of origin: Mega Man 1
Development
{{{sprite}}}

This page is for the protagonist of the main Mega Man series. For the first video game in the series, see Mega Man 1.

DLN-001, Mega Man (or DRN-001, Rockman, depending on localization) is a Robot Master created by Dr. Light as Rock for the purpose of being a lab assistant. He serves as the main protagonist of the Mega Man series. During the events of Mega Man, Rock volunteered to become a super-fighting robot and was then named Mega Man (or Rockman). Mega Man was the only playable character in Mega Man Maker until the addition of Proto Man and Bass in version 1.3.0 and Roll in version 1.7.0.

In Mega Man Maker

As a playable character, Mega Man has no major gimmick to his design as opposed to the other characters. His Slide and Charge Shot can even be disabled to emulate controls of the earlier games in the series. Mega Man can only shoot three bullets out of his Mega Buster at any given time.

In the level settings menu, Mega Man has two settings specific to him: Charge Shot and Sliding. Enabling Charge Shot will allow Mega Man to charge his Mega Buster before firing. The type of charge shot (from 4, 5, or 6) can also be set. Enabling Sliding will allow Mega Man to slide, which provides additional mobility, as well as the ability to enter horizontal one-tile gaps. He cannot fall into one-wide holes but can slide over them and one-wide spike tiles.

Unlike other characters, he can have access to the Adaptors, special fusions with Rush to gain additional abilities, like flight and powerful punches. Proto Man's replacement of Rush consists of items, so he cannot fuse with them, Bass' only fusion is the Treble Boost, and Roll has no Adaptors for her companions.

Trivia

  • Mega Man has separate victory sprites for being midair, hanging on a ladder, being stuck in the sliding position, and using the Power Adaptor or Super Adaptor while performing any of the mentioned actions.
  • Mega Man's grounded victory pose is based on the Japanese Mega Man 1 title screen. Similarly, his aerial victory pose is based on the Japanese Mega Man 3 title screen.
  • The Mega Man 5 style charge shot has a larger hitbox than the others, meanwhile, the Mega Man 4 style has a deceptively tall hitbox.


Gallery


Navigation

Characters
Mega Man
Proto Man
Bass
Roll

Version 1.0
Characters
Mega Man
Bosses
Cut ManBomb ManCrash ManMetal ManSpark ManTop ManToad ManPharaoh ManStone ManNapalm ManKnight ManPlant ManEnergy ElementParty Ball
Unused
Gemini Man
Enemies
MetOctopus BatteryBeakPicket ManScrew BomberBig EyeFootholderNeo MetSniper JoeTellyCrazy CannonBattonRobbitHotheadPeterchyPottonHammer JoeMechakkeroPoleNew ShotmanSkeleton JoeTogeheroShield Attacker (MM4)Super Ball Machine Jr.SkullmetTaketentoGachapponTrain MetCrystal JoeNew Shield AttackerPukapellyLyricKoukerBitterColtonShield Attacker GTRFire TellyAu-AuBen KCannopellerTwin Roader
Unused
CaricarryPetit Devil
1.0.9
Croaker
Weapons
Mega BusterRolling CutterFire StormThunder BeamQuick BoomerangCrash BomberMetal BladeSearch SnakeTop SpinMagnet MissileSkull BarrierFlash StopperPharaoh ShotGravity HoldStar CrashCharge KickWind StormSilver TomahawkPlant BarrierRush CoilRush JetMagnet BeamShineNado0Nothing
1.0.9
Perfect Freeze
Level Objects & Pickups
CheckpointWaterYoku BlockCount BombTeleporterWeapon BlockWeapon BarrierFire BeamElec BeamConveyor BeltForce BeamLift PlatformDrop PlatformDust BlockCossack PlatformFalling PlatformRotating PlatformSpringFlip PlatformLarge HealthSmall HealthLarge Weapon EnergySmall Weapon EnergyLifeE-TankM-Tank
Major Patches
1.0.01.0.11.0.21.0.31.0.41.0.9